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Book reviews for "Agronsky,_Martin_Zama" sorted by average review score:

Strengthen Your Game: Combine a Healthy Body with the Proper Swing Technique to Lower Your Handicap
Published in Paperback by Fairway Publishing (August, 2000)
Author: Bret Martin
Amazon base price: $14.99
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Average review score:

Wonderful Resource for Improving YOUR Golf Game!
As a clinical exercise physiologist, I am constantly asked to review books for my patients. This is one book that I highly recommend for people who really WANT to improve their game. This book contains excellent sections of exercise and conditioning that will not only improve ones game, but will improve ones overall health. It contains everything that I look for in a "how to" book. This would be an excellent resource for anyone interested in golf or just fitness in general. I highly recommend it!

Very informative for golfers at all levels
If you are looking for an outstanding easy to read golf book that is loaded with information Strengthen Your Game is it! As a weekend golfer and one who is always looking to "try" to shave a few strokes off his card...I found this book extremely helpful. The stretching,flexibility and conditioning sections were very helpful and really something that I havne't done in the past. After the first 18 holes of the year my entire body is sore and fatigue sets in for at least the last nine holes which adds strokes on my game i am sure. Controlling my swing is often a major problem with my game and this book has detailed information and several items for me to try this spring. A MUST READ for any golfer!!!!


The Unexpected Hanging and Other Mathematical Diversions
Published in Paperback by Touchstone Books (October, 1986)
Authors: Martin Gardner and Martin Gardmer
Amazon base price: $6.75
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Average review score:

Pearls from the Martin Gardner oyster farm
There is nothing like a good paradox to sharpen the wits. Properly presented, they can frustrate you to the point of grinding off the sharp points of your teeth. The title selection from this collection of Martin Gardners' Mathematical Recreations columns from Scientific American is one of the better paradoxes that you will find. The solution is surprisingly easy, once the proper approach is taken.
The other entries are also vintage Gardner, who has no equal in the accurate rendition of mathematical curiosa. Other topics include gambling fallacies, a church of the fourth dimension, games and systems that learn by experience. There are also thirty-seven catch questions in a final chapter that are definitely groaners. Upon initial reading, the answer appears easy. However, the careful and precise wording of the problem often leads to an unusual but correct solution.
If you have a curiosity driven desire to learn mathematics, then Martin Gardner is an excellent place to begin or continue your exploration. Even though the articles collected here were written in the early sixties, the topics are timeless and will continue to intrigue new generations of the mathematically inclined.

Curiosities of math/logic, and more
I read this book in the early '70s, and it remains one of my favorites. You don't need to know much math to enjoy this collection of curiosities that are mostly math- or logic-related. The text is a combination of puzzles, instructive prose, and stories. The book is easy-to-read and informative, with many references for additional reading.

Mr. Gardner writes about: a drill bit for drilling square holes; different types of spiral curves; social behavior of the inhabitants of two-dimensional worlds; bar tricks; geometric dissections of polygons; peg solitaire games; the transcendental number "e"; cartoons that are read both right side up and upside down; game-playing machines; and more.


Agent Arthur's Desert Challenge (Puzzle Adventure Series)
Published in Library Binding by Edu Dev (December, 1999)
Author: Martin Oliver
Amazon base price: $13.95
Average review score:

Desert Review
Agent Arthur's Desert Challenge is about Arthur's fourth action packed adventure when he goes to the wild west.When he travels to the main square to meet another agent,Andrea things go horribly wrong.Andrea gets kidnaped and then its up to Arthur to save her. This is my favourite Agent Arthur book because the story really gripped me and made me want to read on and the puzzles on every double page were extremely fun and challenging.This book gave me hours of fun and I've read it more times than I can renember and I still haven't become bored of it.


The Backgammon Handbook
Published in Hardcover by Trafalgar Square (January, 1991)
Authors: Enno Heyken and Martin B. Fischer
Amazon base price: $27.97
List price: $39.95 (that's 30% off!)
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Collectible price: $52.40
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Excellent for the advanced player
This book really helped me improve my skills. There are two really good sections on Doubling. A nice chapter on the back game. Other topics are duplication, flexibility, priming, slotting.

This book helps me win more games!


Baseball Games: Home Versions of the National Pastime, 1860S-1960s (Schiffer Book for Collectors)
Published in Hardcover by Schiffer Publishing, Ltd. (April, 1995)
Authors: Mark Cooper and Douglas Congdon-Martin
Amazon base price: $39.95
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Collectible price: $49.95
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Great Coffee Table book
This is simply a picture book of a bunch of baseball games with some organization and text fill. The games are organized by century (18th & 19th), and by type (player-endorsed, non-endorsed, card, action and coin-operated). There's a bit of baseball history, but what you'll want this for is the attention to historical detail in the games themselves. There are hundreds of games photographed in a reasonable (if not exceptional) amount of detail; most of the text is just a description of what's in the pictures. Many versions of popular games are compared, with information on how to tell the versions apart, which will be invaluable if you're a collector. For some reason there's four pages on Cadaco, but neither APBA nor Strat-O-Matic get a look in, nor do more contemporary games from 3M or Sports Illustrated or Avalon Hill. Don't expect a forty-dollar art book with prose that'll entertain you into the night. The printing quality, photo quality, and text-quality are only so so. I'm still waiting for the book that compares how the different games are designed strategically and how they play. This one's aimed more at collectors.


The Birds of Africa: Game Birds to Pigeons (Birds of Africa, 2)
Published in Hardcover by Academic Press (July, 1986)
Authors: Emil K. Urban, Martin Woodcock, and Stuart Keith
Amazon base price: $215.95
Used price: $105.88
Average review score:

Good
Your price on this book ~ The Birds of Africa (Vol 5) ~ is no better than buying it anyplace else including from the publisher.

Regards, Wayne


Calenhad (Middle Earth Game Supplements, Stock No. 8203)
Published in Paperback by Berkley Pub Group (December, 1990)
Authors: David Martin, Paul Jermy, and Tim Cooke
Amazon base price: $9.00
Average review score:

Middle Earth Game
The Middle Earth Game is a timeless classic that will live forever in the RPG world. This is an excellent addition to it.


Chinese Fortune Sticks
Published in Hardcover by Stewart, Tabori & Chang (April, 2000)
Authors: Zhao Xiaomin, Martin Palmer, and Richard Craze
Amazon base price: $17.47
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FORTUNE ON A STICK
I throughly enjoyed this book and fortune telling kit set. It's the only book that I've seen that covers one of the most authentic and oldest Chinese divination methods . The book covers the historical background of the divination stick methods and has several interesting tidbits on Chinese religion, the way of the Tao, Ying and Yang, and plus readings from the I-Ching. You do not have to believe in the Chineses deities to enjoy the book set.


Creature Catalog/Dmr2 (Dungeons and Dragons Accessory, Challenger 9438)
Published in Paperback by Wizards of the Coast (April, 1993)
Authors: John Nephew, Julia Martin, Jeff Easley, and Graeme Morris
Amazon base price: $15.00
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Average review score:

Ideal gallery of classic monstrosities
You can never have too many monsters! All of these were originally introduced for the classic D&D game, but can very easily be converted to AD&D standards with a minimum of fuss. Not only do you get classic "Games Workshop" style British artwork, but you also get such wonderful horrors as the Juggernaut, Soul Eater, Shroud Spider, Aquatic Beholder, Death Demon, Sabre Claw, Undead Dragon - about 200 in all! It's the long-lost Fiend Folio of the D&D game... highest recommendation.


The Fantastic Four Compendium (Marvel Super Heroes, Ma4)
Published in Paperback by TSR Hobbies (March, 1988)
Author: David Martin
Amazon base price: $8.95
Average review score:

SKleefeld's Assesment
For anyone with a love of the Fantastic Four, this book is a "must-have." While it was written and is geared for use with the Marvel Super Heroes Role Playing Game, it provides an invaluable resource of data concerning the FF, their friends and foes, headquarters, vehicles, etc. It is presented in a straight-forward, encyclopedic fashion, highlighting the more prominent characters first and ending with little known towns the FF have visted only once. While the text doesn't provide glowing descriptions that tantilize your imagination, it is filled with obscure information and trivia on "The World's Greatest Comic Magazine!"


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