Book reviews for "Zu-Bolton,_Ahmos,_II" sorted by average review score:
Bio-Booster Armor Guyver: Escape from Chronos (Bio-Booster Armor Guyver Series , No 4)
Published in Paperback by Viz Communications (1996)
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The Hyper-Zoanoids can whoop some serious ass!!
This is the fight of the century!!! If the Guyver can take this much punishment and walk away, he is THE super-hero! If you liked "Akira" you'll love this!!
Bio-Booster Armor Guyver: Heart of Chronos
Published in Paperback by Viz Communications (1997)
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It is AWESOME, a MUST-READ
Anything with Guyver is good, and this book is no exception, it's a great story, and great writing, I highly suggest it.
Bio-Booster Armor Guyver: Revenge of Chronos (Viz Graphic Novel)
Published in Paperback by Viz Communications (1995)
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Revenge of Chronos
I've read all of the Guyver graphic novels from volume one and I must say that it is by the far the greatest manga series out there. Revenge of Chronos is no exception. the story is about Sho Fukamachi who comes into contact with the Guyver which is a symbiote being created by an ancient alien people who created several organisms while on earth thousands of years ago. The end result of their research was...Well I wont spoil it for ya so read the series and find out for yourself! Now Sho must fight to protect the life of his girl friend and her brother from Chronos the enigmatic corporation who lost the Guyver unit in the first place. Too make things hotter Chronos have been tampering with the alien research and as a result created an empire of shape-shifting beasts known as Zoanoids! On his journey Sho will meet Agito Makashima another Guyver and a dark mysterious stranger named Murakami... an utter must to read!
British and Continental Arms and Armor
Published in Textbook Binding by Peter Smith Pub (1975)
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Average review score:
The seminal masterpiece by old-school arms historian
Perhaps the most complete chronology of armour development and the societal, functional, religious, and stylish influences from earliest attempts at bodily defense to the dissolusion of armour with the development of powder actuated weapons. Ashdown concentrates heavily on the transitions of the Middle Ages. He explains the cause and effect relationships between modes of warfare and tournament, devellopment of weaponry, and the parallel devellopment of armour. This truly essential text is the seminal work of armour scholarship by one of the subject's foremost old-school historians.
British and Continental Arms and Armour
Published in Paperback by Dover Pubns (1970)
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The essential armour history by old-school scholar
Perhaps the most complete chronology of armour development and the societal, functional, religious, and stylish influences from earliest attempts at bodily defense to the dissolusion of armour with the development of powder actuated weapons. Ashdown concentrates heavily on the transitions of the Middle Ages. He explains the cause and effect relationships between modes of warfare and tournament, devellopment of weaponry, and the parallel devellopment of armour. A truly essential work of armour scholarship by one of the subject's foremost old-school historians.
Celtic Warriors: 400Bc-Ad1600
Published in Paperback by Blandford Press (1988)
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A GREAT history book!!
Great full color illustrations by Angus McBride. Very easy to read (and enjoyable).
Contents
PREFACE p.7
THE GOLDEN AGE Celtic Europe against the Greeks and Romans 400-52 BC p.9
THE BATTLE FOR BRITAIN Celtic Britain against the Anglo-Saxons AD 43-800 p.36
THE NORTHERN MENACE Ireland and Britain against the Vikings and Normans 800-1200 p.60
CELTIC COUNTER-ATTACK Irish and Scots against the Edwardian kings 1200-1450 p.86
THE FINAL CHALLENGE Irish and Scots against the Tudors 1450-1600 p.116
BIBLIOGRAPHY p.138
INDEX p.141
The Chink in Your MBA Armor: What They Didn't Teach You About Customer-Market Efficiency Can Leave Your Company Defenseless
Published in Hardcover by Barcourt Publishers (28 March, 2002)
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An enjoyable lesson!
This is a far cry from the dry business "How to" book. Mr. Nemeth opens a new dimension of understanding time management and how to apply it to every business. He doesn't tell you how to get there, he brings you there. This book helped me to step back and take a refreshing look at our workflow. It is a light-hearted read addressing a serious subject, lost time means lost customers equals lost profits. Take the time to read this book and then gain the time back by applying its MARKET EFFICIENCY methods.
Concrete: Strange Armor
Published in Paperback by Dark Horse Comics (21 October, 1998)
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Awesome revisionist history of Concrete.
This re-evaluates the origin of Concrete once the script for the feature film was written. It is great (as I hope the movie will be...). There is also an interesting section on history of certain Concrete comic covers.
Dead Magic 2 (Mage the Ascension)
Published in Paperback by White Wolf Publishing Inc. (2003)
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More "Lost" Cultures
Alright, the first Dead Magic was great, so I had high expectations for this one. I wasn't disappointed. This time though, the focus on living cultures was just as strong as "dead" cultures. As such, we begin with a look at the shamanistic magics of Polynesia told IC by an anciet Kapuna to a Dreamspeaker refugee. The belief system of Huna was found throughout the entire region in some form or another, and this book gives an island to island survey of it, covering New Zealand, Samoa, Fiji, Hawaii, the Marquesas, Easter Island and elsewhere. Aside from mention of head hunting and cannibalism (which were parts of RL Polynesian religions), we also get a look at tattoo magic, fireballs, tikis, sea-faring magic and such. Theres also plenty of plot hooks, and even information on the "lost" Kopa Loei craft, now a part of the Dreamspeaker Tradition. It goes on to get to the Dreamtime of the Australian Aborigines, giving a great overview of tying the Dreamtime into the World of Darkness. A whole new set of rules for the Dreamtime, initiation rites and Dreamtime Ancestors is given, along with a vast array of Aboriginal rotes, wonders and plot hooks. Again, lots of Dreamspeaker stuff, but also a focus on Aboriginal society itself rather than "Tradition" or "Technocracy".
Afterwards, we are treated to a relatively short chapter on Indian Shakti. After a strange fiction story about an Ecstasy Cultist's brush with a Kali cult, we get a nice overview of Tantra and the worship of Shiva and Kali. A few Hindu flavored rotes are given, rounding out this short chapter. Then we are treated to a section on European Shamanism. Lots of fiction stories here, each tying to a specific culture. I was expecting to see stuff about the Saami (Lapps) and such, but was completely shocked when I saw that it covered the shaman of the Irish, Scots, Picts, Britons, Anglo-Saxons, Russians, Poles, Finns and Germans. Lots of cool rotes, wonders and plot hooks, interestingly enough designed to fit in with Mage: the Dark Ages (for the Spirit-Talkers, proto-Dreamspeakers). Again, this is good for Dreamspeakers, but also the Aided, Verbena and so forth. Following this is a chapter on Norse magic. It really ties up Norse myths in the World of Darkness. Even explaining Hunters as Odin's warriors, and Ravana as Loki. Lots of cool rotes, and not just Runic stuff either. Theres spae-wives, seither (Norse shamanism), smithing, berserkers and so forth. Again, Dark Ages Valdaermen (and Spirit-Talkers for the Seither section) systems are given. Great for Verbena, Dreamspeakers, Ecstatics, Euthies or even Choristors and Hermetics. Finally, it closes out with some meta-plot story about an ancient Italian liche and some overviews of Etruscan magic, divinations and necromancy. Theres not alot to go on concerning ancient Italy (before the Romans anyway), so theres a list of gods, words and a reading list. The Euthanatoi and Hermetics still preserve some aspects of Etruscan magic in the WoD, so this was a really nice chapter.
Overall, I strongly recommend this book. Since the Dreamspeakers are my favorite Tradition, I appreciated the fact that most of the chapters (Polynesian, Australian Aboriginal, European Shamanism and Norse) tie in to that Tradition, but any Tradition could benefit from this book. The Euthanatos draw upon Hindu beliefs, Norse rune-casting and Etruscan necromancy; the Verbena would love to learn about the ancient beliefs of the Norse, Anglo-Saxons and Irish. I haven't incorporated any of this stuff in my games yet, though I'm planning on making heavy use of the Polynesian chapter soon. Regardless, my only disappointment was the lack of Filipino magic (presumably native shamanism), but then again, perhaps we shall see a Dead Magic 3!
Afterwards, we are treated to a relatively short chapter on Indian Shakti. After a strange fiction story about an Ecstasy Cultist's brush with a Kali cult, we get a nice overview of Tantra and the worship of Shiva and Kali. A few Hindu flavored rotes are given, rounding out this short chapter. Then we are treated to a section on European Shamanism. Lots of fiction stories here, each tying to a specific culture. I was expecting to see stuff about the Saami (Lapps) and such, but was completely shocked when I saw that it covered the shaman of the Irish, Scots, Picts, Britons, Anglo-Saxons, Russians, Poles, Finns and Germans. Lots of cool rotes, wonders and plot hooks, interestingly enough designed to fit in with Mage: the Dark Ages (for the Spirit-Talkers, proto-Dreamspeakers). Again, this is good for Dreamspeakers, but also the Aided, Verbena and so forth. Following this is a chapter on Norse magic. It really ties up Norse myths in the World of Darkness. Even explaining Hunters as Odin's warriors, and Ravana as Loki. Lots of cool rotes, and not just Runic stuff either. Theres spae-wives, seither (Norse shamanism), smithing, berserkers and so forth. Again, Dark Ages Valdaermen (and Spirit-Talkers for the Seither section) systems are given. Great for Verbena, Dreamspeakers, Ecstatics, Euthies or even Choristors and Hermetics. Finally, it closes out with some meta-plot story about an ancient Italian liche and some overviews of Etruscan magic, divinations and necromancy. Theres not alot to go on concerning ancient Italy (before the Romans anyway), so theres a list of gods, words and a reading list. The Euthanatoi and Hermetics still preserve some aspects of Etruscan magic in the WoD, so this was a really nice chapter.
Overall, I strongly recommend this book. Since the Dreamspeakers are my favorite Tradition, I appreciated the fact that most of the chapters (Polynesian, Australian Aboriginal, European Shamanism and Norse) tie in to that Tradition, but any Tradition could benefit from this book. The Euthanatos draw upon Hindu beliefs, Norse rune-casting and Etruscan necromancy; the Verbena would love to learn about the ancient beliefs of the Norse, Anglo-Saxons and Irish. I haven't incorporated any of this stuff in my games yet, though I'm planning on making heavy use of the Polynesian chapter soon. Regardless, my only disappointment was the lack of Filipino magic (presumably native shamanism), but then again, perhaps we shall see a Dead Magic 3!
European weapons and armour : from the Renaissance to the industrial revolution
Published in Unknown Binding by Beinfeld Pub. ()
Amazon base price: $189.50
Average review score:
an absolute must-have for the budding hoplologist
I got this book thinking it would be a good reference for arms and armor of the High Middle Ages and Renaissance time periods, and it most certainly delivered on that expectation. But it is so much more! The writing is fabulous, I ended up reading this book chapter by chapter (jumping around a bit). Ewart Oakeshott's passion for history and medieval armaments is very apparent in his writing, and he has created a truly beautiful book here. Bear in mind though, this book is directed at a very specific time period with a specific perspective (focusing on the development of arms and armor of the noblesse and professional military men), which means it's not for everyone...
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