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Unlike other books that introduce objects in chapter 4 or 5 (almost as an afterthought!) and start out with the pre-object "Hello World" program, this book dives right into creating objects and manipulating them. "public static void main" doesn't even rear it's ugly head until half-way through the book, where it belongs. The included Bluej IDE ... is incredibly easy to use and it's very intuitive.
I bought a copy of this for the library at work to help my team of procedural COBOL programmers understand objects and Java. It seems to be more valuable than the other books purchased and several thousand dollars of training.
Another benefit is that the examples you write from the text are actually useful tools!
Please, seriously consider getting this book if you are starting to learn Java or just don't quite understand objects. It will spare you a lot of frustration.
approach than any other text on the market. (Believe me I have seen
a lot of them) because its presentation is pure concept without
overburdening one with unnecessary details.
Concepts are only introduced at a level necessary to understand the
task at hand and revisited later in different contexts to deepen one's
understanding. Project programs are relevant and many issues can be
learned from reading the source code. The authors have students
designing parts of programs from the first chapter. If you want to be a
professional programmer or a software engineer this book is for you !
The text is in tutorial style using the BlueJ IDE. The BlueJ IDE is
so visual and displays a UML like diagram representing classes
and relationships in the program projects. By using the BlueJ IDE
(included on the CD along with all the coding)
one can "feel" what it means to create an object, call a method, or pass
a parameter. One of the authors is a developer of the BlueJ IDE.
One is taught how to structure a vaguely described problem into classes
and methods. The text even includes a complete case study where all
topics discussed earlier are revisited ...from application design through
design of class interfaces, to discussing many important functional
and non-functional characteristics and implementation details.
You will see reliability, data structures, class design, testing and
extensibility applied in a new context.
Do all the exercises conscientiously and you will discover what I
am discovering......this textbook is worth its weight in gold. Enjoy !
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This book is an important step in that direction. By presenting academically serious, reliable, but still sympathetic portraits of the five great religious founders, it provides a basis for genuine dialogue between the faiths. It is an excellent book. The authors are first-rate, and the writing is generally clear and occasionally even quite good.
I wish it weren't so expensive, but I hope that it will nonetheless have a large readership. I recommend it enthusiastically.
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This is definitely not a beer & pretzles game, the character creation and system itself are fairly math-intensive. So much so, that one of the original packaging ideas was to include a calculator. However, it's gone through enough playtesting, and refining that they have decided including a calculator was not neccessary. ...Plus, most gamers carry calculators already (especially if they play GURPS). The combat system is chart intensive as well, bringing back memories of the Role-Master system. However, despite the high math quotent and chart reading (or perhaps, due to), the system is very well-balanced. I was actually using an editor's copy to review the game, but have been told a GM's screen with a number of the often-used charts will be available, perhaps even packaged with the game.
To be honest, I found myself surprized at liking this game so much, it has the things I don't like about so many games. It's math intensive, chart intensive, and combat almost seems miniature based. However, the game itself is put together well enough that I found myself looking beyond that and finding pleasure in the game, rekindling memories when sitting around a table gaming with dice, calculator, and miniatures was fun.
Wayfarer Infinity is simply a space game, being neither Space Opera nor a hard SF game. It's a pleasant medium between the two. But if you plan on playing, I recomend making sure your calculator is working... and you might want to dust off your miniatures as well. All I can say is "kudos" to newcomer Rune's Law for a well put together game.
Style: 4 (Classy and well done) Substance: 5 (Excellent!)
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Michael Meese is the new Deputy Head of the Department of Social Sciences and former Director of Economics at West Point. Bart Keiser is also a former Director of Economics at West Point. The Social Sciences faculty is also in the process of writing the 5th Edition, which should be coming out in a few months; so if you can wait, you'll get a more current version. But if you are in the military and are considering major changes to your financial situation in the near term, this book is well worth the investment.
I highly recommend this book for all service members.
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Exquisitely illustrated, with on-site field notes and diagrams should keep the enthusiastic amateur fossil hunter entertained. An abundance of technical notes, photographs of real specimens and colour reconstructions, many of which uphold Australia's reputation for the unusual and/or the alternative, in terms of evolutionary development. Evolutionary experiments abound with examples which include 'thingadonta' (nobody really knows what it is), several species of marsupial lion, Tasmanian 'wolf' (thylacine) ancestors, flesh-eating kangaroos, several failed lines of kangaroos, several platypus ancestors, giant marsupials such as Diprotodon-the world's largest, a giant wombat, koala ancestors, numerous bats, possums, and creepy critters of all types, are presented. No primates unfortunately, and no bears or dogs, but it is interesting how some of these vacant evolutionary niches were filled by marsupial alternatives-especially in the case of the 'Tasmanian wolf', and the carnivorous marsupial 'lion'. And it is interesting to speculate what kind of alternative type of 'marsupial primate' may have (could still!) have arisen. An upright 'hominid'-like marsupial, wandering the Australian plains-who knows if Australian rainforests hadn't have all but disappeared.
The book puts the various animals and lineages into perspective, describing the changes of climate and habitat loss over the last 25 million years as Australia's climate became drier as the continent drifted north. Many lineages were/are in slow decline before the arrival of the aborigines and Europeans, as Australia's rainforests progressively shrank.
The colour illustrations and landscape reconstructions are a major feature, and they are outstanding. This book is highly recommended for the enthusiastic fossil hunter, or for those just curious in Australian animals and palaeontology in general.
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