Book reviews for "Hilsdale,_Eric_Paul" sorted by average review score:

The Macroeconomics of International Currencies: Theory, Policy, and Evidence
Published in Hardcover by Edward Elgar Pub (1996)
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This book contains both the theoretical models of currency substitution and key articles and contributions. It is comprehensive even if a little slack in its mathematical expositions. It is a great survey of the recent literature on the topic but could be more coherent.

Unbecoming (Series Q)
Published in Paperback by Duke Univ Pr (Txt) (1997)
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This quiet gem ought not to be overlooked by anyone interested in beautiful writing combined with unsparing, intelligent self-consciousness. From its brilliant title on, Unbecoming is Rousseau's Confessions for the age of AIDS. Skip the various prefaces by well-meaning but uninsightful people (I'd have given the book five stars if the editors had been wise enough to let Michaels speak for himself), and go straight to the journals of Eric Michaels, an American academic teaching in Australia and dying of AIDS. Here you'll find the unmistakable voice of a chastened, ironic, post-'sixties sensibility, a man reflecting on eros, liberatory politics, and moral truths. Though hip and funny, Unbecoming is also painful to read, its cover illustration and author photo painful to look at. But anyone who values self-awareness as much as Michaels obviously did owes it to him or herself to enter into this testament.

Inside 3D Studio Max, V II & III
Published in Hardcover by New Riders Publishing (1997)
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Many books on the market will give you step by step instructions how how to create a scene, or create certain effects. Although this is sometimes handy, it doesn't easially allow the user to incorperate the skills they learned into their own work.
Inside 3D Studio Max shows you the concepts behind how the program works, and allows you to apply these concepts, and skills to your own work, rather than a preformatted tutorial. It is this fact, however, that makes the book not extremely useful for modelers who are new to the program. This book often speaks of the manual which ships with 3DS Max, and the writer made it clear that this was not yet ANOTHER MANUAL. Inside 3D Studio Max explores how to expand your ability.
If you have no prior modeling practice, read the manual which ships with Max, then buy this book. If you do that, you will appreciate what is taught in this massive book.
This is an overall GREAT book, and it has really helped me to become a much better 3D artist.
Inside 3D Studio Max shows you the concepts behind how the program works, and allows you to apply these concepts, and skills to your own work, rather than a preformatted tutorial. It is this fact, however, that makes the book not extremely useful for modelers who are new to the program. This book often speaks of the manual which ships with 3DS Max, and the writer made it clear that this was not yet ANOTHER MANUAL. Inside 3D Studio Max explores how to expand your ability.
If you have no prior modeling practice, read the manual which ships with Max, then buy this book. If you do that, you will appreciate what is taught in this massive book.
This is an overall GREAT book, and it has really helped me to become a much better 3D artist.

There's a thing common to all classic books: even if you've read one from cover to cover you discover something new every time you open it. Things that you glossed over earlier suddenly start to make sense. This book is no exception.
Since 'Inside 3D Studio Rel. 3' the authors have provided an unique insight into the world's most popular 3D programs. This book raises the standard even further, providing enough grip for the novice and a treasure trove of knowledge of the professional. The best thing about this book is the explanation of the PRINCIPLES behind 3D Studio MAX. Instead of the 'do this-screen shot-do that' methodology, the authors have concentrated in the core ideas behind every tool and procedure. If you want MAX to be an extension to your right brain, get this book. Read it all the time. Do the tutorials. Keep referring to it for ideas. You'll discover what you were missing with other books -- the real goods on making MAX dance to your tune.

Inside 3DStudio MAX
At last!The book we all waited for.Inside 3DStudio MAX,writtten by Steven Elliot & Phillip Miller;authors of Inside 3DStudio Release 3 & 4.Some said that Inside series is better than the manuals.Well,to tell you the truth,they are quite right.
The book is very well structured.It has 29 chapters,starting from explaining the core concepts of MAX,and
ending in Network Rendering.Every chapter has its introduction and summary,that's very good 'cause you know what's the chapter about and the summary reminds you the most importants parts.
It is not a book that throws you some tutorials only.On the contrary,the writers
pay attention to general knowledge an animator must have.Mixing colors and light,story boarding,etc..
Every button is explained thouroughly in the book.It teaches you the best way to model and animate
efficiently every model you can think of.
Of course,it has some drawbacks.Material editor,Video Post,Space Warps & Particles are not explained in depth.Although there is a solution to that(in February 2 more Volumes will be published:Inside3DStudio MAX Volume II:Advanced Modelling & Material Editor,Volume III:Animation & Character Studio),who
wants to buy 2 more books that costs 110$ additionally?(Answear:Me..:P).Another drawback is that the
book has color photos only in the chapters that refer to Material Editor(although some will say that's no big deal).And the CD that is included with the book has 200mb of textures.O.k ,where's the drawback?:)
Only a few of them are useful.90% of them are very artistic and extend beyond the needs of traditional animators.I think that whoever makes the textures(by the way Tim Forcade,who included textures in 3DStudio 4 Hollywood & Gaming Effects & Indide 3DStudio 4),should have in mind that animators need practical textures like wood,metals and stuff and not abstract paintings....
Inside is for the novice and for the experienced animator,and it is by far the No.1 if you want to master MAX.
"Inside 3D Studio MAX should be a part of every serious animator's library"(Larry Crume,Vice President,Autodesk and General MAnager,Kinetix)

Inside 3d Studio Max: Animation
Published in Paperback by New Riders Publishing (1997)
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This book is a good reference but not for those who are not proficient already in MAX. As others have stated, the examples often skip steps, assume knowledge of the workings of the program and show "this is what you should end up with" pictures that don't relate at all to what the instructions give. I get the impression also that each chapter was written by a different person because they cover material that has sometimes been discussed or later chapters cover basic material that was left out at the beginning. If you are beginner, don't buy this.

This book is Great. It provides an indepth explanation of the concepts and abilities of 3D Studio Max2. It is definately for the more advanced user and is definately a must. The first Vol is like a big encyclopedia that explains the concepts but does not provide real hands on learning methods, This Vol. is by far the best of the 3 and is an important tool in every animators libary.

Well, Boss Hog may get confused easily, but don't let him shy you away from an excellent text. I still recommend this book to people learning Max 3. The tutorials in the first several chapters are very intelligently written, and attempt to tackle very complicated concepts in a very concise manner. The text has helped me master more advanced concepts and tools of both Max the program and animation in general. The section on character work, while a regurgitation of what you'll find in Illusion of Life, Timing for Anim, and Foster's works, is still helpful to the beginner. The first third of the book is also an excellent source of principles that any budding animator who's transitioning to 3D would be wise to read. I've been animating professionally for 7 years, and I think that this text is great. If you get lost on the tutorials, then just read the text and LEARN the PRINCIPLES since that's really the important thing that these experts have to share with you!

Red Hat® Linux® 6 in Small Business
Published in Paperback by John Wiley & Sons (1999)
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This book is very hard to read - it needs a good editor to clean it up. The grammar is horrible - many sentences have words missing or words used incorrectly making it a hard read for anybody. Since this is a computer book and literary expectations are usually low enough I should instead focus on the content. There are many better books on configuring Linux. I'm sure the author has competent Linux skills but like the poor writing, the presentation of those skills is lacking. This book is a blackeye for any publisher that would allow something like this to escape editing.

The book offers some moderate help for Linux admins, but really fails to do either of the following well: 1) Explain terms and commands in an easy to understand method 2) Take advanced routines and make them work--the ip proxy example doesn't work with my version of RH.

This book is great - answers many questions on setting up a Linux internal (home) network. Its up-to-date and includes the authors own network example. A definite plus!

Analytical Gas Chromatography
Published in Hardcover by Academic Press (15 January, 1997)
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This book has an excellent chapter on injections. The rest of the book contains things you can typically find in your user's manual. If you are interested in knowing every single aspect of the GC, this would be a good book. If you are just trying to get the GC up and running with a new compound, this may not be your best bet. Too much information and not enough time to absorb it all.

Analytical gas chromatography, second edition is an excellent reference book for those of us who take gas chromatography seriously, not as a fringe technology, nor learn enough to get by. The second edition was substantially revised from the first edition. Very up to date information with insights on why things appears in certain way. Chapter 5, variables in the gas chromatographic process, and chapter 6 (subsection 9), optimizing operational parameters for specific columns, and chapter 8 on selective tuning are very useful and invaluable.

Dorothy Gillespie
Published in Hardcover by Radford University Foundation (01 January, 1998)
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Introduction to Linux: A Collection of Linux Howtos
Published in Paperback by ToExcel (1900)
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Active Computer Vision by Cooperative Focus and Stereo (Springer Series in Perception Engineering)
Published in Hardcover by Springer Verlag (1989)
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After Divestiture: The Political Economy of State Telecommunications Regulation (Suny Series in Public Administration)
Published in Hardcover by State Univ of New York Pr (1990)
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