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The story was pretty good too, thankfully. I haven't read any of Salvatore's "DemonWars" prose novels, but the graphic novel Scott Ciencin set in Salvatore's universe was good enough to get me interested. It doesn't seem like anything groundbreaking in fantasy -- a mysterious ranger, assorted colorful characters, bad monsters to slay -- but it's a solid story and the characters are intriguing, and if I've got that much, I can deal with a standard fantasy setting.
I also appreciated the short story "Three Ships" that Salvatore contributed to this volume. It's an early story of Grave Mungo, a dwarven character I understand hasn't appeared in the novels but was created for this comic. The purpose of the red caps the dwarves wear struck me as being particularly clever.
On to why I bought the book -- the format. Spectacular! CrossGen has found a way to shrink comic book artwork and lettering to a size only slightly larger than a normal mass market trade paperback without degrading the quality one iota! Plus, it's cheaper than a regular trade paperback and it takes up less shelf space. I'd be happy if all graphic novels came out in Traveler format from now on!
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If u are a die hard fan of salvatore, then this is a must read.
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Brielle had forever lost Del, but now had a lovely daughter, Rhiannon, who was blessed with the same powers as her mother witch. On her twentieth birthday, Rhiannon's wish was to travel with the Rangers and see the world. She found more than she bargained for! The Black Warlock had thousands upon thousands within his army. The witch and mages were kept busy against the warlock as the others were out numbered 4-to-1 or 10-to-1. But Rhiannon was learning her own powers and feared the devastation she could call up through her magic. But once she learned to control her fear and do what must be done, the Black Warlock and his dead General Mitchell would be in trouble.
**** Exciting from the beginning! Much better than the first of this series. Magical spells, dragons, and battles on nearly every page. A fast paced read that you will fully enjoy.
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Del Rey introduced the deaths of both canonical and expanded universe characters, the quixotic pandering to an even younger audience, the introduction of collectivist ideology and politically correct undertones. Through these both sweeping and subtle changes, the space operatic wonder of earlier Star Wars literature was lost and in its place a mere empty shell remained.
Vector Prime itself is readable, but lacks the exciting flair of the traditional Bantam epics. The previous having been said, I suggest the reader avoid the New Jedi Order series altogether.
The chararacters are written pretty well. They are consistent and show some depth. On the whole, I would compare Salvatore's scheme of building up characters through consistent behavior and speech patterns with little recourse to omnicience that reveals inner thoughts to Timothy Zahn's writing. I think Salvatore does a particularly good job of showing us Solo children who are a little more grown up than we've seen them in the past, and of elaborating on Kyp Durron, who has likewise grown up. I hope to see more of this Kyp in the future, because he will make a great foil to Luke Skywalker.
The book is not without flaws. The plot is exciting because it is new, but sometimes Salvatore really drags it out and it gets a bit boring. Also, he has a hard time expressing feelings of affection or nostalgia without getting too cutsie or annoying. This shows up a lot in the women--Mara going on about wanting a baby doesn't sound like Mara at all (I'm sure Zahn could make her want a child without compromising her character), and Leia similarly comes across as too weak. But where it is maybe the most obnoxious is in Salvatore's need to use some epithet like "dear wife" or "precious wife" every time he talks about Mara. Okay, she's sick and Luke loves her and is worried. But really...there are other ways to express it.
In sum, then, this is a pretty good book. It has a few quirks that some editing could have fixed, but they're no big deal. It's not the best in the NJO series, but it's also far from the worst. Vector Prime is definitely worth a read, though I should add that the very momentous event that takes place at the end has offended a lot of people, perhaps in part because if it was going to happen, it deserved to be in a better book by a more trusted Star Wars author like Zahn.
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But seriously, this wasn't a bad book. As I understand it, it was actually Salvatore's first written book. (Note, written. The Crystal Shard was his first published novel)
Note that I haven't read this book in about four years, and don't remember it too well.
It is about a submarine crew that is transported, sub and all, to a post world war III time when magic has returned, and much of the world's population has mutated into Goblins and other such happy creatures.
Once at this future, some of the crew splits away from the rest to join with the "dark side" and hijinx ensue.
This wasn't one of my favorite Salvatore books, but I did enjoy it. If nothing else, it's a good one to see where he started.
Incidentally, I understand that this book is being re-released in the near future with a few revisions from the author.
Captain Mitchell, Reinheiser, Doc Brady, Billy Shank, and Jeffry DelGiudice "Del" found themselves to be the ancient ones who were prophesied to come and change the world.
The race of Man had destroyed themselves. Four humans were chosen by a being to become wizards to help the world in its change.
Brielle, the Emerald Witch of the Woods.
Ardaz, the Silver Mage.
Istaahl, the White Mage.
Thalasi, the Black Warlock.
The world now consisted of elves, known as Moon Dancers, and misshapen lizard beasts known as Talons.
The Ancient Ones, battling amongst themselves, joined the new races to help battle the Black Warlock and his gruesome Talons before all good and the entire race of Moon Dancers were destroyed forever!
**** I found the beginning to be very slow. But after the first few chapters, the story picked up and held onto me. I understand it to be the first of a trilogy or series, but I am not sure. Salvatore fans will NOT be disappointed. However, expect a Sci-Fi, instead of a Fantasy, for the beginning to set up the plot.
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Obviously Drizzt Do'Urden creator R.A. Salvatore is deeply connected to these books, and feels very strongly about the subject matter. Again we join Gary (named after Salvatore's own brother, presumably) from Real-earth, and his wife Diane (named after Salvatore's own wife), as they embark upon a journey to the realm of Faerie (a shallow version of Middle-earth, essentially) to destroy once and for all the wicked witch who terrorizes the land. What ensues are a lot of heavy-handed war sequences and some smaller battles that are overflowing with Salvatore's zesty action descriptions. Though action is certainly one of Salvatore's strengths, he often gets carried away, and this is particularly true in "The Dragonslayer's Return." The repetitive nature of these action setpieces leads, sooner or later, to boredom, and skimming ahead to read the inevitable outcome.
Most disappointing, though, is the series conclusion, which doesn't pack as much punch as you might wish (and bears an uncanny similarity to a certain sequence in the film, "Conan the Destroyer"). Salvatore seems almost rushed to deliver an ending as well, and deprives his readers of what could be a more emotional farewell between the residents of Real-earth and their Faerie pals. Like a Hollywood film, it seems that once the action is finished, the story races toward a finale, therefore depriving itself of slower, more character-driven moments. This is a great loss to the series - though not a completely crippling one, by any means.
Though Salvatore uses these books to get a bit preachy at times, his messages are generally worthy ones, and his themes mostly adhere to those embraced by his obvious mentor, J.R.R. Tolkien. The characters are vivid and colorful (though, strangely, Real-earth natives Gary and Diane are perhaps the least interesting), and the humor is generally right on the mark. Again, though, Salvatore tries in vain to balance light-hearted fun with the horrors of war and violence, and though the other two volumes in the series suffered similar difficulties, "The Dragonslayer's Return" is the biggest offender. It's a tough balancing act to be sure, and Salvatore, at least during this stage in his career, just wasn't up to the task.
All quibbles aside, "The Dragonslayer's Return" is, like its forebears, a fast read, and though it has its lulls, it's still a good sword 'n sorcery novel, sure to retain the fans of the previous tomes. It just gets a bit too self-important sometimes, and never really makes the most of its winning premise. Still, I can't help but recommend it to the world's dreamers, who will almost surely find something to like here.
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Cadderly, the lead character, becomes more and more powerful with each passing page. His development seems to have been arrested and I found him less interesting than in the previous books. In "Canticle" (which I've reviewed), Cadderly was inexperienced and he depended on his friends to help him. He also had several internal struggles that gave him some depth. However, here, Cadderly seems to be able to overcome any obstacle with little trouble.
The story development leaves something to be desired as well. Salvatore brings back one of the interesting villains from a previous book ("Nightmasks") and then dispatches him without so much as the villain facing off against Cadderly. Other reviewers have mentioned this and I have to find myself agreeing with them. Cadderly's incredible and frequent use of magic becomes something of deus ex machina. There are supposed to be limits on what magic (i.e. power) can accomplish and it seems something of the balance was lost here. It is a pitfall that every fantasy author must always attempt to steer clear off.
There is one development in this book that hints at what will happen to the Edificant Library (a bastion of priests and good gods) in the following novel. I don't want to say anymore on that note for fear of spoiling the plot.
Please refer to my review of all the other novels in this series.
A Review
I'd like to start things off by saying that the back cover of this book is somewhat misleading. Rather than this novel being just another short episode in the ongoing war between Castle Trinity and Cadderly and his friends, the Fallen Fortress is more like something of a conclusion to the series. It encloses the "fall" of Castle Trinity, which is where the name of the book comes from. If you've read my reviews on the other books in the series, you'll know that the series really isn't anything exceptional, but is still pretty good. If you have never read Salvatore before, though, I would strongly advise you not to start reading his works with the Cleric Quintet. I shall make the following announcement:
"The Cleric Quintet is Salvatore's least enjoyable series."
And although I have not read all of his books, I am pretty sure that this series has to be his worst. If it is not his worst, if he has written something that is even crappier than this series, then that goes to show that he most assuredly is not much of a writer.
One, when reading this book and very near the end, thinks why would Salvatore write a fifth book in the series? All the possibile plot variations have been exhausted! Not so, as is obvious when considering that there actually is another book in the series after this one. Just read the Epilogue, and you'll see why. It is true, though, that the plot variations have been exhausted. The fifth book is very tired, but. . .
(spoiler)
The plot of this book is nothing more exciting than the similar plots of the other books in the series. The character's are self-righteous and sickening, and always more intelligent than the supposedly "brilliant" villians. That is one thing about fantasy that always irks me. Good forces do not always have to prevail. If one is intelligent enough, he or she can come up with a plot or idea that is a bit more original than the typical fantasy series. Anyway, there is an evil red dragon in this book, Fyrentennimar, that Cadderly manages to charm so that he and his friends can use the dragon to their own whims. Eventually, Cadderly loses control over Fyren and the dragon turns on them. A battle ensues, and I won't even bother mentioning who the victor is. This "dragon" segment of the book, though, is unusual and I appreciated it greatly. But that alone does not make it any better than the other books in the series.
Anyway, like I have said in all my previous reviews for the books in this series, the Cleric Quintet, specifically this book, isn't really all that bad. It's classic fantasy, and nothing more can be expected from it than what one expects is contained in the words "classic fantasy." Yes, I suppose the series is worth reading, this book especially, but I can't really say the same for the Chaos Curse, the following book.
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Realms of Valor was the first short story collection to showcase the continuing adventures of various well-known personages in the Advanced Dungeons and Dragons world of the Forgotten Realms (a second, Realms of Infamy, appeared later). Each of the stories is written by someone who was instrumental in the creation of the original characters, e.g. Scott Ciencin, who wrote parts of the Avatar Trilogy under the name Richard Awlinson, gives us a tale about Adon, the priest from the adventuring party in those books, and Robert Salvatore brings back Drizzt Do'Urden, who's spent time on the New York Times bestseller list on quite a few occasions over the past decade.
The book's probably not a starting point for reading about the Realms, but for those who have a few series' worth under their belts, it's great to see one's old friends again. The stories, in general, live up to the novels that introduced the various characters within. They do so well enough, in fact, that some characters with which the reader might not yet be familiar may inspire the more industrious reader to go looking for the books that the characters came from. Very good stuff. *** ½
Honor among thieves is the main theme here. The four men involved go to unusual extremes to try and help each other out, from jail breaks, to not "talking" at trial, to sharing of money from their heists, to finding "Jobs" when one of them is in need of money. The background of this friendship is missing, with only a couple clues pointing to a mafia related past. Mr. Carcione would have done well to examine this relationship between the four, to help us understand why these men would risk their lives and freedom to help each other out.
As the title proclaims, this story is about four thieves whose luck has run out. Mr. Carcione tells the story in a fast paced whirlwind of activity, only slowing down when detailing the activity of his own trial that sent him to Leavenworth. It is a short and entertaining read that this reviewer would like to see as a portion of the overall story that Mr. Carcione could tell us. Let's find out why these men turned to a life of crime, what brought them together, where the mafia relates, and why their bond is thicker then glue. This will show us Mr. Carcione's talents. We know he can tell a story, but can he develop a story?
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The short story is a nice background for Grave, telling a tale of Powries and pirates combining their skills to sink a third ship. Of course, the pirates were perhaps stretching the bounds of credulity in trusting the Bloody Caps. It is nice to see that some get their just desserts. The story is pretty brief however, likely due to the format in which it's presented, but it has typical great Salvatore prose, telling the first story focused on a Powrie.