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I was a source for the book and nearly everything in it about me is totally wrong. I shared considerable information with the author following a 1990 article in the Washington Post I wrote detailing Bettelheim's unsupported claims and physical and psychological abuse of his wards. The author promised that I could control anything that appeared in the book about me. But the book came out with all sorts of unsourced untruths about me that the author never bothered to check with me. From the looks of them, I suspect some she made up and some she heard from Bettelheim's defenders who worked at the school and broke their professional code of silence to reveal "information" about a "patient." It evidently never occured to the author that these people may have wanted to smear me to save their own reputations. The author even had the nerve to state as fact how I was feeling, which is amazing because she never asked me. In fact, I never felt the way she said I felt.
The book just amounted to the same type of Freudian nonsense I was subject to at Bettleheim's school -- someone else telling you that you don't feel what you feel -- you really feel what I tell you you feel. The book even managed to completely misrepresent what I wrote in the Washington Post. I have been quoted in many publiciations on this and other matters but I have never seen anything so far from the truth. The author didn't like my thesis and couldn't get me on the facts, so she apparently made up her own.
Immediately upon the book's publication, I notified the publisher by letter of the book's errors, but the publisher never corrected them in subsequent printings. And no one even had the decency to answer my letter. To this very day, the company continues to sell a book it knows is inaccurate.
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Why does this always happen, I should be outside playing, getting fresh air and sunshine; I work best under pressure, and they'll be lots of pressure, if I wait till tomorrow... I should start writing now. But if I start writing now, when I'm not really rested, it could upset my thinking which is not good at all.
If my two nephews could write a review, (they are boys, 5 and 2 yrs old), they would tell you that this book is a treasure!
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Our view of Bruno Schulz & so many other creative artists--our very patrimony--remains blocked by the ramifications of the Nazi Holocaust. This novel provides a glimpse of that as well as intrigue, Stockholm newspaper office politics, orphancy,deception & Ozick's eidetic extrapolation of Schulz's lost Messiah. I recommend it!
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Then learn C++ (if don't know it) and buy this book. Game Programming All in One features introduction chapters on physcics, math, DirectX8 Graphics/Audio/Input, game design, AI and a lot more. This could've been the best book i ever bought if it wasn't for some minor errors in the source listings and other trivial problems.
If i could, i would give it 4.5/5, but i can't so i give it a strong 4/5. I wont give it 5/5 because the book isn't perfect and then its not worth a 5/5 rating.
I also thought that it was strange that the author teaches about Direct3D BEFORE he teaches about DirectX. Another issue is that some of the programs on the CD from later chapters will not run, but rather will give you a run-time error. A few programs have syntax issues as well.
The content of the book and the teaching style makes up for these errors however. The author writes with a style that explains the details, not giving you the "You don't need to know how it works, just that it does" line LaMothe is famous for. I found the "pointers" section to be very well-explained and it gave examples of situations where they would be useful, which is something I have not seen in other C++ books. The book also gives you complete game examples throughout the book, utilizing many of the covered topics, which I found to be a plus compared to other books which teach you the techniques, but leave you clueless as how to use them. The author also lists his e-mail address and invites you to contact him with any questions you may have, which I thought was a nice gesture.
Overall, I would recommend that you get this book if you have competent enough computer skills to overlook these basic problems. I would also recommend that you have BASIC C++ skills, or that you at least be able to recognize where there is a mistake and be able to work through it.
Other reviews say the only hitch is the wording because the author's first language is not english and while I will say this is noticeable here and there, it will not hinder your progress in the book at all. There is never any confusion over the topics discussed and so while you may want to keep that in mind, certinaly do not be worried about it (as I kinda was when I ordered the book :))
And to top it off, in the book's introduction there is a web site it gives, which will now lead you to a message board where a good number of us, along with the author, check on a nearly daily basis to give a hand and just chit chat about games and what not.. Not only is the book great and informative, but the supporting online boards for it make this a no lose situation.
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