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TRY WATCHING the Gwyneth Paltrow and Jeremy Northam "Emma."
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Terry Brown is able to convey a true appreiciation of the depth of Western martial arts with both his words and his images. Anyone who seriously wishes to learn about these skills should seek out this book and add it to their collection.
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Reading these interviews puts you inside the creative mind of a filmmaking genius (yes, I dare say that). There's a reason for everything that's on the screen, and one understands that Gilliam's knack for weirdness is a little more than that... there's more to his filmmaking virtuosism (wild camera angles and moves) than there is when they make it in your average Nike comercial. If you wanna know what I mean, well, read the book.
Also, I don't recommend this much to Python fans. Certainly, a good part of it talks about the Python days, but it doesn't talk about their creative process much - it's more about the making of the films and Gilliam's animations.
It is, truly, Gilliam on Gilliam, with the book in total an interview with the filmmaker. Gilliam talks about the battle for Brazil, his frustrations in the early Python films (was was stigmatized as the arty image guy), and his intricate intentions in later films.
Most interesting to me, other than how it reminded me of how much of his films, sadly, I had forgotten, was how much visual work he puts into his films. That is relatively clear from screen, but even more apparent after you read through this book.
Equally interesting to the biz geek in me was reading Terry's pitched battle for budget credibility. After having budget troubles on two films (Brazil and Baron Munchausen), Gilliam had a financial scarlet letter to sport and it has been tough for him to convince the studios that he is not a risky budgetary bet. Hard to believe that such a prolific and successful filmmaker could still be auditioning, but there it is.
Anyway, an interesting and informative book. Not for those who are mildly interested, but a treat for Gilliam geeks who want the inside skinny on everything from De Niro's bizarre behavior in Brazil, to the casting of Jon Pryce, to underlying mythic chain operating in The Fisher King.
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Lady Ramkin is still a tad flat (She doesn't come into her own, really, until Jingo) but her relationship with Vimes is very well done, and very . . . there. It wrenches at you. It's one of the best parts of the book. (i think that the Patrician's view on life, as explained to Vimes, is even better, but I'm a real Vetinari fan.)
If you haven't read any other Discworld books yet, START HERE. (or possily at Mort.) t's the best in the series, excepting Jingo, which builds too much on it to be a starting point. My only reget when I read this was that I had read Men at Arms and Feet of Clay before I got my hand! s on it.
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Fair to be sure, but fairly Academic Language. That is, this is as much a book for establishing a justification of ORM and a strategy for it's use as a basic manual. Definately, not for the Novice Data Modeler even though ORM is well suited for the Novice.
For the experienced I give it 5 Stars, but as the only published manual for ORM I give it 3 stars. If you are an Accomplished Data Modeler this is for you.
If you are a novice you may profit more by starting with the Documents that you can download for free with the VisioModeler Download. Start with the "FORML" (Formal Object Role Modeling Language) Document. Also be sure to visit the ORM site and download the answers to the odd excercise questions.
Conceptual modeling means modeling your data in a way that makes sense to everyone, from the business experts (who know nothing about databases) to the coders and DBA's. And ORM provides a logical, intuitive way to do this.
Once you've got a conceptual model, it's pretty straightforward to get an ER model, from which you can develop the logical databased design. In fact, MS Visio (forget which version) does this for you.
The reason ER fails is that it cannot model data in a stable way. It still has a place, but ORM is so much more powerful, scalable, and stable.
And not only will you learn about ORM (he has great exercises to help practice), but you will learn a lot about data in general.
This is the best technical/developer/software engineering book I have ever read.
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The ending of this book didn't have much spark to it, but overall Johnny and the Dead is an even better read than the first Johnny Maxwell novel Only You Can Save Mankind. It also rings quite distinctly at times of the type of humor showcased by the author in his Discworld novels. There is one bit early on that is just hilarious. Wobbler puts the idea in Johnny's head that dead people basically lurch around like the zombie types in Michael Jackson's Thriller video, and this indirectly leads to the Alderman trying to moonwalk in the cemetery. The dead people as a whole put a lot of life into this book, oddly enough. Among the fascinating, entertaining dead folks we meet are an ardent suffragette, an inventor who is quite proficient at manipulating electronic equipment, a brilliant man named Einstein - Solomon Einstein the taxidermist, and a dyed-in-the-wool Marxist who is quite disappointed at the way things have gone in the world since his death. The vibrant personalities of the dead men and women more often than not clash in a number of very funny ways as they all try to cope with modern life or the lack of it.
This book does stand up fairly well on its own, but the characterization of Johnny and his friends is not detailed enough for you to really get to know them without having read Only You Can Save Mankind already. This is considered juvenile fiction, but as with everything Terry Pratchett writes, men and women of all ages, providing they have at least a nascent sense of humor, will find much to enjoy and laugh about in these pages.
Johnny Maxwell sees dead people. (Yes, like the little boy in "Sixth Sense.") For whatever reason, he sees the dead in their graveyard -- not really ghosts, but not alive either. Among them are a crabby former soldier, a distant relative of Einstein, a sprightly suffragette who died in a freak mishap, and a staunch Communist who STILL doesn't believe in life after death. All in all, they are a fairly harmless bunch.
But a massive, mercenary, progress-obsessed corporation has just bought the graveyard for fivepence, and it will soon be razed for new construction. The only people more dismayed than the living inhabitants of Blackbury are the dead ones. So as the dead break their bonds to "uvlive," Johnny and his friends will try to save the graveyard from... a fate worse than death?
This book is not only more entertaining and humorous than "Mankind," but it is also more polished. Pratchett's style becomes more flowing and easy, and the message he puts in it is not ham-handed or badly-written. It's also extremely light and entertaining most of the time, such as when the dead Communist calls up a radio talk show host and speaks frankly about being "vertically challenged."
Johnny is thoughtful and intelligent, quiet until he has a reason to speak out. His buddies Wobbler, Yo-less and Bigmac also return, with their individual personalities even more individualized: Wobbler is a little odd (wants to see a goat sacrificed), Yo-less is intellectual and more on Johnny's level, and Bigmac loves food. Perhaps the only problem is that if you haven't read "Mankind," you won;t know who the other boys are, but that is the only area in which "Dead" is difficult.
Fans of Terry Pratchett and his Discworld series will enjoy the Johnny Maxwell trilogy, full of laughs, thoughts, and weird occurrances that will have you rolling on the floor.