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The "Garin" vs. "Garan" spelling issue is not a typographical error, incidentally. The modern-day character's birth name has the 'i' spelling and pronunciation, while the people of Tav and Krand render it the other way.
"Garin of Tav", a.k.a. "People of the Crater" (1947) - Garin Featherstone's 15 minutes of fame passed years ago, after leading a daring airstrike during a long war. But down-and-out pilots still have their uses during an Antarctic exploration, seeking a crater with unusual characteristics, only seen once before from the air. While this may sound like a clone of _The Lost World_, it quickly diverges from that path. The story has an intriguing start, but the "tell" to "show" ratio is a little too high once we're introduced to the world of Tav. Several "death before dishonor" scenarios pop up that seem inadequately justified. Worth reading, but the follow-up story below is more to my liking.
"Garan of Yu-Lac" (1969, 1973) - The very beginning and ending of this story involve the Garin and Thrala of the present day, as she reveals to him the tale of an age long past in which they met once before. The tale in between is the first-person narrative of that other Garan, on the long-vanished world of Krand. As the offspring of a forbidden cross-caste marriage, Garan's life has been shaped by Krand's rigid caste system; the only life open to him was that of the military, and that only by a merciful decree of the Emperor. Now, secretly, he has raised his eyes to the throne at the Emperor's right hand - Thrala, the emperor's daughter, in hopelessness. But other, darker secrets infest Krand. Two other characters seen briefly in "Garin of Tav" also appear in this past-life scenario, and their behaviour in the first story takes on added depth.
Krand reminds me of the original Buck Rogers comics in terms of technology (not that the details are allowed to become obtrusive); that's actually a point in its favour, for me. Garan's personal problem is handled with great artistry, as are the more world-threatening issues.
"One Spell Wizard" - See Norton's _Moon Mirror_. A humorous Witch World story, even though the manner of storytelling is typical of the series, of an unsuccessful wizard who deliberately takes an apprentice with a speech impediment - since he wants an assistant for small-time con jobs, rather than spellcasting.
"Legacy from Sorn Fen" - Like _The Toads of Grimmerdale_ (with which it appears in _Lore of the Witch World_), this tale features a man who rose from obscure beginnings to lordship in a Dale left leaderless in the wake of the Invaders' War, but Higbold and Treyvan have little in common otherwise.
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At times thought it seemed that Norton gave more attention to detail than plot. She goes to great lengths in describing an ancient castle at the expense of action. I found my mind wandering as I read the three pages of describing stones, hallways and tables. I didn't realize the story had resumed until I was two paragraphs into to, necessitating a re-read. There were several such instances.
A good book for a cold night.
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Roane soon breaks the non-interference rule when she is caught in a savage storm and seeks shelter in an abandoned stone tower in the forest. Unfortunately, some of the local inhabitants also stumble into the tower. There are several armed men plus a bound, ill-treated woman, and Roane's pity overrules her archeological training. She frees the woman, who turns out to be the local princess (Clio is a medieval world of warring kingdoms) and they escape from the tower together, Roane pretending to be a Clioite.
The off-worlder is soon unmasked by the astute Princess Ludorica, and Roane reluctantly agrees to help the Clioite search for her lost Ice Crown--a gift from the ancient "Guardians" to the royal line, and the source of their power to rule.
"Ice Crown" is not a typical Norton 'Forerunner' story, in that the mysterious installation on Clio turns out to have been set up by the long-discredited human Psychocrats, motivated to perform a nasty, planet-wide, multi-generation experiment in mind-control and fixed destiny. The plot gets a bit jumbled up in Clio's dynastic feuds, but the characters are pure Norton: the cold technocrats from an advanced civilization versus primitives with a touch of magic in their makeup. Roane is a typical Norton heroine in that she is made to feel inferior by her more educated/experienced companions, and she acts according to her conscience rather than a set of rigidly defined rules. In short, she is a very likeable person who is caught up in a conflict not of her own making, but one where she is determined to do the right thing.
Vintage Norton with just a slightly confusing plot.
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I really enjoyed this book! The only reason, in fact, I'm denying it that last star was because the story was sometimes hard to follow. Despite this, read it anyway!
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Kethan , heir to the throne of Car do Prawn, one day gets this belt brought by the traveller Ibycus. As it intices him, it becomes an obsession. It holds transformation powers that Kethan must figure out to control, for he is driven out of the keep by his jealous cousin Maugus. Anyway, It's a cool plot.
But, I was terribly sick of the writing. Every other sentence began with an "I". If you're going to write in that 1st person, you cant write it like that. She seemed to throw in details just as they became effective. It was written like a journal. And there was hardly any dialogue. I was not impressed. The details themselves were not even that clear.
Anyways, I felt this was a terrible book.
Good plot, Bad English.
Oh yeah, the word "stuff" made me really angry.
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My family moved 3000 miles away soon after that, and I often thought that I might go back to that school and find the thrilling science fiction book whose name and author I couldn't remember.
As these things happen, roughly 30 years later, I found the book as I was looking through a used book shop. Of course, I was seeing it through the eyes of a child, and the book lacked the depth, sophistication and complexity that I now desire. However, the characters and the plot could form the framework for a much richer novel or movie. Anyone know a good movie producer? I haven't seen a science fiction movie worth a farthing for a long time.
In the waning days of a vast interstellar empire, a lone ship of the Patrol crash lands on a minor, very out of the way planet. Quickly scouting around their crash site, they find evidence of a long vanished high tech civilization in the Sealed Cities, along with nomadic hunter-gatherer level groups of humans. Looking for better shelter to tend their injured personnel, the rangers enter one of the cities, only to find it occupied by another group of refugees and ruled by the Acturian Cummi, a master telepath, one who is not above overpowering and directly controlling other peoples minds, who is bent on becoming the sole ruler of the planet. Zinga, a member of the ancient historian race of Zacathans (a reptilian race that populates many of Norton's science fiction works), and the human Kartr, both high order telepaths themselves, though not of the strength of Cummi, end up in a memorable mental battle with Cummi. The result of this battle and its aftermath lead to a very surprising and exciting ending, one that has resonated in my mind for forty years.
Norton's work with the telepath aspect was unusual at the time of this book's writing (1953), showing measurable grading of telepathic ability, the dirty, nasty possibilities that such a talent engenders, the intriguing invention of the Can-hound as an android built for external mental control, and the indication that telepaths would not automatically form a society onto themselves, but might still be the object of unreasonable prejudice. She also strikes an accurate note in her depictions of the traditions and customs of the Patrol and the alienation that outsiders to that heritage can be made to feel. Her characterizations of Kartr and Zinga, while not excessively deep, are more than adequate to allow the reader to become engrossed in their problems and actions.
A grand adventure yarn, with more than a bit of meaning, depth, and moral injunctions hiding behind the fast pace. This is Norton at her best.
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It tells the story of an American archaeologist who is drawn into an alternate universe where Egyptian culture still thrives. She must assume the identity of a dead princess/priestess to defeat an uprising with a mysterious leader.
I found this book refreshing because it is a sci-fi book whose main character is a black woman, and a smart, no nonsense one at that! It's not the usual sci-fi or fantasy i am used to seeing. So if you're interested in books that feature strong women and "Stargate" like Egyptian culture, I reccomend this book strongly.
Tallahassee is a great herione. She is smart and willing to fight the good fight. She is taken back in time to a place that was only fabled to exist. This place is being threatened by an evil that will destroy it, unless Tally can convincingly take the place of the just deceased princess.
This book is a great way to introduce young readers to science fiction and time travel.
time? the story is well written and i think it is definelty worth reading.
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My comments are organized alphabetically by author, rather than order of appearance in the book.
Belden, Wilanne Schneider: "Fenneca" - Set during the worst devastation of the Invader's War. The title character is a fey child - not entirely a mortal human - whose destiny is bound up with the rebuilding of the Dales.
Bloch, Robert: "Heir Apparent" - The narrator - Lady Tephana's chief servant, her former nursemaid - tells her side of "Of the Shaping of Ulm's Heir" (see below). If you like, you could read both stories before tackling _The Crystal Gryphon_.
Crispin, A.C.: "Bloodspell" - This tale of Herrel and the Were-Riders is set during Herrel's youth in Arvon, and answers a question left unanswered in _Year of the Unicorn_.
de Lint, Charles: "The White Road" - Set in the time between the end of the Invader's War and "Changeling", by which time Nordendale had a new lord. Saren, the innkeeper's daughter, is hitting the road in man's guise to seek her fortune.
Dunn, Marylois: "Cat and the Other" - Cat, the toughest of the toms in the castle, is annoyed at the Other's presence in his mind; the castle's Witch, attempting to cast the suitor of her protege out of his body and into a pigeon, missed her aim. Cat, fearless and acquainted with the Witch's familiar, takes charge of getting the Other back where he belongs. (More of Cat's adventures can be found in other volumes of the series).
Griffin, Pauline: "Oath-Bound" - A Sulcar captain, who broke his leg saving the life of Tronel, a Falconer serving on his ship, asks a favor in return: to escort the Lady Qu'el back to her native gate, now that her term of service to the Sulcar is done. Tronel is honor-bound - despite his people's double distrust of women bearing magic.
Heidbrink, James R. "Of Ancient Swords and Evil Mist" - Jobec, captain of the Sulcar warship _Red Dawn_, is the sole survivor of a shipwreck after a great storm, following a raid on Alizon. A bad place to be, even if he hadn't stumbled across mysterious ruins...
Inks, Caralyn: "Nine Words in Winter" - Many characters in the Witch World swear by the Nine Words of Min; here we learn more about them.
Lackey, Mercedes: "Were-Hunter" - A young woman from our universe discovers, upon stumbling through a Gate into the Dales, that she has Were abilities - but she doesn't know how to control them.
Mayhar, Ardath: "Neither Rest Nor Refuge" - The narrator, a boy of the Old Race, is speaking as a fugitive just after the three-times-horning (see _Witch World_ for the decree that put his people to the sword).
Miller, Sasha: "To Rebuild the Eyrie" - Set some years after the Turning, in which the Falconer's Eyrie was destroyed. Eirrian, a tavernkeeper's niece, has been kidnapped - and the kidnapper is a romantic young idiot of a Falconer who wants to reestablish the Eyrie, complete with the separate women's village.
Norton, Andre: "The Shaping of Ulm's Heir" - As recounted at the beginning of _The Crystal Gryphon_, the house of Ulm was cursed after its lord violated a treasure-house of the Old Ones - that lord died, leaving his son Ulric to inherit, and the other members of the expedition also died swiftly. More: Ulric could get no living children, so that he set his second wife, Elva, aside for barrenness, despite his love for her, and wed Lady Tephana instead (a widow with a living son as proof of fertility). This tale is told by Ylas - daughter of the Marshal on that ill-fated expedition, cursed with a harelip, and personal servant of Elva - the tale of how Lady Tephana came to call on evil magic to bear an heir to Ulm, and what came of it.
Scarborough, Elizabeth: "Milk from a Maiden's Breast" - Freyti, a Mosswife, comes to the rescue of Tregemma, a famed warrior of Escore caught in an ambush.
Schaub, Mary H. "Night Hound's Moon" - Kennard, an asthmatic boy left alone after the wise woman who raised him died, had only one companion - the mysterious hound he freed from a trap (its elaborate collar was entangled with some brush). Now humanity has found him again - in the form of bandits who have sold him to a mysterious crew of evil magicians. A well-told story, but I was distracted for quite some time by asking, "Who ARE these guys??"
Severance, Carol: "Isle of Illusion" - Metae of Komlin Keep is fast approaching her coming-of-age, when she will take the rulership from her uncle, who has acted as regent since the death of her father (who defeated him in a quarrel over the lordship after the disappearance of their elder sister). Now she's about to find out what happened to her aunt. You may never look the same way at seashells again after reading this; it's cool.
Stuart, Kiel: "Green in High Hallack" - Tymmons' people are facing famine - but he can't help having mercy on the Ranthan whose life he saved, and he won't see it sacrificed.
Vardeman, Robert E. "The Road of Dreams and Death" - Luanna, daughter of the lord of Rozdale, has fallen in love with a farmer she first met at the market in Quayth; but after having one daughter wed to a mere merchant, he's not about to concede *this* match.
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In this novel, Blake has a premonition that something dangerous is about to occur in his vicinity and, when it peaks, he is drawn to the corridor. After easing the door open, he finds a man holding a gun on another man who is unlocking the room across the way. Blake grabs the gunman's throat and yanks his head back, providing the other man with an opportunity to knock the gunman unconscious. The rescued man introduces himself as Kittson, an FBI agent. Soon, two of Kittson's associates come and take away the gunman. Shortly thereafter, someone identifying himself as a hotel security officer knocks on Blake's door, but Kittson tells Blake to say that he is going to check with the desk and the stranger goes away.
Since someone is obviously curious about the recent events, Kittson takes Blake with him when he leaves. They travel to a loft apartment atop a warehouse, where Blake finds three other men in addition to Mark Kittson. Apparently, these men are doing a great deal of reading, for piles of books, with numerous bookmarks, are all around the living room. One of the men, Jason Saxton, claims that the books are part of his hobby, the study of history, and turns the conversation to the subject of decision points in history causing diverging timelines. Later, Blake is awakened to find Kittson injured and being helped into another bedroom. The next day, that bedroom is locked and then someone or something comes up the elevator to the outside door and sends a mental presence into the room, attacking Blake. Although Blake holds out for a while, he collapses after the attacking presence is scared off by the returning agents.
When the others learn of the intrusion, they prepare to more their operation elsewhere. However, they tell Blake a little more about the crosstime secret and their mission to catch a power-mad renegade. Blake learns just enough to pretend to be totally ignorant of the true mission when he later falls into the hands of the opposition.
While not the first of its type, this novel is an early example of travel between probability universes or alternate timelines, such as in Smith's The Probability Broach. It did precede Piper's Paratime series by a few years but has a similar premise. The author has only written one other novel in this series to date: Quest Crosstime.
This story features psionic powers, but lacks many of the other characteristic plot elements of the author's later works. However, the author does include an ordinary kitten who plays a significant role in defeating the villain. I found the story to be interesting, maybe for nostalgic reasons, but it is not one of her best works.
Recommended for Norton fans and anyone who enjoys SF adventures in strange universes.
This is a solid adventure about a brave band of Time Wardens, who have sworn to protect alternate Earths from manipulation by sociopaths. Blake is an appealing young man who is enlisted in the bizarre cross-world pursuit, almost against his will. He is tumbled from Earth to Earth, burnt, frozen, terrified at times and struggling to survive against ogres, robotic worms, and the renegade telepath. He finally lands in the ruins of New York City on an Earth where Hitler won the Battle of Britain. In an eerie echo of our own time, Blake joins the fight against evil with gritty New Yorkers who have survived both bombing and plague.
Andre Norton's rendition of tough guy dialogue may ring quaintly in modern ears, but that shouldn't keep her fans from seeking out this book and its successor, "Quest Crosstime."
Garin of Tuv is the story of Garin Featherstone, a wartime pilot now searching for a job. He is hired as a pilot on an antartic expedition to investigate an anomaly near the South Pole. When the three planes of the expedition reach the area, Garin's mind is possessed by a strange power which guides his airplane deep within a crater. There he discovers an old and alien race that has brought him down to fight an ancient evil.
Garan of Yu-Lac is the story of a previous incarnation of Garin who falls in love with the Emperor's daughter, Lady Thrala, and finds an enemy in Kepta of Koom. This tale is the backstory of Garin of Tuv.
Legacy From Sorn Fen is a tale of misused power and the peculiar justice found within the fens of High Hallek.
One Spell Wizard is a yarn about a Wizard's apprentice in High Hallek who learns only one spell but uses it cunningly if not quite wisely.
This collection is not the best works produced by the author, but does show some of her characteristic style and wordage. Recommended for Norton completists.