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It was only September, but Jen could see it was already turning into a bad school year. Perhaps it was fun for her younger brother, Cody, but having animals cooking, cleaning and doing taxes made it so hard to have any friends. Plus the whole place was top secret! How could she NOT tell even her best friend Sara anything about her family?
Truth is, no children had ever grown up in the kind of family as the Strouds. While their non-human nursemaids took care of them and taught them things no human children had learned, Jen was getting tired of telling other girls that they couldn't visit her at home. Oh, sure, she went to their places, but usually with some animal, watching everything she did. She felt like she was being spied on. It was too much to bear. Jen was deep in gloom as she left school that day. But you are certain to have a smile on your face as you read this amazing tale. The text, by renowned Hollywood scriptwriter Richard Mueller, is illustrated by Dal Chele - known for Scooby Doo, Spiderman, Robocop, The Real Ghostbusters, Fat Albert and The Real Adventures of Johnny Quest, to name just a few!
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Now back to point one: Erevis Cale, the butler/manservant in this novel, is now my favorite FR character. This guy is a walking contradiction, but it works perfectly, effortlessly. Tension spills from the pages as he tries to reconcile his past with his present. This characterization job is all the more impressive considering that the author has only thirty or forty pages to work with.
I should add that everything I just said is true of the rest of the characters too, but Cale just sticks in my brain. This guys is unbelieveable! I can't wait to read more about him in Shadow's Witness this November.
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Mr. Hale divides his book into one chapter for each TV season, with extra ones going beyond to 'The Golddiggers', 'The Roasts' and 'The Specials', with over 200 color and b&w photos of great stars, most never before seen. The index itself lists hundreds of celebrities from Hank Aaron to Ed Wynn.
As chairman of the current 'Dean Martin Fan Center', and someone who was actually there at NBC during those golden years, I was lucky to have a firsthand look at the Dean Martin Show phenomenon, but Lee Hale uses a magnifying lens... and no one can get closer than this! It is truly a wonderful story from the bizaare beginnings to the touching end. I can't say enough!
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TV variety shows,talented stars, and Dean Martin. If you are a fan of any three, you will find how they mixed together through the 'heart' of the "Dean Martin Show", with the 'eyes and ears' of Lee Hale, musical director-turned-producer.
Starting his internship with the credit "Special Musical Material By...", Mr. Hale was responsible for every note that was heard on the series. He was also the one responsible for choosing every girl that provided the'skin' (Deanís Golddiggers and Dingaling Sisters), and later utilized his 'hands' at editing, which won Mr. Hale an Emmy nomination (one of many).
The 'guts' of the Dean Martin show had a lot of vital parts, and Mr. Hale tells us which ones were kept and which were operated on or replaced. Of course,the heart of the book is in the soul of Dean Martin, the body whom Lee Hale also stood in for six days a week, dancing, singing and joking with EVERY guest star that was admitted through those star crossed doors at NBC.
The whole operation was a phenomenal success and now you can see the itemized bill... from who was admitted, who paid their dues, to the life support and what led to everyone finally being discharged.
This book won't be in anyone's waiting room... it will always be in someone's hands reading it!
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As the author takes his journey of discovery, the thoughtful reader cannot help but be shaped by the beautiful words of the text. When I first received this book, I couldn't imagine what a uniquely special gift I had receive. How incredible, a book that grows with you as you journey through life!
It would be a wonderful gift for someone leaving home (as I was), someone suffering from the loss of a loved one, or for someone you may not be able to see as often as you wish.
It is a truly special book on spiritual growth and discovery, without including the usual character suffering that often preceeds such a transformation in thought..
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My only complaint has to do with the long historic background in the book. Having studied history for a while in university, I find that the evolution of vampire through history section at the end of the volume doesn't really add anything, all they do is make a quick resume of all the different time period and adding the word vampire in it... not really necessary...
All in all it still a great book with magnificient illustration and a well written interesting content. I would recomend this game not only to RPG players but to vampire lovers everywhere !!!
This game is a modern game in the Modern World, not a D&D type of Fantasy. Vampires are real in this game, they live in all the major cities, they pull the strings of politics. They hide from Humanity though, because they fear discovery. Yet they have to interact with humans, because as Vampires they eternally need blood to survive and even more to power their dark powers.
Vampires are arranged into clans, 13 to be exact all created by Ancient founders. These clans are divided into three groups. The first is the Camarilla, most obsessed with secrecy and having 7 of the Vampire clans. The next is the Sabbat, a group of Vampires who believe they should rule humanity and arch-Rivals of the Camarilla. They only consist of two clans but their are other clan members who have decided to join. Finally their are 4 Independent clans who try to avoid keeping any alligence to anyone.
The Rules of this game are simple as well. All a person needs is a copy of the sheets, a pencil and maybe ten 10-sided dice. The rule system is rather simple and the game doesn't revolve around pointless hours of combat but story purposes. This adds more enjoyment to the game, if your interested in weaving a story.
The Vampire game is a good introduction to White-Wolf RPG's and it is not only an interesting play, it is an interesting read as well. I have bought many books just to read them, and even if you don't have a group, their is a huge online community.
I'm probably the only person who bought this book with no intention of using it as it was meant to be used--as a role-playing guide to the "Vampire: The Masquerade" game. I don't play role-playing games--I even have an aversion to games in general (mostly video ones)--but I really love vampires, so I had to buy this book. Probably the thing I like the most about it is all of the beautiful black-and-white drawings inside. They really get the imagination juices flowing.
The beginning part of the book is basically an introduction to VtM, familiarizing the reader with the basic rules, its Gothic-Punk setting, vocabulary, and tips on effective storytelling. Then it goes deeper into dice rolling, character creation, and bloodlines. This latter part is my favorite in the book, describing the attributes and abilities of the seven clans of the Camarilla: Brujah, Nosferatu, Tremere, Ventrue, Gangrel, Toreador, and Malkavian. (But if you really want further insight into these clans, then I'd highly recommend any--or all--of the Clanbooks.) There is also a character sheet at the end of the book you can Xerox, as well as an example story to further help players.
I think I've read this thing about half a dozen times (though not usually from front to back), and it takes about that many times to thoroughly comprehend and memorize all of the above--rules, guidelines, etc.--without having to refer to the book all the time (unless you're a fast learner). If you enjoy role-playing games--or if you're like me and just like anything vampire-oriented--then I highly recommend this book. It's well worth your time and money.
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I also recommend The Price of Immortality, a book I recently came across and very much enjoyed!
Recommended: Anything by Robert Jordan and The Price of Immortality by C.M. Whitlock (an Awesome book)