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Besides all that, it's full of little tidbits of information that you, as the DM, can work with to make stories jump out just from a whisper of a hint of an idea.
And, as always, the listings and descriptions of various inns, taverns, shops, etc. are invaluable to giving your players a feel for the game.
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The only gripe I had was with the physical format and cost. It's hard to hold so big a volume, and I object to paying extra for something that won't fit on my shelves.
But if you like the Forgotten Realms setting, and have liked other Greenwood novels, I think you'll be happy with this one.
The book ties itself together nicely, and also has a good ending that wasn't so predictable. You never know where the story will take you next, or who new will show up, and that's why it's lke an awsome adventure.
Also some famous Forgotten Realms characters show up here and that's another reason why I like it.
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Spellfire started out rather slow. I was ok with this though, because i like good character development. However, this book had way WAY too many characters and it became somewhat difficult to keep track of who was who. The story around Shandril was fairly good i thought. Unfortunately, throughout the entire book, the main story seemed to completely repeat itself 3 or even 4 times!
At the end of the book, it finally started to hold my interest a little more. .. But then it just left me feeling very empty and wanting. It left way too much out. How do the dracolich's feel about stuff? What are they thinking? Give me some detail! Give me some feeling! I wanted much more than i got.
...
This is a book about a lonely orphaned girl named Shadril who knows nothing about her parentage, and the man who raised her gives nothing away. So she sets off to find her fortune with a small band of fighters. Shandril's character is amazing because Mr. Greenwood gives her no special treatment; she is not exactly given to the wandering ways...she shows nothing but bravery, in fact. Later her talents and parentage are revealed.
This book does have its downsides, such as the insipid love story complete with a drooling inept mage apprentice, and the abounding "kinship" felt all around, but you get past all that! She has powers and people want to use her! There are battles with dragons, two to be precise, there are the usual favorites (Elminster, the Simbul, Myth Drannor and its faithful Knights); there is even enough magic use for the die hards.
I believe that the true Forgotten Realms fans will wade through the syrup and enjoy this book for the adventure that it is!