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Book reviews for "Agronsky,_Martin_Zama" sorted by average review score:

Hunter the Reckoning: Survival Guide
Published in Paperback by White Wolf Publishing Inc. (December, 1999)
Authors: Bruce Baugh, E. Jonathan Bennett, Michael Lee, Forest B. Marchinton, Robert Scott Martin, Angel McCoy, Deena McKinney, Wayne Peacock, Greg Stolze, and Andy Woodworth
Amazon base price: $13.97
List price: $19.95 (that's 30% off!)
Used price: $7.39
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Average review score:

This book might help you build a decent chronical.
The Hunter game is a nice addition to anyones WoD collection. This book can help one to build better characers. You know onesa that can actually live for past 60 seconds.

Misnomer, but still good
When I purchased this book, I was expecting something along the lines of a a player's guide or such. What I got, on the other hand, was a sourcebook chock full of information on supernaturals around the world. Be careful that you know what this is before you purchase it. It's an excellent book and I liked it very much, but it was not what I had in mind for a survival guide.

Good book, full of potential story ideas.
I liked this book. Its written from the point of view of the hunters, a different one for each section. The book does not have any game mechanics, its pure story. It begins with a few tips for novice hunters, something you should get your players to read through. Then it goes on to describe each continent. It spends a lot of time discussing the world outside of North America, so if your planning on running a game in a different country then this is the book for you. I liked the fact that since the information is given out by hunters, it is full of various facts that are completely not true, so your players can read through the book and still not have any of the real information. Full of great story potential and well written. A good buy if your going to run a hunter's game.


The Ultimate Powers Book: Special Module Ma3 (Marvel Super Heroes)
Published in Paperback by TSR Hobbies (March, 1987)
Authors: David E. Martin and Karen S. Martin
Amazon base price: $12.00
Average review score:

Fresh New Powers & Character Options
I've seen this book several years ago. More powers and character types than the Hulk can shake his big green fist at. Sometimes gets bogged down with unnecassry details. I would not follow the entire character creation process--just use it as a jumping off point. Can even provide fresh ideas for those using other super hero role playing games.

Wonderful starting point for any creative character.
This book is a fantastic resource for character inspiration. I have never seen another book that could inspire people to generate creative characters the way this one does. Ever GM a game where a newbie shows up and has no idea whats going on or what they can make? Hand them this book and in record time they will have character idea in mind. It's worth it just in the time saving alone. Plus it's a wonderful referrance for power definitions. If there is any question look at the book...


Dragonball Z: An Unauthorized Guide
Published in Mass Market Paperback by St Martins Mass Market Paper (August, 2000)
Authors: Danny Gresh, St Martins Press, and Lois H. Gresh
Amazon base price: $5.99
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I love Dragonball!
I love the book by Danny and Lois Gresh. I can see these guys are just as fanatical as myself about Dragonball. I have read their book over 30 times and I am still laughing! All of my friends bought this book, too. I am 11, and I really like the part about the role playing games these guys make up. This is a very funny book, and I learned a lot from it.

Great read for the American Anime Fan.
I've just recently come back from visiting Japan, and I must say that anime fandom is a bit different over there. However, I'm an American. Many of the hardcore fans sometimes forget that there are parents out there or kids who just want to get into the series. The hardcore fans have the net to find all they want about DBZ. For everyone else, there's this book. I strongly recommend it for parents who want to "get into the know" about anime and get their kids reading at the same time. As an old fan, I really enjoyed the book, as it was more refreshing than argueing with kids on-line about "what Goku's most powerful attack is" or "when did Gohan first turn super-saijin." This book is the source for the American DBZ fan.

greatest all the info you need!!!!!!!!!!!!!!!!!!!
i rented this book at the libriairy. i diddint know how much info i would find though!but anyway if need or want ifo on db,dbz,or dbzgt you need to get this book!


Power Slots
Published in Paperback by Silverthorne Publications, Inc. (15 September, 1999)
Author: Martin J. Silverthorne
Amazon base price: $29.95
Used price: $19.50
Average review score:

Martin J. Silverthorne is a...artist
I've read this and another book by Martin J. Silverthorne called "The Advantage Craps Stategy." Silverthorne promises a money-back guarantee if the strategies don't work. I tried them to the letter and they don't work. I asked for a refund and was totally ignored. Buyer beware!

The Worst Ever Written
This is hands down the worst book on slot playing ever written. I've purchased and read most books on this subject. It is impossible to choose a book with less practical, accurate, productive information and advice than this.

Beat the slots! Here's how -
This book has it all if you really want to win at slot machines. Martin Silverthorne reveals exactly how to find the highest paying slot machines in any casino. Then he gives you a number of tested slot systems you can use to play these machines. This combination is just unbeatable!

But that's not all. You will learn the professional's way of managing your slot machine bankroll. You can put this information to work to minimize your losses and lock up winnings. And best of all, you will learn how to walk away from a machine a solid winner. I have used these money management strategies with great results.

I have been using this rock solid system for over six months. I have played in Las Vegas and in Mississippi, as well as in Iowa (I travel a lot). So far, I am winning five out of six sessions. I hit one jackpot for over $5,000 on a machine I would not have played without the insider information I got from Power Slots. If you want to read funny stories, buy a different book. However, if you want to become a consistent slot machine winner, this book will give you the proven strategies you need to be a slots winner.


Mental Magic: Surefire Tricks To Amaze Your Friends
Published in Paperback by Sterling Publications (01 November, 1999)
Authors: Jeff Sinclair and Martin Gardner
Amazon base price: $5.95
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A book for children?
Martin Gardner is an excellent writer and his other books have been a delight to read. Perhaps I would not have expected as much from this book if it had been labeled as being written for the 8 to 12 year old. Very young magicians are likely to enjoy this, but most adults interested in "mental magic" will probably be disappointed.

An Good Book For Math Magic Lover !
I recommend this book for math magic lover. All the math tricks have pre-determined outcomes that either absolutely certain or have a high probability of being correct. Because the tricks has pre-determined outcomes, we will not be able to do the trick twice to the same audience.

A Fun Book
A fun book for young Magicians, also has some ideas that can be food for thought for older Magicians to develop and put into their shows. A great value considering the high price of a lot of Magic books these days. --L Betz


200 Challenging Chess Puzzles
Published in Paperback by Main Street Publishing (March, 1995)
Authors: Martin Greif, Cloud Ten Pictures, and Martin Grief
Amazon base price: $6.95
Used price: $3.46
Collectible price: $5.95
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Average review score:

Who is this book really for?
More negative points than positive: I cannot really recommend this book for any reason.

Balance sheet:

+ 200 chess reasonably good chess puzzles

0 Introduction could have been a page longer: it's rather on the terse side as it is.

- Solutions are in old-fashioned descriptive notation

- Not all solutions are given

- Problem authors are not acknowledged

A chess player may not bother about the last point: indeed, any too clear mention that these Puzzles actually are composed problems will probably scare him off for good. The introduction does mention the fact, but it doesn't draw much attention to it.

To a chess player, the descriptive notation and the lack of full solutions will surely be more important. The very first puzzle illustrates the second problem: the intended solution begins with 1. Qd1, but there's another one beginning with 1. Se4+, a move rather more likely to be found by an ordinary chess player than the other one.

The player who finds the solution beginning with the knight's move will find himself deserted by this book: and as this may happen already in the very first Puzzle given, it seems likely that many readers will put the book aside quickly.

There are several other such multi-solutioned puzzles in the book: a random check indicates that of 20 tested puzzles, 4 were faulty (puzzle 1, 6, 36, and 175). I suspect this is not representative: usually about 10% of old problems in a collection turn out to be faulty in some way (multiple solutions, or no solutions).

Thus, the editor has to some extent failed here: either to select such problems that have only one solution, or to give *all* solutions to such problems that have more than one.

The second type of possible reader, the problemist or problem solver, will probably be more bothered by the lack of attributions and award information.

The introduction says that the puzzles are "culled from award-winning chess problems from the past", which makes it so much more important to indicate their history. Actually, it's been standard practice for about 80 years that problems should be correctly attributed to their authors.

Problem No. 3 may be recognized as one composed by Samuel Loyd, as may Puzzle 17. I also find a problem by William Pierce, one by Cyril Pearson (both English problem authors from the 19th century), and one by Kohtz and Kockelkorn (a German duo from the same time). I'm much puzzled why the editor has chosen to omit the authors names -- unless it is that including them would be too much of a hint that this is a collection of chess problems, and so scare away most prospective readers.

It's also standard practice these days when problems are reprinted to give information about where the problem was taken from. In the 19th century this was more an exception than a rule, and as the problems are from that time, it may be that the lack of source information is only a reflection of the practices of that time. The fact that the solutions include information about discovered checks is another indication that book is a bit out of touch with modern problem publication.

The conclusion is: the book is not really good enough for ordinary chess players (no modern notation, incomplete solutions), and it's certainly not nearly good enough for the problem solver (no author names, no awards, and no source information).

I feel uncomfortable giving this book even one star, but Amazon won't accept anything lower...

Fantastic and concise
Unless you are a world chess champion (or Doctor of Chess Science), you will find this book intriguing, helpful and "an edge". Will assist most beginner to above average players, especially those interested in classic moves. Grab a copy and carry it around with you.


200 Intriguing Chess Puzzles
Published in Paperback by Main Street Publishing (September, 1996)
Authors: Martin Greif and Martin Grief
Amazon base price: $6.95
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Collectible price: $9.99
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This book is a mess
The Idea was good but the puzzles and the answers do not match!!!!!!!

classic chess puzzles for the pro
Any chess enthusiast lucky enough to own this book will find the moves and the answers in perfect harmony - takes seconds to find the answers and it is brilliant in its simplistic format


Dreams and Nightmares
Published in Paperback by White Wolf Publishing Inc. (December, 1997)
Authors: R. S. Martin, Neil Mick, Jim Moore, White Wolf, and Michael Graydos
Amazon base price: $16.00
Average review score:

Not Sure What to Make of This Book
This book is vastly interesting. Giving Storytellers specific rules about the nature of the dreaming. But the problem comes in the books scope. The dreaming is not defined very well. Like the Near Dreaming is a reflection of our world, so how do you travel from the near dreaming to the Far and Deep Dreaming, there is no eartly bases. Also you get the idea that the Dreaming is HUGE, so most of the locations they give are completely meaningless because there can be many more inbetween. Just a weird book, which I would recommend, but not with my usual vigor.


Karen's Field Day (Baby-Sitters Little Sister, 108)
Published in Unknown Binding by Bt Bound (March, 2001)
Author: Ann Matthews Martin
Amazon base price: $11.55
Average review score:

It was okay...
Karen's Field Day was okay, but not great. It was a tiny bit boring, and most of the main plot revolved around Karen's famous woman ancestor project, not Field Day. There were only a few chapters devoted to it, and the actual Field Day only took up one chapter. Don't hold your breath on this one!


Survivor : The Ultimate Game
Published in Paperback by TV Books Inc (12 September, 2000)
Authors: Mark Burnett and Martin Dugard
Amazon base price: $17.95
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Bland account of island life
(I can't believe that I bought & read this book)

The book is written as journal of the producer's forty days on the island. It seems as if no editing took place beyond this time as spelling and factual errors are peppered throughout the pages. This is the main problem with the book - whereas the show was masterfully edited to maximize the engaging storyline, this daily account leaves much to be desired.

The book is a Burnett love letter to the older, meaner Tagi tribe and he seems to take pleasure in any failure of the Pagong tribe. Further, he seems obsessed with nicknames and characterizing behavior in terms of primate dominance (silverbacks, alpha males).

After seeing the show, I hoped that the book would provide further details about the interactions between the castaways that did not make the final cut. Instead, the book mostly glorifies the crew and regularly ignores most of what was covered on the show. Often the challenges and councils are mentioned only in hindsight.

The hasty manner in which the book was put together and lack of new information leave a quick, but mostly uninteresting read.

A little thin on excitement
I thought this book would be a bit spicier than what can go on TV, but I found details and stories to be a bit thin. It was as though the book was an after-thought to the hit show; another piece of merchandise not quite up to snuff. Not a bad book, but I think it could have been better.

Terribly bland retelling of my favorite obsession
Well, it sure is obvious, after reading the Survivor: Ultimate Game book, that Mark Burnett has his favorites. For the Colleen, Kelly, Jenna, Gervase fans out there, ignore this book. It seems to dwell mostly on the strange personalities of Sue Hawk, Gretchen Cordy, Greg Buis and Stacey Stillman. Not who I would have picked to write a book about. The troublesome thing about this book is that the same parts seem to be rehashed over and over again, the characters are painted in a light I would have never pictured (nor were they edited that way in the original series) and frankly, the book has about ZERO dialogue, because it was all Mark Burnett chatting about the Survivors.

I'm a hardcore survivor junkie and I was disappointed with this. If you're looking for tidbits on the 1st season, get the DVD. I found it alot more entertaining than the book, and I'm a voracious reader.


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