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How Joe Grey, Dulcie and Kit thread their way through this maze of tangles, car chases, and a haunted house that's home to a cougar makes a fine story. It's also amazing that three small cats could get through all the perils without losing one or more lives. Ms. Murphy only gets better! She adds more polish and finesse to the stories every time. I'm anxious to read "Cat Laughing Last"
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(A Highly Recommended True Story!)
Shirley Johnson's non-fiction story is simply written, from a heart that manages to hope despite her struggles. How this young mother with small children found the strength to hope that her marriage would hold together is beyond my imagination. Years of physical and mental abuse, infidelity, and broken promises were all she had to show for her devotion. Despite it all, she still believed her marriage could be saved.
Hope finally dies on a long road trip south. With a callousness I found blood chilling, the author's husband puts on a loving masquerade to lure his wife and children far from home. He abandons his frightened wife and helpless babies, leaves them to fend for themselves. His parting shot is that he's found another woman and he wants a divorce. Reading of her shock and fear, her loneliness, almost broke my heart. In the wake of this abandonment, she turns to an always faithful God in her despair. Her painfully honest talks with God about every aspect of her life are recorded in stark detail. I imagined Shirley Johnson's tears on every page, in every prayer.
Don't expect closure or a happy ending to this first book of a continuing series. She will find her treasure with God's help before the series ends, I'm sure, and I look forward to future books with anticipation. The author's writing style is simple, effective, and her walk of faith is inspiring. I recommend this book to anyone who finds themselves in the throes of a divorce, or to those who need to understand the pain that comes of broken hearts and marriages....
I can only pray that God blesses her for what she's been through.
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The story chronicles the lives of five women, four of whom meet up at a Swiss Finishing School. It follows the their growth to maturity as each one carves a successful future for themselves. However, their lives are laced together by a shared secret!
Lavishly descriptive, you will be seduced by the glamour as well as the hard realities that the five women have to endure. Ultimately, it is a book about friendship and what it means to be a woman. Conran writes with heartfelt understanding and accuracy. She is first rate!
I believe a wealth of Conran's life experience (and cultural awareness) is evident in the development of the characters. And, I can honestly say as a man, that my understanding and empathy for women has changed for the better.
Shirley is a real woman and she writes from a real womans perspective. The intimacy, pain and passions of the characters are viewed from an intimately feminine standpoint. I feel I have shared something of what was in the authors mind and the minds of the characters in this magical book. Thankyou Shirley.
This is one of those books that once you start you can't stop. A Highly enjoyable reading experience.
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RECOMMENDED.
Joe Grey is the reason that people with cats now know that their beautiful cat friends are more intelligent than we will ever know....for sure!
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So, to keep it simple: this is the Arthurian roleplaying game. You play a knight, or maybe a clecrk or lady, or maybe even (though i would not reccomend it) a magician.
Yes, that is about it for "character classes". You see, the game depends a lot more on your characters background and personality than his "powers". Do not worry though, there will be lots of fights anyway.
If you like medival stuff (but not so much that you let facts get inthe way of fun, wich the medivals themselves would find silly) you will like this game.
A lot.
The not - so - simple, pretentious version...
I suppose one way to start would be its base material, the most splendid cycle of legend in Britain, the chronicle of King Arthur Pendragon. Sadly, the legend in our time has been tainted by superficial sentimentality, dried out by cheap attempts at making it historical (often just an excuse to make it but another version of poor conan the barbarian), and mocked by new - age foolishness. The wonder of this game is that it takes all these limited approaches and simply lets them be absorbed by the origional noble medival tales, creating a setting of vibrant richness.
Another important point: this is a game that is much larger on the inside than the outside. There are mysteries in it that simply never will be solved, even though one feels a hint of their massive importance. But building on them is a clear, if complex, world of heroism and everyday responsibillities. But even if you try to stick to "normal" knightly deeds, you can still get caught up in the labyrinths of politics and romance.
Last but not least, this game does exactly what it was intended to: rules, mood, and setting are in perfect symbiosis. This becomes painfully clear when talented but lesser designers try to muck about with the basics: just look at fourth editions pathetic magic system. Still, at least they had the good sense to make it optional.
This is the best role - playing game in the world. Try to be worthy of it.
This game lives up to it's title. While, perhaps, a bit more gritty than the "Once and Future King" stories, the rules do an excellent job of re-creating the world of King Arthur. I've been Role Playing for quite a while now... 14 years? And this is one of the best games out there, and a very refreshing change from the Monty Haul-ism of D&D and the like.
The emphasis here is on ROLE PLAYING. The rules focus on attempting to become a perfect knight, a paragon of virtue, and a knight of renoun. Unlike other games, this game incorporates a "winter season" that assumes downtime, and allows your character to age. Yes, aging is a part of this game, and perhaps your character's children will get to adventure as well.
The Traits operate on a balance scale of 20 points - The total of these two attributes add up to 20. So you have, perhaps, Merciful 17 - Cruel 3. Passions are things you feel strongly about, your Lord, hate of the Saxons, etc.
This is a sample of the way the rules are designed to help you Role Play rather than Roll Play.
Combat and Magic are taken much more seriously than in D&D. Your character's hit pionts are derived from their stats, and stay that way for the rest of the game (more or less). The most hit points you can have is 39. Armor absorbs damage. Now, what's the most damage our 39 hit point character can do with his sword? 7D6 - that's up to 42 points, with an average of 24/25.
Combat is to be taken seriously!
As for Magic, well. This isn't D&D. There's none of the flash-bang Magic that there is in D&D. In fact, Merlin would be impressed by the magic a 2nd level D&D wizard could do. Spells take a long time to cast. Holy Ground, High Holidays, group ceremonies, etc. have a great effect on the outcome of spells. This is a game where players will spend weeks or months preparing spells, to be cast in holy places, on high holy days. Then spending time resting and recuperating after spells have been cast.
I don't know how supplements handle magic, Faerie, etc. Notice again that the emphasis here is on Role Playing, Storytelling, not FLASH-BANG effects. This game gives you opportunities to describe events, tournaments, adventures, celebrations, not just hack-and-slash fighting.
This game isn't for everyone, even those who it is for may take a while to acclimate. Like Castle Falkenstein, and Amber, this game is designed to help you tell a story. The rules add to the drama, they aren't just a collection of rules on how to create powerful characters and how to fight with them. Role Playing came out of Wargaming, and it shows. This is one of the few games that elevates Role Playing to the status of art. This is a game that returns to us the lost art of Story Telling.
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She was transparent and shared her life with you allowing you to come in and be close to her. She is a woman of much wisdom and full of love for her fellow man but above all for God and her beloved mama.
This book moved me so until I finished it in two sittings. It was powerful and let you see a real lady of God.
I'm so happy that living during this age allowed me to experience Shirley and she is truly a grand lady, yet so real almost like you could reach out and touch her. She draws you into her family so much so until you could almost see yourself at her home for dinner.
The book is a must read, you must own it to read and let Pastor Caesar know you love her by supporting her. God let her stay around a little longer.
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