List price: $19.95 (that's 30% off!)
Used price: $28.00
Collectible price: $19.06
Buy one from zShops for: $4.25
Used price: $8.95
Buy one from zShops for: $9.14
Used price: $25.00
Buy one from zShops for: $19.97
Used price: $1.90
Collectible price: $12.00
Used price: $0.01
Collectible price: $3.00
Buy one from zShops for: $2.00
Used price: $2.95
Collectible price: $29.99
Buy one from zShops for: $3.40
I worked through a few of the lessons (attempting the 24 hour goal), however after the first few lessons, I just couldn't continue. The lessons were so damm boring. I mean - the whole point of DirectX is to bring games to life, if not games, then at least bring the screen to life! This Author killed any spirit I had to create a "laser gun battle while driving to a fight scene in my Hover-Ferrari dodging laser fire from monsters with laser-cannons grafted to their chests!"
Instead we get a [bad] picture of a two dimensional, badly drawn taxi, moving to the left of the screen slowly (but smoothly), while the background moved a little bit and a sound moved from one speaker to the other. I mean really!!!! I have not seen a game like that EVER in my life - except for something designed for toddlers whilst learning to tell the difference between a horsy and a cow! Granted, this particular topic was only a demonstration of some DirectX techniques, but I had to wonder in what kind of game I would use these techniques? It just wasn't interesting at all - completely boring beyond belief!
The most complex example in the book involved several textured buildings, with a single stationary car and a moving helicopter that you got to fly, except fly is the wrong word! It quickly became apparent that the Author doesn't know how to program the DirectX 3D stuff. When the helicopter rotated, the buildings changed shape! I was absolutely dumbfounded!
SAMS put their name to this book, but instead of that being a good thing, it's now a warning label when I go shopping. Obviously SAMS do not require a high standard for their books, or their Authors.
If this review confused you but made sense all at once that is how I felt reading the book to the point i am at.
for instance, they modify the bitmap_surface function, yet do not disclose the new one, or how to modify the existing one to handle the RECT they've added... im not a new programmer, and i STILL cant get this working via the book...
List price: $24.99 (that's 75% off!)
Used price: $12.24
Buy one from zShops for: $16.90
Used price: $2.19
Collectible price: $2.38
Buy one from zShops for: $2.95
Still, for Frost afficianados, this book is a fix. Contains much personal information about his rotten personality, but most of us have heard that before. If you had written "Stopping by Woods," you would have a right to be a so-and-so sometimes.