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It made me think back to times I spent with my grandparents; the fun and frustrations, the quiet moments and the joyous hours.
Now the time I share with my parents, siblings, and other relatives is all the more precious.
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Plusses - the occult and magic systems are incredibly well thought out, and you can tell hours upon hours of effort was made in making the supernatural beings and powers as based in actual legend / myth / occult 'truth' as possible. This book really does a good job of making the world 'real', and the way the occult and magic fit into the world feels natural in a way that many RPG world-systems dont. Another nice thing about the system is that it's very temporally flexible. It's incredibly easy to adapt this to a medieval setting, or even something along the lines of ancient egypt / assyria / crete, the system can accomodate different times with few problems.
Minuses - this is a personal opinion, but the character archtypes and races just did not strike me as very interesting. This might be a consequence of the more 'natural' setting, but it seems to lack the "oooh! I want to play that!" factor that alot of supernatural systems can bring. Character creation, and the systems in general, is also somewhat dry and complex. While Unknown Armies has a very easy system to learn, and Immortal's system is very complex at first but becomes a great asset to play once mastered, the systems in Nephilim seem somewhat dated and 'by-the-book'. Of course, this may not be a downside to you,
I actually ended up using this book (and the supplements) more as "idea-boosters" for other campaigns I run in Unknown Armies and Immortal. The world-views are similar enough that ideas from one sourcebook translate quite easily to another series. And while i'm not a big fan of the characters or system, the sourcebooks do contain alot of material to jog the creative mind, which makes them worth a purchase if you are an ST who runs occult / supernatural / immortal themed games.
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This is a great book for someone who wants to buy only one book, but learn how to do lots of things. Instructions seemed clear and easy to me, but I do have some experience in many areas. Still, I think most beginners will find these projects quite manageable. More experienced crafters will find inspiration in the way Shirley approached her house's decorating needs and how she used the motifs already in her home to design complimentary items.
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Although a long book, the print is large and easy to read. I highly recommend it for recreational reading.
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