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The authors have divided American history into three unique periods: Preindustrial America, from the beginning of the sixteenth century to the 1820s; Industrializing America, from the 1820s to the 1920s; and State and Society, from the 1920s to the present. Each of these periods has its own logic and contains special kinds of human relationships that prodice a distinct history of the United States.


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To me, where the rubber hits the road is what does my seven-year-old think of the book, and he hated it. This book is too heavy handed in the lesson, and doesn't do enough for the reader. The text was about right for his reading level, but a younger reader could probably read it as well.
My son gives this book one star; I give it an extra one for the lesson. Overall, I recommend you pass this one by.

I remember when I read it, it wasn't a totally comfortable experience (but then neither was Orwell's brilliant political allegory "Animal Farm"); the "anenomies", who over-fish the ocean in the story, can be seen as a metaphor for humans, and it was an uncomfortable experience for me to identify with these creatures in the story, when I realised that they were causing such destruction. But who ever said learning and developing wisdom were painless?
Then again, I also have fond memories of the book - which is why I wrote this review. It's a great book! So if you want to foster an environmental consciousness in a child, I say give them this book! I know I will :)


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Nice chapters dedicated to using Access 2002 as a front end to SQL Server and Oracle. If you are planning to do that, by all means this book is a great guide. Also, the first couple of chapters about application development are great for those developers who must spend as much time in the corporate board room pitching their ideas to computer illiterate bosses as they do with actual programming.
BUT: In several places in the book, the authors make reference to the 'CD included with the book.' Well guess what? There is none, but if you want to learn about and use Active X controls through the use of working examples, you will have to look elsewhere.
Most painful is that the authors tantalize you with nice definitions and screenshots of ActiveX controls, and then tell the readers that they should "See this chapter's application on the book's CD-ROM for code examples." ARG! No examples makes learning this stuff really tough!
If you don't care about Active X, or already know your stuff, then you won't be missing anything. Presumably though, you are purchasing this book precisly BECAUSE you want to learn this stuff. The lack of CD hurts especially when the authors omitted printed details from the book, fully expecting those details to appear in CD form.
I don't fault the authors. I fault Sams Publishing. On the bright side, the lack of Active X examples is the only major sore part in this otherwise useful intermediate guide.

It's not just for Access people.
Missing the CD and there are some copying from the 2000 version.
Still an importent book

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The co-authors trio of David J. Howe, Mark Stammers, and Stephen James Walker have proven themselves to be the definitive historians on the Doctor Who TV series. Besides the handbooks, they have also written three volumes focusing on the three decades of Doctor Who's television run: The Sixties, The Seventies, and The Eighties. I highly recommend all of these books to any fan of the world's longest running science fiction TV series!

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Male, female, or both, our hero(ine) Fullin is remarkably uninteresting. He/she is whiny, prissy, naive, and a total clod and his girl/boyfriend Cappie is little better. The "Spark Lord" Rashid is a cartoonish charicature, and none of the other characters are interesting enough to make the reader cheer for anyone.
The entire story is spent taking the reader through the tangled web of nature spirits and the tyrannical "Patriarch" that make up the very small world of Tobler Cove. Eventually we find out that Tobler Cove is really just a high-tech sociology experiment to bridge the gender gap.
Unlike Gardner's other books, Commitment Hour is a dull read, and unless you're virtually bed-ridden like myself, it won't keep you hooked. Commitment Hour has an interesting premise but a weak story. Read Gardner's other books, but skip this one.

This one, like the first one, is also a very easy read, a book that I gulped down in almost a single setting. Like the first one, this book has the humor and wit that I suspect are the author's characteristic. It also is set around a very interesting idea: What if mankind had a free choice of sexes - if every person could decide what sex they wanted to be. However, "The Commitment Hour" lacks the depth of characters that "Expendable" had, thus making it a little boring.
If you haven't read any of his books, do not start with this one. But if you have read another book by the author, then you will, most probably, enjoy this one too.

It was nice to see that even in their male personas, the people of Tober Cove were very caring and loving toward their children, effectively dispelling the myth that only women can be nurturing.
The book also touches on belief systems and how strongly people will hold onto their ideas even when faced with contradictory evidence, but the main character also seems to realize that faith really has a life of its own, a purpose, independent of "proof" either for or against.




However, I've decided NOT to use this as a textbbook for my introductory college level course, for a couple of reasons:
1) The organization: not infrequently myths are mentioned briefly in relation to something else before they are fully covered in their own right--a problem, I would think, for beginners. The book is arranged thematically--gods, male and female heroes, the view of after life, world in decline--rather than in a more straightforward myth-telling scheme (as in Barry Powell's book). All of this is quite interesting to someone who has a mid-level understanding of mythology, but I think it makes it a little harder for initiates to grasp the basic myths and their variants.
2) Practical usage: in some senses maddening. For example, simple chapter numerals at the top of each page would be incredibly helpful so that when the text refers to another chapter (which it does continually--because of the way the material is organized) you could find that particular chapter instead of having to rifle through the pages. Then there is the seemingly arbitrary way in which some names and terms are included in the glossary and some are not. Why? Even more arbitrary--and irritating!--is the decision to give helpful pronunciation guides to some terms but not others. Why Minos, for instance, but not moirae; or Aurora (really) but not Anaxagoras (where does the accent go?). Also, a more useful map would help.
But ultimtely, this book is beautiful and richly written--I enjoyed it immensely; furthermore, it offers solid insights into the ways myths might have developed (though Ken Dowden's book is more convincing) and the ways we interpret them today. The authors make quite clear the existence of variants for many if not most myths--which reflects the true complexity of classical mythology. And finally, the visuals are gorgeous, both the 4-color plates and the black & white photos.





This book has allowed me to clarify in a succinct and simple manner a variety of issues that I have known intuitively since becoming serious about my imnage making, and now feel better equipped to share with my students.
This kind of writing is refreshing and uplifiting, something I feel is desirable in this hectic post modern world.


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Instead of just listing tags and showing what they do, "HTML 4 For Dummies" goes into long-winded discussions on how things work -- discussions that amount to nothing more than filler, which the reader must sort through in order to find the information he needs.
Let's say you have a problem with a link in your website. (Like I did.) You look in the table of contents in your copy of "HTML 4 For Dummies" and surprise, surprise, there's nothing on links.
Instead, you have to look in the idex, where you'll find the word "link" referenced several times -- all the way from page 10 to page 337. Which page to look at?
I don't know.
It looks to me that the only way to use this book is to read it cover-to-cover, before trying to use any of the information inside. Of course, that'll take you a couple of weeks, and by the time you've completed it, you'll have forgotten much of what you've read.
(Not to mention the fact that most of what you've read is irrelevant to you.)
Me, I've given up, after making it only to Chapter 4. While people with more experience might find the book easy to get through, I did not. The book goes from overly easy to tremendously difficult in just a few pages.
It comes with a disc. I don't understand how to use it, or what it's supposed to show me other than the Lanwright website.
I found (and continue to find) the book to be a waste of $25.
There's stuff on the internet on how to build websites that I found much more useful. Since that stuff is free, and this book is not, I suggest staying away from it.

It's not the be-all and end-all of coding references, but it's perfect for someone that is comfortable with a computer, and wants to being creating simple web pages. This can take an individual with little knowledge and give them enough information to where they can understand the more complex online references and puzzle out the rest, or to a level where they can successfully invest their time in learning more about CSS, JavaScript, and DHTML to move to more complex sites.

I can't understand how people have given this book a bad rating. I'm a smart guy, went to Princeton, honors math and physics there, but haven't done computers in 15 years. Acutally started with Dreamseaver for Dummies then realized I needed to learn HTML. Unlike other books, I was able to read through the entire book, chapter by chapter. The rambling non-code-related text was very helpful in understanding the background for much of the text...something one would get in one-on-one lessions. The background info also broke up the technical secitons to make them bareable The book was a breeze to go through. I know HTML now, at least the basics, and using Dreamweaver to do sites makes a whole lot more sense now, too.
As an aside, I had tried several other books on Dreamweaver and was totally unable to get started...until I got Dreamweaver for Dummies. The other books are perhaps a little better as references, but Dummies is by far the best at teaching the basics.

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Stephanie


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I was under the impression that I was ordering Management Information Systems for the Information Age by Stephen Haag, et al 2nd Edition (2000).
However, I recieved the book today (3/11/02) and it is the 1st Edition (1998), and I need the book for class which begins on Thursday, 03/14/02.

Finally, and what I like most about the text, is a section on "Real HOT Group Projects." Many of these require creation of database reports or spread sheet pivot tables. So, you may find yourself diverting some time to teaching spreadsheet and database skills. But how can you teach the application of technology to managing and creating information, without actually using technology to do just that?