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I'm quite proud of this book and I'm proud that Mark Martin and I share the same home town. Batesville, Arkansas.
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My advice? If you want to know what Microsoft intended, get this book. If you want to use Microsoft Office in a real world situation, keep looking.
Thanks for the resource....check it out - you will not be disappointed.
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If you are a beginner and are looking for a practical book, then you need to be careful to choose this book.
There's no one-size-fits-all in the textbook world (this from a former academic), but I give Sobell high praise from the student's point of view. There are other places to learn more advanced techniques and Perl programming.
The first section, GNU/Linux Basics, is a perfect introduction to UNIX, everything you need to begin using it. Mark doesn't waste a lot of time getting started, but after a useful historical chapter to "set the stage" and give some idea why one would want UNIX rather than alternatives, he jumps right in with logging in, changing passwords, and getting documentation. Installation is left to way later (and mostly referring to web documentation, which will stay more up-to-date.) Pico is used to be able to do simple editing, without taking a lot of time learning vi(m) or emacs too soon (but he has references to the chapters on both those editors, if the reader already knows them.) Then the book covers many basic commands (I'd probably leave out gzip and tar this early, as well as write, talk, and mesg. I'd also choose one of who, finger, or w, so as to concentrate on more critical commands.) He introduces pipes very early, which I think is necessary (many books don't introduce them until a late chapter on shells). I'd also introduce redirection before he does, but it doesn't mean much without understanding files and the filesystem, which he covers next. These first 5 chapters really cover all one needs to get started.
Each chapter also has a summary and some exercises, both basic and more advanced. The answers are (or will be) on Mark's web site. He includes sidebars with tips, warnings, security suggestions, and other things that would be missed if they were buried in the main text (or, sometimes, should be skipped.) He's good at defining terms, and there is a glossary in the back.
The next chapters cover various topics, and cover them well. In my UNIX II class, I cover the Bash shell, how it works and how to write scripts, both covered in separate chapters here. The book also has a good chapter on Networking and the Internet, and a very complete chapter on System Administration (almost 200 pages!) Rather than taking up time with vi or emacs in class, I let my students choose which they want and read the appropriate chapter themselves. There are also three chapters, on X Windows, GNOME, and KDE which seem to be a complete coverage of three very useful items not usually covered in UNIX books, and which I don't like to cover directly in my class (not enough time), but think students should have access to.
The final section of the book is a command reference manual in itself, with lots of examples. Due to the size of this book, I would have preferred it to be published separately, but this way allows Mark refer to details later instead of taking up space in the main text.
In summary, I really like his previous "Practical Guide to Linux", and think this new version is even better. I wish it could be smaller (carrying this back and forth to classes will be backbreaking), but it is nice to have so much packed into a single book. Real value for the money!
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Nowhere were clues during the read that could lead even a careful, experienced Mystery reader to try and even speculate on who did it. For me, half the fun is trying to deduce the murderer(s) before the author reveals it.
There are clues dropped as to why it happened, but you'll just flat be told who it is at the end. You just sort of plod along, hoping to find something to bite on and BAM the author spills his guts in the last chapters. The author did a great job running a second plot along; although it suffered the same clueless, fast wrap up.
The characters that did do it were really underdeveloped. If they were better developed, and some clues dropped along the way, this would be an amazing Mystery book.
It is, however, a damn good book for specifically [weak] content. A good book, not a good Mystery.
The gist of the book is Chicago homicide detectives Paul Turner (who is gay) and Buck Fenwick (who is straight), in their investigation into murder of Internet tycoon Craig Lenzati, stabbed over hundreds of times in his security-laden apartment. When Lenzati's partner Brooks Werberg is killed and parts of his place smashed into smithereens, the pressure is put on from the Mayor's office.
But these dot-com boys' nack for putting aggressive little startup companies into trouble, and possibly even bankruptcy by stealing their ideas had won them a great deal of enemies.
What could possibly make this story even better? How about a secret storehouse of theirs filled with names, addresses, and tapes of the boys' sexual misconduct? In fact as it turns out, Lenzati and Werberg had enjoyed an ongoing sexual-conquest game, their preferred prey heterosexual couples, including a pair who'd been suing them and another pair who'd been working for them. A freelance "cracker" (a computer whiz who breaks into and paralyzes systems) employed by the boys will die, and Paul will receive boxes of chocolates and scary e-mail from a serial killer targeting police detectives all along Interstate 90.
Before Chicago finally settles down and Paul can reassure his son Brian of his safety and fall into the arms of his lover Ben. Brittle but funny dialogue between Paul and Buck; tender moments between Paul and Brian; sentimental relationship shows between Paul and Ben.
I personally would have liked a bit more drama at the point of the different confessions, but it did not distract from this book in any way.
You need to read this book... !!!
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The focus is on the Erasmus family; a white, upper-class, afrikaans family.
In the beginning, we learn that friendship plays a big role in this novel for Marnus. His friendship with Frikkie is dominent throughout the novel. It's ironic how, even though Frikkie is neglected by his parents and Marnus becomes the influence in his life, later we find out that Frikkie's life style is a much healthier one than Marnus's.
In this novel we learn that the father, General John Erasmus, is a domineering character who preeches about high morals and yet fails to adopt any for himself. Leonore Erasmus, the mother, is very old fashioned, in that she listens to everything her husband tells her. Eventhough she makes it seem as if their marriage is alright, she drops hints throughout the book that is is far from alright, yet refuses to see that.
Their daughter Ilse is a high achiever. After her trip overseas, she begins to see the injustice of Apartheid. In a way she is the rebel of the familly.
We must understand that only one voice is being heard: the White, afrikaans voice. The blacks' and coloureds' points of view are overlooked.
However, we start to see that the roles are changing and the new South Africa is on its way. Gloria, the Delport's domestic is a shining example of the new black South African. The way she totters around on high heels beautifying herself all day and speaking with a white afrikaans accent is proof enough in comparrison to the Erasmus's domestic. Doreen does her work without complaint.
The end of the book came as a shock to me. It was disturbing, but that's life. The fact that the end portrays real life shocks one. People complain about the end and say it is too graphic. Yet those same people are the ones who complain about there not being enough books that portray peoples' real lives and the dark secrets lurking within them. Behr is one of those who is courageous enough to write about his past experiences.
I like the theme, the characters and the style. But the story and the dramatic plot line were not as good as they could have been. I was annoyed with the Angolan war intermezzo's. I felt I hardly had gotten to know the boy and was not ready to be dragged into the boy's future. I also wasn't finished with the story when the book was. It ended rather abruptly without warning. Maybe my expectations were wrong, having read 'Embrace' and liked that a lot. In 'Embrace' the story of a boy coming of age is much better developed. I missed that here.
Although I found the novel's shocking ending less than credible, the gradual uncovering of of the enormous pressures on this family gives this novel a brooding tension.
Mark Behr has created a lyrical and memorable child narrator, along with a really great background-story.
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At the heart of SAS is the flexible power creation system pulled straight out of the Tri-Stat version. Picking powers is a simple matter of paying a set number of points for each level of the power. There is no need for a calculator. You should have little trouble simulating most any super power you will find in comics and the simple power modifier value system allows you to easily personalize each power for your character.
Over a hundred pages of the book is devoted to the Empire City campaign setting (which is New York City with the serial numbers filed off). You get a short history of the world, a timeline and an overview of the current global situation, all of it taking into account the presence of super beings and their influence of course. A mini-atlas of Empire City details sites of interest around the city. As a blessing for the Game Master (GM), the book includes complete write ups for seventeen heroes and villains, and a selection of adventure seeds.
If you aren't adamant that your D20 games have to be completely compatible with D&D and you enjoy superhero gaming, SAS should bring you many hours of entertainment. It has most of the flexibility of a rules-heavy system like Hero, while maintaining the D20 concepts that you already know and love. Throwing in a campaign setting and lots of GM advice makes it one of the best deals in gaming today. Check it out.
The rules are solid, and I like 99% of this book. And the art is great! It's B&W art, but it adds to the 'silver age' feel. I wish it included a GM's screen, but what books do?
My biggest complaint is that the Index is lacking.
That said, I have seen no other d20 books as nice as this except for the Wizards' D&D books and d20 Modern.
I've read it again many times and have always forced it on friends as some kind of over-looked masterpiece. Do yourself a favour - find a copy and read it. I would also make it required reading for any would be fantasy writer. Before you begin your turgid trilogy read this book, learn from it, and spare us the tedium. It proves that fantasy can be well written and intelligent.