Collectible price: $20.12
Buy one from zShops for: $7.00
Used price: $7.99
Despite my recent and more mature awareness of his weaknesses, he remains a surprising, brilliant writer. His prose style is dynamic and I continue to emulate that. I was amused to find, however, that I liked the lesser known stories. I found "Death In Venice" ponderous. I liked the stories about the incestuous twins, the tragic man who was dwarfed from a childhood fall, the cuckolded buffoon who is talked into wearing a tutu at a community recital and the eccentric who is compelled to continually mutiliate his dog and heal him. Now these are what I would call real "case histories." I'm sure Mann would scorn me for being partial to these, scornfulness being one of his main attitudes in life. His very disdain of pretension, however, seems like a pretension in itself. Still - his command of language is like no other's.
List price: $49.99 (that's 50% off!)
I also found the chapter on Biometric Countermeasures one of the clearest presentations on the subject, that I have found in print.
The authors clearly understand the INFOSEC field and their writing shows it. They make difficult concepts interesting. Too many books on this subject read like swiss cheese or with too much useless detail. Defending is the exception. I liked it. I recommend it.
This book is very approachable for the layperson and is an excellent primer for computer/information security overall. It was the only book I could find that that covered the topic so completely.
In addition, the book is very readable. The authors did a very commendable job in writing the book, i.e., it doesn't read like a text book.
Also, the book offers a large number of references/resources the reader can refer to for further study...as well as a glossary and a thorough appendix.
In sum, if you have a scintilla of interest in computer security, pick up this book. If you're a manager and concerned with computer security in your organization, pick up this book. If you are a student, pick up this book. In fact, if you use a computer at all, you should get this book.
The better informed we are, the harder it will be for hackers and crackers to wreak havoc on our computer systems and the information we rely on.
Thank you --Sean
Used price: $35.00
Buy one from zShops for: $44.43
List price: $29.95 (that's 30% off!)
Used price: $20.72
Buy one from zShops for: $19.99
Each planet is divided up into a player's and GM's section. The players section lists history, locations, and things of that ilk. The GM's section includes plot hooks and major NPCs. I think that more WotC books should implement this sort of organization, where a player can read through the book and not worry about accidentally spoiling something for him- or herself. The plots are interesting, and tend to involve whatever makes that planet unique (the shipyards of Corellia, for example). They are also divided along era lines, which is a worthwhile practice that should be continued in future WotC projects.
That said, the book does have a few flaws. First, the art, while good, is sparse. Each planet (Coruscant has the biggest section and is therefore an exception) has only one or two pieces, and they don't really give a suffient feel for the planet, leaving it up to the descriptions and the GM's knowledge. Second, the section on planetary histories is a little short for most worlds, usually constituting little more than a page. For some of the minor worlds (like Anaxes) this is permissable, but even Corellia and Coruscant are lacking in that regard.
In short, this book is worth getting (almost essential, in fact) if you plan on spending time in the Core, but not really if its a casual thing that you "might do someday." Its limited nature makes it less useful than, say, WotC's upcoming Ultimate Alien Anthology.
This wonderfully illustrated hardcover book details no less than 29 Core worlds. Coruscant gets the most space at nearly 30 pages, and most of the other worlds, including Alderaan and Corellia, get three to five pages each. In general, each world has brief sections on its description, history, people, and important locations. Changes from the time of the Old Republic up to the New Jedi Order are also discussed.
At the end of each planet's profile there is a "GM-only" section for each world with adventure hooks and a selection of important NPCs. There are also several new species, six new feats, about a dozen items of new equipment, over a dozen new vehicles and starships, four new droids, and more new creatures than you can shake a stick at (my favorite was the fearsome Coromon Headhunter). Sadly, there is only one new Prestige Class, the five-level Seyugi Dervish.
While I really would have preferred to see a greater selection of PrCs, the book's other qualities largely make up for this deficiency. I should emphasize that while each planet receives a generous amount of information, it is by no means a complete description. The focus of the book seems to be on providing GM's and players with ideas for their own campaigns and characters, rather than on being an exhaustive resource.
As a GM I found the plot hooks and NPC sections to be the most useful. And boy, there are a lot of NPCs, over a hundred of them in fact. Even better is the fact that the plot hooks and NPCs are often connected to each other, which makes for easy adventure creation.
My main complaint regarding this otherwise excellent book is that some of the maps are a bit lacking. Specifically, many of them don't have a scale, which makes it difficult to tell if the map of this or that location covers hundreds of meters or dozens of kilometers. The maps are also far too small for tabletop use, but a trip to the copy shop should solve that problem.
As others have pointed out, a GM would probably get the most use out of this book, especially in a Core-based campaign. Of course, a player could still find this book to be a valuable tool for fleshing out the background of a favorite character. Even so, there is so much variety, information, and so many ideas in this book that I'd recommend it to anyone. Overall I'm giving Coruscant and the Core Worlds a very strong 4 out of 5.
And besides, what campaign could possibly be complete without the main characters visiting Coruscant at least once?
Used price: $4.99
List price: $14.95 (that's 30% off!)
Used price: $3.00
Buy one from zShops for: $4.00
I hope that those with fat children, or even those with thin children who are fearful of fat, will purchase this incredible book and teach their children self respect instead of self hatred. I highly recommend it!
Used price: $0.85
Collectible price: $5.81
Used price: $1.97
Collectible price: $9.80
Buy one from zShops for: $2.98
It could be said that he focuses on three writers, these being Charles Dickens, Charlotte Bronte, and William Makepeace Thackeray. These three (along with Marian Evans a.k.a. George Eliot) played a vital role in the development of the Victorian novel, and they comprise the bulk of Pool's discussion.
The interaction and intrigues between the main three authors make for National Enquirer-like fodder... with the difference that this stuff is TRUE! Truly, there were "rows and romances" as the subtitle suggests.
The Victorian era was an exciting, but very demanding (downright scary) time to be an author. There were the restraints of format (the serial novel had to be written in self-contained installments; the "triple-decker" had to be able to be neatly split in three), there was the gender prejudice (one ought not to be a woman writer), and there was the ubiquitous spirit of cut-throat competition and jealousy in this burgeoning literary world. Only the strong survived, and only the versatile were recognized at all.
The latter third of the book covers the rise of great writers like Wilkie Collins, Anthony Trollope, Thomas Hardy, and Henry James.
The author takes a subject having the potential of being dry as crackers and presents it as a sprawling and wonderfully connected story. Good work. Reading this book made me realize that there is a HISTORY to the easy access to good literature we enjoy in our day and age, and made me appreciate those many pioneers who cut the swath to it.
Used price: $7.47
Buy one from zShops for: $9.95
The obligatory academics (the book is a valuable text book as well as a good read) are clear and easy to get through. The political stories are particularly informative and of great interest to people who want to know some of the 15,000 ways and by-ways that bills can travel to become law.
Experiencing Politics is instructive and should be required reading for zealots who'd rather make a point than make a difference. Of particular interest to all the victims of Narcissistic Advocates Personality Disorder (the Nader types, the zealots, the self righteous as only the Boston/Cambridge axis can breed) are McDonough's experiences and observations as an advocate for housing and as one who tried to ameliorate the impact of the loss of rent control.
Massachusetts political junkies and students of legislative process should love this book. McDonough doesn't describe his role as that of savior or saint, but as an interested student and practitioner of practical progressive politics who wants to be a player in his legislature.