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The book defines hydrology and proceeds to indicate the essential difference between applied hydrology and just scientific hydrology. Beginning with the traditional presentation of the hydrologic cycle, all the components of the cycle are dealt with in more detail in the subsequent chapters of the book to indicate the applications involving each and appropriate examples given.
Non-verbose explanations with adequate real examples are used in presentations of meteorology/solar radiation, rainfall/snowmelt, evaporation, infiltration, streamflow and hydrographs/unit hydrographs, groundwater occurrence and hydraulics, probability distributions/extreme value analysis/design floods/storms, river morhology, sedimentation, computer modelling, flood routing by hydrologic and hydraulic methods, and introduction to applications. These are by no means all the main contents - but just indicative of the variety of included essential topics.
It may be old (my edition of 1988) but still contains all the hydrology an engineer may ever need.
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-Rik
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"I. O. U." is a great supernatural thriller ideal for teens who enjoy scary books about nightmares, demons, and curses. The only letdown is how quickly the bad guy is to identify (which seems to be a faulty pattern in a few of Nicholas Adams's books). Other than that, "I. O. U." is a fun and easy book to read. Additional dream-related teen thrillers you might like: "Dream Date" by Sinclair Smith (nightmares), "Sweet Dreams" by Kate Daniel (sleepwalking).
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I have most of the stuff that has been put out for Hunter so far, and this would come right after the Survival Guide in order of usefulness and game expansion. The Hermit class is EXTREMELY interesting (they hear voices from the Messengers constantly) and the Merits/Flaws really help to round out a character (there's a fair bit more than just the standard merits/flaws that find their way into all the player's guides).
The roleplaying tips and ideas are realy nice, especially concerning what types of people are likely to pick up a given creed. There are some interesting rules presented on changing creeds as well (you were an innocent, but you've seen enough, etc.) which make good sense. A whole section on Bystanders is a nice addition as well (they hint that many Bystanders are failed Hunters - ones who heard the call but failed to act).
There's more here than I can lay down, suffice it to say if you've picked up the main book and want to delve deeper into the roleplaying of Hunter this is definetly a worthwhile purchase.