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But, if you are looking into collecting cues as a hobby or business then this is the book for you.
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Reason #2. Not enough sandwich humor...i.e. sandwich/pastrami jokes.
Reason #3. Phil Sanborn is a tool.
This installment, the Book of Sandwiches, starts with a brief glossary of typical sandwich ingredients, and then presents recipe suggestions for all major types of this perhaps most variable of all snacks, from tea sandwiches and hearty sandwiches to party sandwiches and canapes. Special chapters are dedicated to layered, open-face, long, hot, and sweet sandwiches. Classics such as the good old BLT, chili dogs, croquet monsieur, egg and bacon rolls, pitas, club sandwiches, ham and cheese combinations, Reuben and steak sandwiches appear next to unique recipes such as chocolate and orange brioches, Indian spiced chicken on Nan bread, mango and crab sandwiches, melon and ham fingers and pork-celery crunch.
From anchovy mosaics to Welsh rarebits, this collection of recipes, while not all-encompassing, is a great introduction to the endless possibilities of combining food with bread, condiments and garnishments - and at a relative bargain price, to boot.
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There were also some real gloss overs. The murder in Vegas, and the juicy threat to Tomb the Vegas cop set up was never delivered. He smoothed it over. Pleeeese. The romance angle seemed abit forced, though this was suppose to show how he was a stand-up guy, interested in the female cop (just as wounded as he) and not the beautiful whores that seem to offer themselves up to him. All in all Tomb was a victim, and not very interesting.
Also, there is no such thing as a Chevrolet Saturn to my understanding, Saturn makes there own vehicles, and seeing that on the first page of the first chapter was a real turn off. ...
This heist tale takes place mainly in San Francisco, with a side-jaunt to Vegas. Edgy ex-cop John "Tomb" Tomei has to help bookie friend Billy Rossi get even with some mobsters from Chinatown, lackeys of Kan Chin who have robbed Rossi and raped his girlfriend Sherri. Once Tomb links up with another loose cannon, Red Vanes, who has a grudge against Chin already, the only plan that emerges, sane or not, is to hit Kan Chin right back, to the tune of over six hundred dollars in poker chips, which can be spent like cash at all the best gambling spots in North America.
A few things help keep the book from being totally forgettable. First, Sherri's place in the story, after she has been raped, is always interesting. She goes on quite an adventure, but all the terrible things that get done to her only seem to make her stronger, and she is a key piece of the story right til the bitter end. Meanwhile, the first half of the book is the duller portion, consisting of very little action. But it is interesting to see the various opponents making their opening gambits against each other--that would include Tomb and his various friends and informants, some of them cops putting themselves out on a limb; and on the other side, we have two sub-sets of shady characters: Kan Chin and his array of thugs and enforcers, and some crooked politicians who want favours from Chin and thus can be used by him in turn, when it comes to the Chinese gangster's various complicated machinations. Finally, throw in one rogue Italian mobster from New York, freshly exiled from the Big Apple and trying to find new gangster friends in San Francisco's Chinatown. Slowly, all the key players converge.
The problems: the book stalls a lot. That would be the main-turn off. Tomei's heist against Kan Chin's coffers is simplistic, though at least there is a surprise confrontation inside the actual vault. A few scenes that would have added spice to the book merely get summarized after the fact; I speak of one death (involving rodents), and one shooting. I just don't know why these scenes were led up to, skipped, and then hastily described later; they would have been very dramatic if depicted as they happened. Meanwhile, a domestic subplot involving Tomei trying to keep his ex-wife from moving away with their child is very successful at showing Tomei's love and determination as an anguished father with a realworld dilemma--but the wrap-up to this subplot is kind of quick and, again, undramatic.
So, you would take your chances with this one. It is slick and very readable, but the tension level never really shoots high enough, except for a few brief moments, many involving Sherri and not Tomei, in the early-going. The end is all about retribution and just desserts, and is another quick morsel of excitement. Not an outstanding entry.
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As with his demenor in life, he is a little too humble in his writings but using the America's Cup history he and fellow author, Paul Larsen manage to produce a good coffee table book that is easy to read and leads you right up to the beginning of Challengers series that was a much better spectical than the next event three years later.
All the participants are mentioned and technical talk and actions well explained.
I felt that this book should have been released after the Americas Cup 2000 proper so the end results could have been added. Team New Zealand's only successful defence would have rounded out this book nicely. Of course Russell Coutts was at the healm of Black Magic at the time and we now know what happened three years later.
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This book includes a lot of legend, that's true, but the acknowledges in the book that there's no real way to separate what is fact and what is fiction. Even though a lot is mired in legend of a millenia or more, I found this book very accessible and enjoyable to read.
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Unfortunately much of the book, like the program's manual, re-iterates what is in the program's menus and on-screen dialogs rather then explaining what they do or when you should choose the various options.
The CD included adds little value. Some graphics from three of the chapters are included in colour, but embedded irretrievably in a PDF file. There was a real opprotunity here to provide before/after type files to illustrate the less obvious of DeBab's features and allow readers to experiment and learn by example. The CD includes a demo (for each OS) and various filters. The filters and sample files are the same as on the DeBab program CD so of little interest to registered users.
Many of the references to (Windows) assets/files on the DeBab web site are not yet valid. I guess the book (as of 4 Jun 97) is getting ahead of the folks at Equilibrium.
The best chapters are 8-10 on Web images, Animation/AVIs, and CD-ROM/Multimedia which move away from restating the manual. definately picked up some use
On balance worth buying if you want to make more of Debab on either OS (Win/Mac), if only because it is the only book available. Despite the benefit I got from it, I'd rate this more highly if the authors had done more exploration of the tool and less listing of features. I suspect more seasoned users might not gain so much from the book.
Mark Anderson, (Portsmouth, UK