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If only the Dell series of books had been able to approach this general quality of writing.

When I read this book, it was impossible to tell where JMS's script left off and David's writing began. I watched the movie afterward, fully expecting to hear Londo's thoughts at the beginning. After watching the movie, I felt certain that some parts of the book had been cut from the movie for time.
Now, as for the book: Great piece of work. This, I feel, is truly the best way to introduce someone to the series. It covers many topics, linking events in the book to those in the series with David's usual flair. The scene between G'Kar's assistant and the young Londo Mollari is especially powerful, and one that took me entirely by surprise when it didn't turn up in the movie. As with all of his works, you can tell that David is an avid viewer of the series.
There is one thing that could have been better, though: MORE!!! THIS WAS NOT LONG ENOUGH!!! I NEED MORE!!!
Thanks for another great work, Mr. David!


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Scheck and Neufeld have convincingly shown there are serious flaws in our judicial system which cause many people to be convicted of crimes they did not commit. They show this primarily by use of DNA testing and explain with compelling case histories how these convictions are obtained: faulty eyewitness testimony, lying snitches, coerced confessions, racism, falsified lab results, incompetent defense attorneys, and dishonest prosecutors. It doesn't help that we have a Supreme Court that seems more interested in expediting the process than in ensuring justice.
The current scandal with the Ramparts division of the LAPD is a vivid reminder of how bad matters are, even though it "only" involves lying police officers and prosecutors willing to accept "testilying".
The DNA evidence can't really be argued against. My guess is that defenders of the current system will try to ignore the work done by these two and others. We know that when finally forced to do pay attention the conviction of innocents, the morally and intellectually bankrupt argument is made that the fact of overturning the convictions is proof the system works. I predict that when DNA evidence finally does start freeing even more wrongly convicted, the argument will be that things are now cleaned up and we can safely conclude the problem to be solved. Of course, it won't have been. Only those few cases where DNA evidence is available will be cleared.
"Actual Innocence" closes with a series of suggestions for improving the system to decrease the number of innocent people convicted. They are sensible and it's hard to see how they could be argued against, except perhaps by saying it's too expensive to keep honest people out of prison. Or even alive, since we do have a death penalty in this country. Again, the likely prospect is that an attempt will be made to ignore the proposals.
The only possible improvement I can see to this book would have been a chapter dedicated to making a case for how many innocents are routinely being convicted. Careful and conservative estimates for how often this happens based on the data available might be a key piece in discussing the subject with others. The message is there if you're awake while you read the book, but can get lost in the specific miscarriages of justice described.

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He certainly provides some useful tips and advice about the modeling or prototying process yet, for me, I found the book coming up short.
One device the writer uses is to consistently ask the reader questions about the modeling/prototyping process, i.e."Is it better for a company to do more [modeling] iterations to perfect the product, or to use less and send the product quickly to market with less iterations, but beating the competition?" While this is an effective device in getting the reader to realize that these are very real questions any company will face in using extensive prototyping, unfortunately, Mr. Schrage doesn't really provide much guidance or assistance in how companies have arrived at conclusions regarding these issues.
I'd like to ask Mr. Schrage, "How have these companies resolved these issues?, What kind of metrics do they use to decide those types of questions relating to decisions surrounding the prototyping process?" Maddeningly, these issues are never substantively dealt with.
As Mr. Schrage informs the reader on page 201 (near the end of the book, but the start of a brief 13 page "User's Guide") ... "A time-pressed innovator hungry to benefit from serious play might prefer a book entitled 'The Seven Habits of Highly Effective Innovators' or 'The One-Minute Modeler'. This is not that book."
I agree with that statement.


Serious Play is a book that I found myself taking very seriously in deed. Its well-researched, highly readable pages gave me a framework for understanding so much of my own experiences, both in the development of games and the development of technography, that I found myself having genuinely serious fun reading and rereading this remarkably intelligent little book.
The subtitle, "how the world's best companies simulate to innovate," explains a great deal of the power of Schrage's vision. His is a deep, and firmly rooted understanding of the emergence of a key practice for doing business in the new economy. He draws his insights from Microsoft and Disney, Boeing and Shell, top design firms and winners of the America's Cup.
Designing games, I learned over and over again the value of a good prototype. No matter how clear my vision or how carefully sketched and documented the game might be, the only way I could successfully communicate the concept was by giving people something they could actually play with. At Ideal Toys, the toy and game designers worked next to the model making group. At Mattel Multimedia we had a whole division of people who spent their days creating storyboards or prototyping our ideas in Director. The more detailed and functional the prototype, the more successfully I was able to engage my programmers, my designers, my marketers, my bosses, my salespeople, and my audiences in the design and development of a truly innovative game.
"Prototypes," explains Schrage, "should turn customers, clients, colleagues and vendors into collaborators...That's why such invitations should emphasize play...errors can be captured before they become obstacles, serendipity becomes a colleague. The more flexible and dynamic the prototype, the more flexible and dynamic the play -- and the greater the opportunities for profitable innovation."
The efficacy of the outliner as a tool for supporting collaborative work can be explained by thinking of the dynamic outline itself as a prototyping tool. Every technography-enabled consultation has at its heart the goal of helping people play with their ideas.
Schrage quotes British management professor David Lane: "Rather than attempting to take the position 'I am an expert in techniques that will teach you about your business,' the consultant should offer a process in which the ideas of the team are brought out and examined in a clear and logical way."
Technography works because it gives people the chance to see their words on screen, and then to play with their ideas, to organize and reorganize, iterate and reiterate, until they are able to synthesize individual views into a coherent, well-structured vision.
When I first met Michael Schrage and demonstrated technography to him, he was so moved by the power of what he experienced that he wound up writing Shared Minds. Today, reading Serious Play, I find my own ideas "brought out and examined in a clear and logical way," and myself moved to a new and clearer perspective on my work. As Tom Peters says of Serious Play, it is "simply the best book on innovation I've ever read."

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Long recognized as the classic the strategic principles of armed conflict, the book continue to influence military thinking. On War is an attempt to reach an understanding of the nature of war itself. The Prussian general defines war as violence intended to compel the opponent to fulfill the will of the proponent. Violence is the means; submission of the enemy is the object.
The ultimate goal of war is political - armed combat is the means to a political end, without which war becomes «pointless and devoid of sense». Another key thought is that the total defeat of the adversary is the essence of war. A critique often heard against this strain of thought is that Clausewitz's focus on decisive battle and over strategic maneuver invites bloodbath.
The book is experiencing a renaissance in the post-Cold War era -reading it may well help to explain the phenomenon of war also in the years to com

Long recognized as the classic the strategic principles of armed conflict, the book continue to influence military thinking. On War is an attempt to reach an understanding of the nature of war itself. The Prussian general defines war as violence intended to compel the opponent to fulfill the will of the proponent. Violence is the means; submission of the enemy is the object.
The ultimate goal of war is political - armed combat is the means to a political end, without which war becomes «pointless and devoid of sense». Another key thought is that the total defeat of the adversary is the essence of war. A critique often heard against this strain of thought is that Clausewitz's focus on decisive battle and over strategic maneuver invites bloodbath. This can also serve to illustrate why the book has carried relevance over the centuries. -It focuses on the -how's of war rather than considerations that are bound to be influenced by Zeitgeist.
The book is experiencing a renaissance in the post-Cold War era -reading it may well help to explain the phenomenon of war also in the years to come.

Essentially, this book contains the best writings of the German military theorist. Clauswitz, the Prussian Sun Tzu, effectively brought the concept of total war into acceptability. Gone our the days Antonie Henri Jomini's chilvarious code of conduct and honor- Civilians will not only be subject to attack - they'll bear the brunt of the battle in an age of total war. Several points are made- which are crucial to surmising Clausewitzian theory- 1) "War is the continuation of state policy by other means;" 2) "All war is based on the art of deception;" 3) "No one starts war... without first being clear in his mind what he intends to achieve by the war and how he intends to conduct it;" 4) War is "an act of force to compel our enemy to do our will." 5) "If the enemy is thrown off balance, he must not be given time to recover. Blow after blow must be struck in the same direction: the victor, in other words, must strike with all his strength... by daring to win all, will one really defeat the enemy."
To me this work is valuable in its historical context- and as an ardent student of military history.

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I really enjoyed this book, and I would recommend it to people 14 or older. Since the novel was written in the 1700¡¯s, the words, grammar and usage are a little confusing. The reader also must have prior knowledge of 18th-century politics to get a full image of what Swift is trying to convey. At some points, the author goes into detail about nautical terms and happenings, and that tends to drag. Overall, the book is well-written, slightly humorous, if not a little confusing.

