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Part One of "Gold" sandwiches 13 short stories in between two longer tales of about 40 pages each. I found most of the shorter tales to be fairly forgettable, but the longer ones are fine pieces. The first of the two longer tales, "Cal," is a cleverly written tale of a robot who wants to be a writer. This is a moving tale which effectively returns to one of Asimov's great themes (the place of robots in human-dominated society). The second of the longer tales, "Gold," is a compelling story of a science fiction writer who hires a director to make a "compu-drama" out of one of his books. This thoughtful story is an interesting commentary on two things: (1) the relationship of science fiction to canonical "high" literature, and (2) the relationship of science fiction books to science fiction in other media.
The short essays are a mixed bag, but the best of them are delightful. They are full of amusing and enlightening anecdotes, often about other classic SF writers of Asimov's generation. Some of Asimov's essay topics include women and SF, religion and SF, the SF short-short story, plagiarism, and the background to the names of some of his fictional characters. Asimov's essay on book reviewing is particularly interesting; I think that everyone who participates in the Amazon review program should read this essay (entitled "Book Reviews," it's on pages 369-374 of the paperback edition).
Finally, a personal note. Isaac Asimov was one of my childhood icons, and many of his classic stories had a profound influence on me. I will also never forget the opportunity I had to hear him speak in person at a New York City convention: he was as delightful and charming in person as he is in print. If you are a fan of Asimov or of that great generation of SF writers in general, don't miss "Gold."
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Oh yes, the author believes magic really works. As he repeats over and over again. He also believes that Christians are evil, skeptics are blind, scientists are evil and blind, and he never passes up an opportunity to take a cheap shot at all the folks who don't follow the One True Religion (neopaganism).
As a gaming supplement, it's of minimal utility, and as a book about "real magic," it will probably annoy you more than inform you, unless you happen to share the author's views.
What, then, is this for?
This is written as a guide by a self-styled Real World Magician on how to translate the magic he knows of into gaming terms. Bearing in mind this is his perspective, and that what is "real" is not necessarily the best thing, this is actually a useful book.
He basically goes into magical laws (of which Murphy's has been included), the relationship between magic and psionics (see The Psionics Handbook for D&D3 for a similar view), cultural references, and, finally, a rump magic system that's very calculation-intensive.
Is this for everyone? No. Mr. Bonewits has some very, ah, strong opinions that some might find irritating, offensive, or otherwise bad. It also might not be useful to everybody, given that I know very few people who actually make up their own systems. I bought it, but am not going to ever use it for anything other than reading material. However, I am glad that I bought it. You may want to do some quick perusing in the store first, though.
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Newton was a seminal thinker in the areas of mathematics (developing calculus), physics (with his propositions about gravity and motion), and optics (with his conceptualization of light as being comprised of particles moving in parallel). He also did much work in theology and alchemy, which are recounted here.
A key challenge for David Berlinski was presented by Newton's reticence. He was not a very social person, and wrote almost nothing about how he developed his ideas. Berlinksi does a magnificent job of locating and sharing hints and clues about the bases of these intuitive leaps. This result is enhanced by considering the continuing themes in Newton's thinking, and assuming a connection to his intuition. I suspect that Berlinski is right in connecting the dots that way, but we will never know for sure.
The centerpiece of our story turns out to be the tangent to a curve. From that humble beginning, most of our modern understanding of how physical motion takes place follows.
I also enjoyed better understanding how Newton's thinking was aided by the careful observations and conclusions of Kepler.
If the history of science were always this entertaining, this subject would be one of the most popular majors in colleges.
As Berlinksi tells us in the beginning his purpose in the book is "to offer a sense of the man without specifying in details his . . . activities." This allows us to see the other sides of Newton, but without spending too much time on them. Newton was not perfect. We get glimpses of places where he wasted his time, such as his unsuccessful experiments with alchemy. We also see his flirtations and infatuations. Beyond that, we see what could enrage him, and how he took his revenge. This fleshing out of the whole man makes the scientific history all the more compelling.
If you liked David Berlinski's book, The Birth of the Algorithm, you will probably like this one even better. The asides are much more contained and relevant here.
For those who want a little more math with their scientific history, Berlinski has provided supplementary materials that are quite entertaining.
After you have finished enjoying this wonderful romp, I suggest that you think about where everyday events are unexplained in your life. For example, why do the people you meet with act the way they do? Why is progress slow in many areas, and rapid in others? By looking for connections, you, too, may isolate fundamental principles that can expand our own appreciation as a species of how we achieve understanding. The mysteries of how to improve thinking are still mostly unsolved, and many are relatively unexplored. Perhaps you can be the Newton of this important "last frontier" of self-limiting progress for humans.
Think about it!
If you are looking for a lot of detailed mathematics, you probably won't find it here. The mathematics is presented at a very readable and understandable level. This is certainly accessible to the average undergraduate math/physics major.
I recommend this book without hesitation.
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When I was younger, an ex boyfriend harrased me for about two years. He denied my accusations to his best friend, so when I saw the guy, he made it clear his friend wouldn't go that far. After I saw my ex's best friend, he didn't bother me anymore. What I figured is he didn't want the risk of his best friend finding out the truth.
I had parted ways with a guy who was less than honest with me. One of his "friends" chose to meddle and made things much worse.
And those are just two examples!
In both cases, the friends of someone I'd had trouble with helped me get rid of them permanently.
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And a fine collection it is. Much of Asimov's fiction is covered; there are a few Foundation stories, a few robot stories, and even a couple of mysteries. Some are disappointing - or have very little to do with Asimov's worlds - but the majority of the stories are very enjoyable and very well done.
Most of the authors play it straight, trying to capture the flavour and style of Asimov's own stories. They succeed, for the most part. None of the authors were too ambitious, either; all of the serious stories stay nicely within the confines of the worlds Asimov created. For this reason, I enjoyed this collection more than other works set in Asimov's world - such as the Second Foundation Trilogy, for example.
However, some of the authors take a more humourous approach, writing take-offs or spoofs of Asimov's stories. The best of these are _Dilemma_ by Connie Willis, and _Maureen Birnbaum After Dark_ by George Alec Effinger. Both of these stories were funny enough to make me laugh out loud, and yet it is clear that no lack of respect for the Good Doctor is intended by them. While the straight stories were impressive, I think my favourite stories were the humourous ones.
I would recommend this collection to anyone who enjoys Asimov's fiction. The stories may not be of Grand Master calibre, but they are still a fitting tribute to a Grand Master.
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The first book details romulan life and culture. The Way of D'era, the romulan philosophy is interesting. We are also shown how the empire functions, its history, the structure of the Romulan star navy. There is a section on the various worlds which can be explored in Romulan space as well as Romulus and Remus.
The second book gives rules for creating romulan characters, as well as guidlines for running an all romulan campaign. There are new traits and skills presented which are romulan specific. The most interesting section is scions of the empire. This section gives stats and descriptions of the movers and shakers of the empire. Included is Senator Kassus, a character whose shadow is felt in the LUG product "A Fragile Peace".
The third book includes two adventures. The first "The Gentera Incident" is an adventure for an all romulan cast. The second, "Duty or Conscience" is an adventure for a cast of starfleet characters. The first is a fairly well written adventure, the second deals with the Prime Directive and is fairly well done.
All in all, if you want to add depth to your star trek campaign, this is a good product. If, however, you are a fan looking for further information on Romulans, stay away.
The art is somewhat lacking, but it's heavily compensated with the adventures and the detail in Romulan character creation, rounded up as any Starfleet officer.
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My original disappointment to this book was due to it's lack of variety. I felt fastened to a very narrow viewpoint. We may need strict adherence to our scientific research but let's not push it when it comes to reading a great story. Imagination is the science text to good science fiction. I have a book that I use a lot with my writing (and here comes my compromise). It is a book about plausible sceintific facts as it pertains to a non-logical universe. A go-between, so-to-speak, for science fact and science fiction. This book tells me why an alien might smell awful. It could be that they eat something like garlic, or maybe it's the air that they breathe, or maybe they have a dull sense of smell and don't know that they stink. The question is: Is it really important to know why they stink? Well, if it is, then this book I have on creating a science fiction universe can be very useful.
My belief is that there is only one truth and that science and religion will come to that truth some day. However, when that time comes there will still exist imangination, and imagination is the forerunner of all scientific discoveries.
Since man, in reality, cannot travel faster-than-light to reach distant stars in his own lifetime, the writer of such a fantastic tale should be able to explain how such a fantastic journey could have ever taken place. How you explain this fantastic journey between the stars in your story (though now a well-established convention in SF) can mark the difference in fiction between science, fantasy, or just plan unbelievable (...). It is up to you, and if you want to write good believable science fiction, then you should make every effort to learn everything you can about your scientific subject, and then you can create your own workable falsehoods.
The editors of *Writing Science Fiction and Fantasy* have divided the book into three sections, which they hope will inspire would-be-authors into writing credible fiction. Section One deals with *Storytelling* and includes the controversial essay from Robert A. Heinlein *On the Writing of Speculative Fiction*. Controversial because he advises, "you must refrain from rewriting except to editorial order." Section Two deals with *Ideas and Foundations*, which will advise you on how to write better believable science fiction by using real rational science. (The essay on *The Ideas that Wouldn't Die* is mandatory reading.) Although the third section on *The Business of Writing* lacks enough market resources and is all too brief with its essay on *The Mechanics of Submission*, it gives some of the best pieces of advice that any new writer could receive from Stanley Schmidt's essay on *Authors vs. Editors*.
Despite any shortcomings, *Writing Science Fiction and Fantasy* is a necessary read for anyone who is seriously considering writing in any of these genres. Such luminaries as Anderson, Asimov, Barnes, Heinlein, and Spinrad, who are the best in their fields, wrote some of the twenty collected essays. Leaving little doubt that the advice and insights given therein comes from legends, whose prose we should all-be so lucky to follow.
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The collection of science fiction stories is certainly passable. There's nothing particularly breathtaking or outstanding here, but the consistent level of quality is fairly high. There was really only one story that I seriously disliked, and the rest were at least average or better. A number of the stories would appear to be slightly autobiographical in nature, and it's interesting to see Asimov in a more reflective mood than usual.
The essays that deal with the topic of science fiction itself have been pulled from multiple sources. Some of them are editorials from his magazine, while others have been copied from introductions to SF collections. It's this section that gives one the slight feeling that this is merely a cashing in on the popularity of a famous author. Certainly it's odd to see Asimov discussing the particulars of the individual stories and themes that are present in the book he was writing for, but for obvious reasons aren't actually included in this text. Still, despite the strange nature of how they came to be included here, his thoughts and ideas on the subject are quite welcome. Whether Asimov is reminiscing about the "Golden Age" of printed science fiction or talking about the exact role of robots or aliens in the genre, his arguments are presented clearly and the healthy dash of wit familiar to his many fans.
The final third of the collection is a subject that Asimov knew well and loved speaking and writing about. He has a lot of tips for young and hopeful science fiction authors, as well as insights into his own creative process. Asimov's approach to describing science fiction is to talk a lot about his own science fiction stories. Not just that he liked talking about his own work (which, of course, he did), but by analyzing criticism and praise of his own writings he demonstrates his own particular way of developing stories. I found this section to be fairly interesting although he had covered this topic in other areas (in particular, his autobiography and in various introductions).
My only wish was that we readers had been given some information on the selection and editing process. Presumably only a fraction of the editorials and introductions that Asimov ever wrote were included here, but we aren't actually told what the criteria were. Possibly the editor(s) wanted only essays on a certain subject, but as the umbrella seems to have been fairly wide on this collection, it's difficult to ascertain what they were looking for. It's a minor complaint of mine, to be sure, but it would have gone a long way towards explaining the somewhat haphazard manner that the collection seems to take.
I recommend skipping through GOLD, mixing the reading order so that one experiences Asimov's thoughts in a random progression rather than attempting to view it as an arranged analysis (though eventually reading every work in the collection, of course). Asimov was an author who had a lot to say (a LOT to say -- over 400 books worth) and here is what will probably serve as his final written words on and about science fiction. It's a fitting tribute.