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I have been coaching for six years and playing for 20, and I found this to be a very valuable source.
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I would strongly recommend this as a book for the general history reader. It might occasionally lose a reader who isn't familiar with the skeleton of the war's events, as the personal diaries from which excerpts are taken sometimes fall between the cracks of the great events that might appear on a timeline. That isn't a weakness; it's a strength. Those passages often bring the reader most fully into the confusion and the real human experience of the war.
The great events are well represented, at any rate, in a highly personal and emotional way. Where the usual general history concentrates on the innovations of blitzkreig, this book gives us the diary of Rommel - and another journal by a 12-year-old belgian boy, waiting in an air raid shelter for his mother to come back and trying to comfort his steadily more anxious younger brother.
No book could tell this whole story, and of course this one isn't perfect. There are times when the narrative pauses to 'fill in' some big event in an editor's voice, and when that happens I'm jarred by the shift in tones. As a starting point, though, and just as a read, this is without question the first book I would recommend on World War II. The strength of the bibliography makes it a fantastic resource for other choices later, too.
Very, very highly recommended.
This smattering of excerpts from first person accounts was the perfect antidote to the chilled feeling Keegan gave me with his "ghost units" and "divisions of less than the first quality." I kept thinking of the human stories behind those repeated stock phrases. This book is a collection of those stories.
I would very highly recommend this as a book for the general history reader. It might occasionally lose a reader who isn't familiar with the skeleton of the war's events, as the personal diaries from which excerpts are taken sometimes fall between the cracks of the great events that would appear on a war timeline. That isn't a weakness; it's a strength. Those passages are sometimes the ones that bring the reader most fully into the confusion and the real human experience of the war.
The great events are well represented, at any rate, and in a highly personal and emotional way. Where the usual general history concentrates on the innovations of blitzkreig, this book gives us the matter-of-fact diary of Rommel - and another journal by a 12-year-old belgian boy, waiting in an air raid shelter for his mother to come back and trying to comfort his steadily more anxious younger brother. There are times when the narrative pauses to 'fill in' some big event in an editor's voice, and when that happens I'm jarred by the shift in tones.
No book could tell this whole story, and of course this one isn't perfect. As a starting point, though, and just as a read, this is without question the first book I would recommend on World War II.
The strength of the bibliography makes this a fantastic resource for other choices later, too. Very, very highly recommended.
Potentially, the biggest addition is the CD-ROM, which has CAD files ready to use, and includes pretty much everything from the book. You might think that you are getting all that for the cost of the book, but...no. The "demo" CD comes in a sleeve inside the back cover, and is noted: "Full functionality, Limited data." You can access a drawing of a bar joist, for example. It exports a DWG or DXF file with layers based on line weights. The interface is pretty clear; you don't have to read any instructions to start using it. The CD actually has all of the data, but you have to pay another $425 online to "unlock" it. That could be a bargain, but I suspect that most firms will feel that their own detail library is more applicable to the work they do. Still, $425 represents less than a day's worth of billable hours.
Every architect knows the value of this book, and most every architecture firm (in the U.S. anyway) will want at least one copy just to stay current, and because the old one is getting worn out. You might as well get it now, and decide on the CD-ROM later. I'd love to have a special edition set with each page ever published in all of the AGS books, or even just the last 3 or 4. I'd give that 6 stars.
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of the fallible priests,and lay Catholics that can be found within it) is the mortal enemy to secular humanism, sexual license, abortion and the "if it FEELS right, do it" philosopy that is held so dear by much of the media.
The book is a great inspiration because Bishop Sheen, with all his human failings, is an inspiration to us all.
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Although another reviewer has listed all the characters that are covered by this book, it should be noted that they are not in alphabetical order in the book. Rather, they are in time period order, making it slightly harder to find a specific character unless you already have a good idea of when that character lived. Admittedly, there is a good Table of Contents and a good Index should you wish to find specific people who were written up using the GURPS RPG system for this book.
The book covers people who lived in the Ancient World and Dark Ages, The Middle Ages, The Renaissance, and the modern era. There are two small appendixes in the back that cover a few other characters and how the GURPS game mechanics were used to recreate these famous and infamous people.
And that is the strength of this book. These people were real people from history. It is very enlightening to see how real people are seen when measuring up to GURPS standards. Most people, when making themselves as a player character, or when creating historical NPC's for campaigns, tend to overestimate the amount of points that would be necessary to create that character.
There are also adventure seeds for each character, as well as a small group of people who never were that changed the history of their worlds. These "alternate earths" make a wonderful addition to this book, showing how history could be changed in strange ways by only one person.
I'd highly recommend this book to GURPS GM's that have historically based campaigns, and recommend this book to any student of history that might want to try to recreate a historical figure for another campaign. Non-GURPS GM's wil find the character stats fairly easy to convert to their favorite systems.
The book lists them in chronological order. In alphabetical order, they are: Akhenaten, Alexander the Great, Alexius I, Aristotle, Boudica, Tycho Brahe, Aaron Burr, Sir Richard Francis Burton, Byron, Julius Caesar, Chaucer, Ch'in Shih Huang Ti, Clive of India, "Two-Gun" Cohen, Constantine the Great, Cortes, Cromwell, Cyrus the Great, Darwin, David ben-Jesse, da Vinci, John Dee, Catherine di Medici, Alberto Santos Dumont, Einstein, Elizabeth I, Harald Hardradi, Ibn Battuta, Joan of Arc, Justinian I, Kipling, Leif Eriksson, Lovecraft, William Marshal, Mata Hari, Lola Montez, Mozart, Emperor Norton, Paracelsus, Peter the Great, Richelieu, Bartholomew Roberts, Shakespeare, Sei Shonagon, Tesla, Theodora, Tokugawa Ieyasu, Harriet Tubman, Vlad the Impaler, Xenophon, Shaka Zulu.
On the front cover of this edition are shown (clockwise from upper left, starting below the title): "Two-Gun" Cohen, Ahkenaten, Lovecraft, John Dee, Bartholomew Roberts, Mata Hari, ?, ?, Kipling, and Justinian.
Each character is profiled at a specific point in his or her life, with character generation information as well as a brief (usually 2-page) biography. The authors are careful to note which statistics need to be modified if the character is to be younger or older, or if you choose to use a different spin than GURPS did. A sidebar is generally included as well, speculating on how tampering with this character would change history.
For instance, the basic profile of Akhenaten just states that he's ugly. (The picture on the cover is incredibly flattering, compared with some statues.) Some of the alternate possibilities then listed are: Marfan's syndrome (add Bad Sight), Froelich's syndrome (add Sterile and figure out who fathered his children), a woman (add Secret, account for the kids), eunuch (possible Secret, again account for the kids). If you've never heard of him, he is the legendary heretic pharaoh, husband of Nefertiti; Tut succeeded him. If he had never lived, or had died young, Egypt might have continued as a strong empire for a much longer time, but the history of the world's religions might be quite different.
The GURPS basic profiles here are fairly neutral and objective (for instance, while they'll tell you how to put an Illuminated conspiracy-theory spin on a character, the base profile statistics don't make that kind of assumption).
Other books that might interest you:
- For examples of a *really* Illuminated Burton and Ch'in Shi Huang Ti, try Robert Doherty's _Area 51_ novels.
- For Emperor Norton (the first and only Emperor of the United States), see Neil Gaiman's _Brief Lives_ and (for a cameo, not mentioned in Who's Who) Barbara Hambly's _Ishmael_.
- Terry Pratchett's Leonard da Quirm is an even closer parody of da Vinci than he seems, once you've read about da Vinci's eccentricities. (See especially Pratchett's _Jingo_.)
- For a time-travelling spin on Caesar, try _The Cleopatra Crisis_ by Simon Hawke.
- For women in the Montez mold, try Rex Stout's _Under the Andes_.
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The prominent flaw of this work is the miserly allowances for textual explanation in the comic format. Moorcock is a rather verbose author with a tendency for flourish and poetry. When reduced to word balloons on a handful of panels per page, all of his stylistic strengths are annihilated. The end result is quite frankly a mass of confused hokum. It becomes impossible to understand what he was really attempting to communicate as the story panels sweep us along much too expeditiously. Compounded with the maelstrom of psychedelic artwork, I found myself unable to take it seriously as a narrative. The three stories as told by the narrative frame seemed more the destruction of a skilled raconteur than an entertaining romp through the multiverse. While I am not a connoisseur of comic art, I felt that the images by themselves were often striking and powerful statements, but failed as proper tools of story telling. Often I wished that one of the more striking images could have been painted in a more serious manner and used as a frontispiece for one of Moorcock's novels instead of as another page in a confounding comic.
My frustration with this work perhaps stems from the fact that I do not read comics and thus found it bewildering. I would be very interested in reading a review from someone who picked this up because they are a fan of the graphic novel medium, and not necessarily Moorcock. And more so, I would be interested in knowing if someone without prior knowledge of the Moorcockian Multiverse could actually make heads or tails of this. I hypothesize that one could not, and that those who can will not like it because of the medium. And that leaves no real audience.
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A Level is the main exam route taking in the UK for entry into Universities.
The continual rapid development of computer technology means it is a nightmare trying to keep up with terminology and acronymns. This glossary has the defintions the examiners will accept. Very useful when different text books all have their own definitons.
The 4star rating rather than 5 is a reflection of the date of issue of this glossary. There must be another one on its way soon, we sure need it.
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