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Book reviews for "Werts,_Margaret_F." sorted by average review score:

Sovereign Stone Game System
Published in Hardcover by Corsair Publishing & Sovereign Press (2000)
Authors: Don Perrin, Margaret Weis, and Lester Smith
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Interesting New System...Buy for the Story
This game introduces an interesting new gaming system, but you should buy it for the background material. The game is based in a rich world dreamed up by legendary artist Larry Elmore. The gaming system is reminicent of the system used for the Dragonlance 5th age game. The difference is dice are used instead of cards (thank god). Was great to just read to learn about the world it takes place in but haven't had enough time to work with the system much.

A new system
I have read the novel "Well of Darkness" that is set in the Sovereign Stone world and it lead me to this game system. When role-playing in a fantasy setting my past experience is with the AD&D system by TSR. But between the interest that the novel sparked and the changes made to AD&D in the 3RD Edition I found myself very interested in this new system. I have only played a few times so far but I am really enjoying the Campaign we have started. The rules are easy to learn and the setting is interesting. With stories for the system being written by Weis and Hickman and art by Elmore this is a great system.


Guardians of the Lost (Sovereign Stone Trilogy, Book 2)
Published in Hardcover by Ecco (13 November, 2001)
Authors: Margaret Weis and Tracy Hickman
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smooth flow, enjoyable plot
Although Guardians of the Lost jumps 200 years after where Well of Darkness ends, it continues the story of the fate of the Sovereign Stone and Dagnarus' (Lord of the Void) designs for gaining the stones' power and taking over the world. There are several plot threads - Dominion Lord Gustav who entrusts the Trevenici youth Bessan, pecwae Bashae and Grandmother with his mission; the unhorsed Dwarf with Trevenici woman Raven journeying to dragon mountain; a Trevenici chief trying to save his village from a void curse as he runs afoul of Dagnarus' army; an elven Dominion Lord and her wizard husband, and a rogue "almost Dominion Lord." Although this second book doesn't have the complexity and character depth of the first, the pace is fast and doesn't become bogged down. The ending is nicely unresolved, leaving the reading hanging and wanting more. A fun and fast read.

Book 2 keeps up the pace
Guardians of the Lost keeps up the pace introduced in the first book of the trilogy. Freed from having to build a new world from scratch for the reader, the authors can devote their pages more to new plot and the resulting story flows much better. The book is a very quick read, and at times I almost feel guilty for sucking down this fantasy mind candy, but there is enough creativity in there to keep things honorable. My only complaint is that for a book that purports that good and evil exist in balanced harmony, the bad guys sure seem a lot more powerful than the good guys. As one example, consider the fact that the Vrykrl can communicate with each other over any distance by using their blood knives, whereas the Dominion Lords have no comparable skill. This small complaint is not enough to keep me from yearning for the publication of the third book, however!

Sovereign Stone...Just Get's Better! (Minor Spoilers)
200 Years after the fall of Vinnengael, after Dagarus led his army against his brother to become king and claim the Human portion of the Sovereign Stone. 200 years after the human portion was lost, it is found...

Dominion Lord Gustav's life quest comes to in end as he finds the lost Sovereign stone. But all is not well, A Vykral, an undead creature of the Void has followed him. With orders to claim it. And a race to collect all portions of the stone commences.

This book was great. One of Weis and Hickman's best to date! They explain everything in such detail is as almost as if you are there in the fray. The character really come to life, gone are the normal straight forward evil characters. They develope them really well, giving some there own subplots that may well end up playing a huge role in the third and final book in this series.

Do yourself a favor. Pick up Well of Darkness if you have yet to do so. When finished pick up Guardians of the Lost. Then when finished with that, you can eagerly await the release of the third and final book in the Soverign Stone Trilogy (Journey into the Void)


Forging the Darksword
Published in Mass Market Paperback by Bantam Books (1997)
Authors: Margaret Weis and Tracy Hickman
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Good read, one of the better series from W+H
This is the first book in one of the finest series by authors Margaret Weis and Tracy Hickman. The world they develop here is one of their better ones, and the plot and characterization are both well-done. Even if you aren't a fan of their work (due to their assocation with TSR books or whatever) this is a should-read book that shows how effective they can be when they're "on." While it has some elements of a fantasy epic, this book thankfully deviates from the typical mold.

A tale that differs from the norm.
Upon talking to some other people who read fantasy, I found out that their general view on Weis and Hickman is usually one of apathy, or worse yet, contempt. Most of these people prefer books like the Wheel of Time series, which is fine, even though I think that that particular series has become nauseatingly boring. I've been reading Weis/Hickman books for a long time now, and while they certainly arent the best of the lot, they're a lot better than most: I certainly like them more than Jordan.

This particular book is probably among the best they've written. A strange, thoughtful tale, the book is a reasonably gripping read, that traverses vast periods of time within a few pages. (17 years to be exact: compare that to Jordan's crawling behemoth, that moves a few days in the space of a thousand pages.) The action itself takes place in a much shorter period of time though, which is just as well I suppose.
I wont bother with detailing the plot, except to say that it's above average and well-detailed. The book has a tangible sense of sadness to it, a wistfulness that is lacking in most fantasies. The characters are well portrayed: Joram is convincing as the unloved, bitter young man, Simkin is one of the more amusing characters in fantasy, and Bishop Vanya's amoral approach to manipulation hits close to home. But the real triumph of the book (and indeed the series) is Saryon. In my opinion, he is simply one of the best characters to have ever appeared in a fantasy. So much of fantasy is carried on the shoulders of testosterone-laden heroes, 'great' warriors who never make mistakes and rarely regret their actions. Even if they do show some semblance of sorrow and regret, it's as convincing as a fish putting on a bicycle show. Saryon is a bitter, twisted, tortured man, who, above all else, is a simple, gentle soul caught up in a world that has started to go very wrong for him. The loss of his faith, his yielding to temptation, and his spiral into darkness caused by the burdens that he bears are immaculately described, and are very believable. He is a metaphor for a darkness within all our souls, a darkness different from greed and evil, but one just as devastating: the terrible malady of weakness. I have to take my hat off to the authors: they really created something special with Saryon.
Unfortunately, things go downhill from here. The second book is almost as good, but the third is almost overwhelmingly dissapointing. I'll leave you to find out what happens of course, (if you ever get that far), but suffice it to say that I nearly threw down my copy about a 100 pages into it.
In short: horrible third book aside, this is an unfairly underlooked series. Pick it up, if you have the chance.

Best Trilogy I ever experienced
This was hands down, the best trilogy I have ever read. The first book is somewhat slow but stick with it. Once you've finished your friends will have to erect a barracade around you to keep you from charging out and buying the 2nd and 3rd. It is good to see that fantasy worlds the like of Thimhallan are not dead. I am currently reading the Death Gate Cycle by these talented authors and I have to say that I love it. These two writers have the ability to create intricate and fantastic worlds, that draw you in and won't let go. If you ready to experience new worlds than go out and buy these books. But be warned reading this book makes it very difficult to do the less important things like shower eat and sleep!!! :


Doom of the Darksword
Published in Paperback by Bantam Spectra (1988)
Authors: Margaret Weis and Tracy Hickman
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I kept thinking it would get better, but it didn't.
I read Forging the Darksword, Doom of the Darksword, and finally Triumph of the Darksword, wanting to know how it would come out, and hoping, expecting, that it would get better. It did not. The pace drags, the plot fails to hang together, and the characters fail to become real. It was a waste of time reading these, when I could at least have been rereading other, better books in this genre.

The low point in a fine trilogy
This book isn't anything special but it isn't a drag either. The plot is advanced somewhat but the main service it performs is to make a bridge between the opening of the series and the finale. If it were a stand-alone, I would mildly recommend it - as part of a very good trilogy, it's a must read.

Outstanding
I can't even begin to explain how great this book is. It is a terrific sequel to the first in the Darksword series. Without saying to much Joram comes out from under his illusion of having magic and he fulfils the first half of the Prophecy. A must read. I would recomend this book to anyone.


Will of the Wanderer
Published in Paperback by Bantam Spectra (01 January, 1989)
Authors: Margaret Weis and Tracy Hickman
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A very promising start
This book gives you a view on one of the most fascinating worlds of fantasy. A world that resamble our on but also so diffrent from it. The story of the wars between poepls and between gods ,the secrets that hide in the desert make you want to know more ,to see it all if only you could. If you ever get to read this book you'll see I was right

A great read
This book managed to be what few heroic fantasy novels try to be and what even fewer succeed at. It was funny and exciting at the same time. This is so much better than the lousy Darksword books. I did have a couple of problems. First of all, since this was one of the first times we saw a gay character in a mainstream fantasy novel, I with they had not made him so effeminate. Also, the whole set-up with the gods having three aspects (reality, greed and law, for example) seemed kind of forced. We still wound up with the same times, a god of money, a god of thieves, a warrior god, etc. Still that would only take off half a point, and since there is not rating of 4 1/2 I'm going to round up to a five. I'd recomend to anyone that they track this trilogy down and read it.

Will of the Wanderer
In This book Weis and Hickman live up to their title as the masters of modern fantisy. Set in a harsh desert enviroment, populated with feirce Tribal nomads and non steriotypical djin. The gods are at war and it is up to a few unlikely mortals and their immortal servants to restore the balance between good and evil. The character development is first class and you will find yourself wanting to return to this world again and again. It's a shame this series is often overshadowed by Weis and Hichman's better known works such as Dragonlance and Death gate. This series is every bit as good as those if not better. Amust read.


The Mantle of Kendis-Dai (A Starshield Novel)
Published in Hardcover by Time Warner Books UK (02 April, 1998)
Authors: Margaret Weis and Tracy Hickman
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a near miss
this book had good characters, but I dont like the whole "lets restore our once great universe to what it once was, and use magic flagrantly when we just can't supply the hard science" motif

Pretty good for a new universe.
This book was pretty good. I say pretty good because I think they could've made the plot a trilogy, which would've made it better. When I got to the end I was like, "Gee, that was short." Still, the physics are believable, the characters well developed, and the universe superb. Readers can sympathize with Griffiths and his crew easily. I did. I also liked the (brief) reapearance of Fizban or Zifnab or whoever he is. A nice touch, which you'll understand if you're a devoted fan of Weis/Hickman. I reccomend it, but not as avidly as others by the same authors.

A wonderful start to a new reader-interactive universe.
Weis and Hickman are masters at creating unique universes...and they are sharing that experience with us in the Starshield series. Tucked into the author's notes of this first book of the series is a invitation to join them as they explore their universe online, encouraging fans to post stories and other creative ventures that will become part of the canon. The opportunities for expansion into role-playing and other games, be it online, live-action, or table-top gaming, are wonderful and a fantastic new take on the genre.


The Seventh Gate
Published in Hardcover by Bantam Books (1994)
Authors: Margaret Weis and Hickman
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Good book in a good series, but they don't fit together...
This is a great book. The Death Gate Cycle is a great series. However, there are too many gaps in the book so that they only way it fits is that it has the same characters. Don't get me wrong, I enjoyed it and recommend it, but Weis and Hickman should have put a little more work into it.

The Series begins after years of Patryns trying to escape the Labrynith, taking over 20 years of Haplo's life and he was born in the middle of it, yet Haplo and the gang can go from the beginning to the end on in a day or 2?

That was a huge let-down for me so I can't give this book more than 3 stars...

Other than that it's great, and I loved the entire series and wish there were more, maybe a spin-off of Hugh the Hand's life prior to meeting Haplo.(My favorite character) It'd be great to learn more about the assassins

Good but not great
Haplo and Alfred are battling against forces on all four worlds and the dragon snakes are trying to destroy the Patryns and Sartan by starting a war in the Labyrinth, and then tricking them into fighting each other instead of the real enemy. Apparently there are only 4 intelligent people in the world, everyone else is hell bent on winning a war that can have no winner, and will not listen to anyone who tries to tell them the truth. Alfred and Haplo end up in the seventh gate along with Xar. Alfred tries to shut Deaths Gate so all the dragon snakes, Patryns, and Sartan are trapped in the same place, hoping that in time they will stop fighting. As usual, nothing goes as planned but in the end, there is tentative peace between everyone, which feels a little too neat.
Overall, the series is good, but it could have been told in five books instead of seven. The biggest weakness is that you never feel close to the characters, as you do in the best fantasy books, like those by Mercedes Lackey and Lynn Flewelling. You like the characters you're supposed to like, and you hate the characters you're supposed to hate, but you're not too tied up into what will happen to them. If you can ignore the flaws of the story, then it is an enjoyable read.

Amazing
The final to the greatest series by Margaret Weis and Tracy Hickman, the team behind the fantastic Dragonlance series. This book is spellbounding, you can't stop. The authors have the ability to conjure up the most fantastical worlds, the Death-Gate being no exception. The Death-Gate is the portal between 4 worlds that were once together as one, each comprising of an element. This is the final tale of a powerful Patryn (human-godlike), who travelled the four worlds and sets out to fix what went wrong.


Well of Darkness (Sovereign Stone Trilogy, Vol 1)
Published in Hardcover by HarperCollins (1900)
Authors: Margaret Weis and Tracy Hickman
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Dark, Wonderous World with No Real Hero

I thought the Well of Darkness was a unique fantasy story with many new twists to some of the old races, like dwarves and elves, but there was no real *star* in the book that I liked. The characters were either annoyingly good, or evil enough that I felt like killing them myself.

All in all, I am glad I got the book from my local library, instead of buying it right away like I considered. I think the book is worth a read and even a re-read, but I would wait to buy it in the paperback form. Hopefully the second book will introduce some characters I can begin to care about, like the outstanding Death Gate series that Weis and Hickman wrote.

This is some good stuff.
I was somewhat involved with the Sovereign Stone project (Game Master's Screen), but I never got a chance to look at the novel, not until now. If you've ever read Margaret and Tracy's work and fallen in love with it (Dragonlance, Deathgate, Darksword), I think you will find this book a welcome return to the excellent storytelling that first made this duo great. The characters are vibrant and alive and, after a time, complex. The setting is well-drawn. The style is entertaining, the mood somewhat dark but without being depressing. It harkens back to the Darksword in many ways, with just a sprinkling of Dragonlance to make it heroic. If I had but one wish, that would be that the remaining books in the series be released a little sooner than promised.

I liked it!
I liked this book. It is more mature than the DragonLance novels. I was in high school when I read the DragonLance Chronicles and I feel that they were written with a person of that age in mind. Now, as an adult, I find that Weis and Hickman have evolved their writing style so that it is more mature, but still entertaining to the readers that they won over fifteen years ago. Well of Darkness is filled with intrigue, betrayal, treachery, love, and ambition. It is a strong mix, but Weis and Hickman pull it off.


The Second Generation
Published in Mass Market Paperback by Wizards of the Coast (2002)
Authors: Margaret Weis, Tracy Hickman, and Fizban the Fabulous
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Great Trilogy Glue
I really enjoyed this book as an introduction to the offspring of the Heroes. I haven't had a chance to keep up with all of the new characters and was quite befuddled when I picked up Dragons of Summer Flame. In that book I got the sneaking suspicion that I should already *know* these characters & kept waiting for an introduction. The Second Generation anthology fills that gap nicely. Now I can dive back into Summer Flame with all the background I need!

Granted, some of the stories might not be the best that Weis & Hickman have ever come up with. But this anthology serves its purpose nicely (and stop knocking "Wanna Bet," do they have to be serious *all* of the time?). I can't wait to find out more about these characters (especially Steel & Palin!). If you're coming back to Dragonlance after a long hiatus, be sure to pick this book up first!

Weis & Hickman revisit the Dragonlance universe!
For those of you who don't already know this (like me before I actually sat down and read it), this book is actually five short stories. They are loosely tied together and told in chronological order. They are basically designed to introduce the reader to the offspring of the Heroes of the Lance. These new characters play prominent roles in Weis and Hickman's DRAGONS OF SUMMER FLAME.

The first story is KITIARA'S SON. It tells the story of...umm...well...Kitiara's son. I won't tell you who the father is since that's one of the surprises of the story (I guarantee you will never guess this one!). In it, Weis and Hickman explore some of their favorite themes: love, honor, and duty. It is a very intriguing story and very well written.

LEGACY tells the story of Caramon and Tika's son Palin. We are also introduced to two of his other sons, Tanin and Sturm. Another classic tale from these two founders of the Dragonlance world. We again see the brilliant characterization and character interaction that made the CHRONICLES and LEGENDS trilogies so great to read.

We get a better look at the interaction between Caramon's three sons in WANNA BET? We get to see Weis and Hickman's classic humor once again in this story (albeit, without a glimpse of a kender's topknot). The situations these three men get themselves into despite their best efforts made me laugh out loud.

RAISTLIN'S DAUGHTER regales us with a legend circulating in the land of Krynn, the unbelievable story that Raistlin fathered a child. This story introduces new characters that play very important roles in DRAGONS OF SUMMER FLAME. I was kind of disappointed in this story. The characters just didn't seem as vivid as in the others. The story was interesting, but it just didn't seem to come alive for me.

The last story involves Tanis and his son Gilthas. It is an emotionally charged story of elven political intrigue. Weis and Hickman again nail their characterization with this story. The elven politician that played a pivotal role was excellently drawn, although I would have liked a bit more insight as to his motivations.

All in all, I enjoyed this book. It's not required reading if you're going to pick up DRAGONS OF SUMMER FLAME, but it will give you a better understanding of the characters. Weis and Hickman definitely still have what it takes to spin a good Dragonlance tale.

The Children of Heros, follow the path of their parents.
This is the first and definetly not the last Dragonlance book I have read. The only reason I did not give this book a 10 is that if I read a better Dragonlance book (which is very unlikely) there will be no way to put it above this one. Even without knowing the stories of the Heros of the Lance I could follow this book. This book is comprised of several short stories which are all very intriguing. Caramon and Tanis go on another adventure to try and convert Kitiara's son to the path of light. Tanis Half-Elven's son is kidnapped and becomes a very important member of Elven society. Palin Majere is sent to the Abyss where he is sent to find Raistlin and take his test. The rumor of Raistlin having a daughter is proven to be true. The mother of the child is completely unexpected. Sturm, Tanin, and Palin Majere go on their first adventure together. They are tricked into searching for the Graygem with a god. A true Dragonlance fan must read this action packed novel to see what happens to these new heros. I look foward to reading Dragons of Summer Flame to learn about the continuing adventures of these new heros


Kender, Gully Dwarves, and Gnomes (Dragonlance Tales, Vol 2)
Published in Mass Market Paperback by TSR Hobbies (1987)
Authors: Margaret Weis and Tracy Hickman
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Good anthology, a bit lacking
Lots of heroic deeds and such... how could this not be a good story? Well, it's not very realistic. The anthologies involve every day people becoming heroes. The stories are excellent, but not original. But you might as well pick this one up for "Into the Heart of the Story"! This is a funny little piece that is the truth about the Heroes of the Lance. This is a very enjoyable book.

Altogether good book
This was a fine compilation of tales, with stories that though made no big impact on the history of the series, were interesting and in themselves nice diversions from life. "Wanna Bet?" was an excellent form of characterization that was fun to follow, and narration in these stories was surely what made most of these tales fun at all. My only problem with this was, I read about Kender, and I read about Gnomes, but I failed to find any Gully Dwarves in this story, so it received the rating that you yourself see above.

Gnomes...and more
This book was perhaps one of the best Dragonlance books not written by Margret Weis and Tracy Hickman. It gives a ton of great information, varying from humorous anecedotes that cause a person to simply smile at the small things in life, to deep, moving tales of that ignite some inner flame to stories of high adventure. It was nice to see stories written, for once, that has truly good kender, gnomish, and gully dwarf heroes. However, it should be noted that one tale involves a minotaur, and was very good too. All in all I would say it was a great book, giving a lot of information on Mount Nevermind that has not been seen since 1987 (Gnomes-100, Dragons-0). A must have!


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