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Himanshu Pandit
I picked this up after searching online for a career transition book. The authors, two guys from Harvard, have written a really fantastic guide to managing your career. If you know anyone who has had negative performance review, has problems being a "team player" or if you are a manager that has an employee that everyone in the office perceives as "difficult", do yourself a favor and pick-up a copy of this book.
These guys have practical exercises and explanations for some of the bad behaviors we have at work---procrastinating, falling behind, constant feelings of stress or anxiety. Far from the "touchy feely" approach of many of the self-help schmaltz out there, these guys are from the business world and offer real steps and real solutions to modify the negative behaviors. (eg. you may be a natural worrier and never be worry-free, but you can cultivate new ways to process the worry so that it doesn't interfere with your "getting the job done.")
In my opinion, a must read!
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THIS STORY WOULD MAKE A GREAT MOVIE about the life for an aviator living on an aircraft carrier, we have enough movies about the grunts on the ground,here is a chance to make a movie about aviators on aircraft carriers as they are America's long arm of Foreign Policy.
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The other bonus I personally am thankful for is the fact the instructions are still applicable with 3D Studio MAX 3. I know release 4 is out but I can't afford to purchase a $4K piece of software at the moment...
Finally, since I'm a newbie at 3D Studio Max, some of the discussion is a little over my head at times, but as the author warns, this book is written as a companion to the instruction manuals.
I find the best books to be those that will take the reader by the hand, and explicitly lead him/her through the entire life cycle of a 3D project... Paul Steed did a WONDERFUL job with this book!
In reference to one of the negative reviews above: This book was not designed specifically to cater to only 3D Studio Max 3.0... I'm not exactly sure how he arrived at that conclusion. It sounds more like either his units are calibrated differently, or he made a misstep through the project. I encountered no such difficulties.
Some people have reviewed this book as a bad book to by. They have said that this is not the true way of modelling characters. Well in this book Paul does a good job,it is a great starting point, and then you can move onto whatever technique you want. You learn how to use the tools and many different ways of going about making a character in 3DS MAX 3 and 4.
I hope this review has inspired you into buying this book.
If you do buy it and are glad that you bought, I'm glad and i hope that you creat many creative creatures and characters!
I do have a couple of criticisms. First, the combat system is surprisingly deadly for a game based on Anime; it's very hard to portray the slapstick martials arts of Ranma 1/2 with a rules system that doesn't allow for knocking out opponents. Psionic combat is unnecessarily complex. In the character creation department, some of the mechanics are a little vague; a few pronouns and articles would vastly improve the Special Attack and Special Defense rules.
The artwork is cute and entertaining. The in-betweener demi-comics are good illustrations of the genre. The book itself is durable, owing partially to its small size.
Not the best game ever made, but...
1) There isn't another game I've seen that genuinely competes in this genre. 2) It is a fun read. 3) For the price, it's really hard to say you can go too wrong.
I say: buy it.
love, kitten
While the second edition of BESM is far more inclusive and detailed (and nearly three times larger than the original edition), the original edition is still a good match for those just beginning with role-playing games. Especially for the novice GM (GameMaster), BESM second edition contains so many rules and details that knowing how to sort through all the information presented and determine which are truly needed for a campaign and which can be set aside can be difficult. Novice GMs and younger gamers can especially benefit from the simplicity of presentation and the significantly fewer rules and details while still maintaining the creative flexibility necessary to present and participate in an original role-playing campaign. Those beginning their anime RPG experience with the original BESM sourcebook will have an easier time adapting to the second-edition sourcebook later on.
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The discussions of Theroux's own novels, and how he came to write them, are also particularly enjoyable and illuminating. The story of "Mosquito Coast" covers not only the writing of the book, but the production of the movie as well, and Theroux's description of how it brought out the "Allie" in all involved- Producer, director, actors- is both witty and revealing. The story behind "Milroy the Magician" will prove interesting to anyone who has read "The Happy Isles of Oceania".
The travel stories, which do make up the bulk of the book, will be familiar in scope and tone to anyone who has read Theroux. Here he is, driving through remote Africa, wandering about in Singapore or kayaking alone around Christmas Island amid the wildlife.
Reviews of Theroux's travel writing often center on what a misanthrope he must be, or on the accuracy of details and minutia contained in the books. But Theroux himself points out in an essay on his late friend Bruce Chatwin that his books are not meant to be a guide to a country, a people or even a city; they are about the trip itself- his trip, not yours or anyone else's trip. In that sense, even his worst critics must admit that he succeeds marvelously well.
For one thing Theroux is particularly good at stripping away the pretentions of the English lower-middle class. (He does this with many classes, but this one seems to be the victim more often than others) Take , for example, his note on on life in the inner suburbs of London: 'the secrets,the hurts, the whispers, the stifled lust...the savagery of the workplace; the eternally twitching curtains.' If anybody has spent time in this area, or have been inflicted by the presence of those with similar roots, I suspect he/she will find more than enough satisfaction in knowing that others are on the same page, as it were.
Almost all of the chapters in this collection are worth reading, and some several times over. Try "Parasites I Have Known," and his views on other writers, from Chatwin to Simpson.
All and all, a good read, and Fresh Air Fiend should be a nice introduction to other Theroux pieces.
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I got my original recommendation from other Amazon reviews (5-Star rating) and I whole-heartedly agree with them. If you are serious about Analog IC design, then this book is a MUST for you. It will not remain on your shelf, I promise!
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Nonetheless, this book covers ground that should be familiar to people who have already been exposed to similar scenarios popularized in books by Hans Moravec, Ray Kurzweil, Kevin Warwick, Damien Broderick and others. It's pretty much plain-vanilla Transhumanist wishful thinking, though livened up by a discussion of the faults of traditional religious belief systems.
My main problem with it is that Paul and Cox's scenario requires about as many critical assumptions as the Drake Equation to turn out just so. Social acceptance of new technologies isn't as straightforward as the authors assume. Why, for example, don't we have technologically doable videophones (a science-fictional cliché about life in the 21st Century), while we do have those obnoxious and unreliable cellphones everywhere these days? Apart from the technical considerations, the lack of demand for the former suggests that we probably don't value having to confront and interpret one another's body language as much as you would have predicted from the characterization of our species as social primates. For similar reasons, the authors' assumption that most people will readily upload into cyber-bodies can't be substantiated until something like that really becomes available. Although we should have learned by now that there are usually unintended consequences to what we do, I haven't seen evidence for emergent and unforeseen AI-like behavior coming from software written by humans for human purposes. There is nothing analogous to Moore's Law for the evolution of software. And even if there are powerful economic incentives to create software with such behavior, it doesn't necessarily have to happen on a short time scale if it turns out to be really hard.
Paul and Cox are more on target in their discussion of the perverse backwardness of traditional religious worldviews in response to current and foreseeable progress. Christians should realize that something is wrong with their story when virgins can now routinely give birth via modern reproductive medicine, and soon without even genetic contributions from men. When Rush Limbaugh went deaf, he didn't pray to some deity to restore his hearing -- he got a cochlear implant, which seems to be working well enough to save his radio career. Advocates of the creationist "Intelligent Design" theory have a problem they don't even realize yet: Humans are intelligently designing and producing things of ever greater complexity, especially computers, yet they are totally unlike things found in nature. No theist ever thought of attributing to his deity the ability to create a computer, which suggests that humans are able to do things that the postulated deity can't! (That's why bio-engineering is denounced as "playing god," while computer engineering isn't.) As the authors say on page 410, "As much as they may hate to admit it, the religious and the mystical know that science and technology do not just make promises that never quite seem to come to pass, or claim miracles that cannot be separated from illusion. They deliver the goods. They make pretend magic real." When "SciTech" gets to the point where it can reverse human aging and resuscitate "dead" people from cryonic suspension, the whole rationale for religion will be thrown into question. Paul and Cox are a little too hard on Buddhism, however, for Buddhists were way ahead of the curve when they developed the insight centuries ago, now substantiated by modern cognitive neuroscience, that the perception of selfhood is illusory. (However I find it ironic that certain Transhumanists want to deny selfhood to people while attributing it to "spiritual machines"!)
Paul and Cox finally go astray by putting too much of the burden of conquering aging and death on their predicted cyber "future minds." While they emphasize the importance of funding scientific education and research now, so that the breakthrough they are predicting will come sooner and save more human lives, they don't seem to realize that there are plenty of things we can be doing with current human intelligence to improve our survival chances. For one thing, there are some as yet unreported breakthroughs in the cryopreservation of the human brain that could enable people dying now a chance to be resuscitated by future medicine. For another, the genetic mechanisms of aging are quickly being discovered, allowing scientists to design drugs that could give us the anti-aging effects of calorie restriction without some of the drawbacks.
On the whole this book gives an overdetermined version of Transhumanist thinking. Better to read it in conjunction with several others, along with related Web texts, to get a better sense of what Transhumanism is all about.
The biggest revelation for me was realizing that the advancement in knowledge and computing power is a result of the driving force of information exchange. There are many underlying similarities to thermodynamics, and this book hints at this. Evolution, Thermodynamics, Biology, Material Science, and Information Technology are all discussed in the book. If this book is right, the next fifty years will be illuminating.
"... these machines will see and feel, care and wonder, not just as well as we do, but far better than we can ever hope to. There will be a world of seemingly magical power in which the collective of super-minds will perform (or will conduct) super-science millions of times faster the we humans." (pg. 8)
"When the winds of change deposit us in the future of our dreams, you can be sure we won't be in Kansas anymore. Humanity, as we know it, will be facing a rapid extinction, not from natural causes...but from a situation of our own making. We will find our niche on Earth crowded out by a better and more competitive organism. Yet this is not the end of humanity, only its physical existence as a biological life form. Mankind will join our newly invented partners. We will download our minds into vessels created by our machine children and, with them, explore the universe." (pg.8)
It is the exponential growth of technology that will make this vision possible as the authors write, "the power of calculation has grown an astounding trillion times in less than 100 years! Over the last 50 years, computer speed has expanded some ten millionfold.." (pg. 201)
"There were few cars in 1920 and millions of them in 1930; there wer few home computers in 1975 and millions of them in 1995, and there will be millions of robots among us in a few decades." (pg. 241). (Robots) "will need humans less and less, and fewer and fewer folks will be able to find work. Imagine a world where humans are competing with hundreds of millions of mobile robots, most of them becoming smarter all the time." (pg. 251)
There is a section on the death of religion towards the end of the book which may disturb some people and probably would have been better off not included. There is also a general belief by the authors that we are probably the only intelligent life forms in the universe which they argue unconvincingly. But these two faults are minor in a book of this length.
Close to 500 pages in length I have read it cover to cover 4 times now and always find something new everytime. You do not have to be a scientific expert in this field to appreciate this masterpeice because the writing style reminds me of watching a good sci fi movie. The only difference is that this is NOT fiction!
If you have children or grandchildren you should definately read this book because it is very possible that they may never die!
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Throughout the book Mr. Berman, a liberal who does not like George W. Bush at all, details the history of caring, good, intelligent men and women, who, in their desire to oppose war have actually allowed evil dictators and countries to gain power and spread their evil to other countries.
-Those on the left who supported Stalin until he finally turned on them.
-The Socialists in France who tried to ignore Hitler and the evil growing in Germany
- Those who now oppose war in Iraq
Berman does not say that opposing war in Iraq is a bad thing. Instead, he feels that the energy used to opposed the war should instead be used to support the people of Iraq and helping them spread liberal democracy across the Middle East.
I am no fan of the Bush administration, and I think its attempt at diplomacy was embarrassing and will have negative repercussions in the future. Removing Saddam Hussein will benefit the entire World, but through shear incompetence and inability to articualte a coherent message, Bush managed to turn almost everyone against the idea. A sad time in history.
Highly Recommended!
Berman notes that Bush has failed to articulate a case for war in Iraq (because he is fundamentally inarticulate), but insists that liberalism itself requires that we defeat totalitarian mass murderers including Sadaam Hussein and Osama bin Laden, because of our commitment to freedom and tolerance for all people, not simply for ourselves.
This is a book written by a liberal for liberals. It is intellectual, so conservatives need not bother with it. For the rest of us, Berman makes an impassioned and well-stated argument as to why liberalism must be defended from totalitarian Islam. Even more important is the case that it is liberalism more than anything that the bin Ladens of the world are angry at. After reviewing the rise of death cultology in the nineteenth century, and witnessing its spread into the fascist and communist ideologies, Berman shows at considerable length just how and to some extent why it has taken hold and thrived in Islam, allowing so many Muslim to rage against the United States. A hint: it's not because we're hypocritical about our values, it's because of our values. And then comes the kicker.
Why is it, he asks, that so many intelligent and well meaning people (liberals) who look at Nazi death factories and Stalinist rampages with horror and condemnation can look at the prevalence of atrocities in the Islamic world and shrug, seeing nothing wrong? He offers numbers and statistics. He gives analogies from history. He asks good questions, like why opponents of capital punishment don't occasionally turn their rage to places where the victims are buried with bulldozers? Or why the more suicide bombs go off in Israel, the more otherwise decent thinking individuals condemn Israel? He really digs in here, picking apart Noam Chomsky's binary theory of human history. The basic idea is that decent thinking people are naturally enough driven to try to understand the world. If things are going wrong there must be a reason. If things are going very wrong, there must be a big reason. We should try to figure it out. Fine enough, but only to a point. The search for reasons should not endanger our very lives. He offers the example of Leon Blum, the French pre-war socialist prime minister who advocated a tough stance against Nazi Germany. His anti-war socialist opponents condemned him. He went to Dachau but survived and returned to politics unvarnished. They became collaborators. Enough said?
Actually, no. It's not enough, but for more you'll have to read the book. My review is simple, but the text is involved. If you're like me, a liberal hawk (for lack of a better term), this will be a much-needed relief. It turns out that there are other people out there who not only believe in the liberal society that we have, but understand that to keep it, we have to recognize its enemies and then defend it.
P.S. An index would be nice, perhaps in the second edition? (hint, hint)
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