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So why the 3-star rating? Well, there are numerous problems with the book that prevent me from giving it top grades, despite the fun I had reading it. For one, there are countless inconsistencies and implausibilities. For example, it is difficult for the reader to accept that Carter's enemies cannot recognize him, just because he has smeared some red tint over his skin. Difficult to believe that Carter is able to scale the side of a tower in the pitch black of night. Difficult to believe that Carter (or any man) could live in a pit for nine days without food and especially water. Verrry hard to believe that Thurid, Carter's archenemy, could carry the struggling captive princess over a foot-wide ledge without toppling into the abyss beneath. Impossible to believe that Dejah Thoris couldn't recognize Carter by his voice alone, despite his yellow-man disguise. All these are hard to swallow in the extreme. As for the inconsistencies: It is stated that Carter saved Thuvia from the Warhoons in book 2, when in actuality it was Carthoris, Carter's son. The city of Kaol is said to be rendered invisible by the forest that surrounds and tops it, but later it is stated that this forest is cut back from the city. Huh? Worst of all is the aforementioned tower-scaling scene, in which dusk becomes early afternoon in a matter of minutes. Here's something that Ed Wood would have appreciated! This day/night confusion is straight out of "Plan 9," but for me is the hallmark of incredibly sloppy writing and even poorer copyediting. Further, Burroughs' descriptions of the Valley of the Therns, and its geographic proximity to the land of the First Born, are simply impossible to visualize. Throw in a bunch of misplaced modifiers and some awkward turns of phrase and you've got a real mess of a manuscript. So why did I have a tear in my eye by the book's end, when Carter gets his rewards and the entire city of Helium turns out to greet him? I guess that the power of storytelling can outweigh petty matters of consistency and grammar. And Burroughs WAS a great teller of tales, and this book IS as thrilling as they come.
Burroughs concludes his trilogy with a chase across Mars. The story picks up 6 months after The Gods of Mars. John Carter follows the kidnappers of his wife across river, desert, jungle, fortress and ice. The story itself is, as with all the Martian Trilogy, quite entertaining. However, this book cuts almost all the human interaction out that made the first two books the classics they are.
I have read this book some ten times, and I still enjoy it. As I've grown older I have discovered many Sci Fi authors and stories, but none that enrapture my imagination like the original Martian Trilogy by Edgar Rice Burroughs. This is a must read for anyone who enjoyed the first two books, as it actually has a final conclusion.
I would like to take (small) issue with the remarks of "_Vegas_" though. The first three books were indeed intended as a trilogy, and were marketed as such in the early part of the 20th cenury, in "THE ALL-STORY" magazine. The fact that the first three books cover a continuous story, with a definite conclusion in this third book, also points to it being written a true trilogy. Please do not allow yourself to be confused by the fact that 7 (or 8) more "John Carter" novels succeeded this one.
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Also recommended is Basil Copper's treatment of the descent-into-the-earth theme in his creepy novel The Great White Space, now unfortunately out of print.
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Having said all this, however, I must admit that there are problems in this novel that prevent me from giving it a top grade. These problems mainly take the form of fuzzy writing and internal inconsistencies. Burroughs, in this novel, does not do well in describing geography; his depictions of the Valley of the Therns, for example, are almost impossible to visualize (for me, anyway). A map of this planet (such as the one provided in LeGuin's Earthsea books) would have greatly helped, given Burroughs' inability to clearly set out his world. As for the inconsistencies: Burroughs, the "editor" of the novel, says he first read Carter's manuscript (for Book #1) 12 years previously; but if he had really obeyed Carter's will (that the manuscript not be opened for 11 years), then he would have only first seen the text of "A Princess of Mars" ONE year before! Tars Tarkas is said to be grieving over his kidnapped daughter in one section of this book; then, a few scenes later, he learns of this kidnapping for the first time. Huh?!?! The scene with Carter on the black-pirate cruiser contains many inconsistencies. Carter is said to be fighting five of these men; he kills three of them, and then three are left. Huh?!?! Six pirates are killed, all told, but later in the book, the number is said to be seven. Carter is said to have killed all these men single-handed, although the Thern princess, Phaidor, had helped him. These pirates are all asleep in the cruiser when Carter comes upon them, although they had been sacking the Thern temple scant minutes before. Does this seem likely? Inconsistencies such as this can drive an alert reader crazy. And don't even get me started on the redundant expressions such as "haven of refuge" and "craven cowards" that pop up all the time. Burroughs improved with age, but these early books are rife with problems that a good copyediting should have weeded out. Still, these minor problems are easily overlooked when one is caught up in the sweep of the story, and this story is as exciting as they come. It really is a tremendous feat of imagination, and one that any lover of swashbuckling fantasy should hugely enjoy.
John Carter returns to his beloved Barsoom ten years later, but instead of finding himself in Helium with Dejah Thoris he instead awakens in the lost Valley Dor, the Barsoomian heaven. But in reality it's a far cry from heaven and Carter turns a world upside with his challenging revelations.
The real hero of the story, however, is Dator Xodar, a prince of the black-skinned First Born of Barsoom, the highest race on the planet. The First Born prey upon the white-skinned Therns, who in turn prey upon the nations of the Red and Yellow men of Barsoom. As Xodar learns from Carter that all men should be equal, Carter learns from Xodar that even the most feared Barsoomians can be a truly noble people.
The author subtly pokes fun at religion, race and our conventions and rituals regarding them, while writing an exciting adventure story that certainly gripped my imagination in the early sixties.
John Carter remains the perfect Virginian gentleman, respecting women, seeking no unfair advantage, while fighting plants, animals and multiple races of Martians. He must struggle to overcome them all, if he is to set free his beloved Dejah Thoris from a nested series of "Heavens within Heavens."
If he wins, will he kill the "Gods of Mars" in the title? What will happen to religion on Mars if he does? If he loses...........
An ideal introduction to science fiction and fantasy for boys reaching puberty. They can sublimate their aggressive tendencies as they imagine themselves opposing plant men, white apes and other foes.
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Giant of Mars is actually not written by Burroughs. The story is not nearly up to par with his writtings; in fact the story contains boring, childlike descriptions of uninspired incidents. The giant is not very interesting, and the way he is defeated is horribly boring.
Skeleton Men of Jupiter is better, actually worth reading, although I find the ideas about Jupiter to be simply ludicrous--much more so than the fantasy ideas about Mars. At the beginning, John Carter is kidnapped and taken to Jupiter. His adventures among the natives begin there. The biggest problem with Skeleton Men is that it was supposed to be the first part in a series of stories. The other stories were never written, and one is left with a feeling of "missing out."
The first half of the book is simply bad. The second half shows promise that is never realized. And finally, this book is afflicted with the same problems of books 4-10 in the series: they simply retell the same basic stories from the original trilogy, without the same flair for story-telling. Stick with the original trilogy (especially A Princess of Mars) if you want classic Sci Fi.
"Giant of Mars" has long confused ERB fans, many of whom have wondered whether he actually wrote this story. The truth has been circulated for years but somehow doubt and literary legend seem to overwhelm it. John Coleman Burroughs did indeed write this story, and he admitted as much publicly.
"The Skeleton Men of Jupiter" is pure ERB space opera and it restores Barsoom's chapion to his former glory. This tale had the potential to become one of the all-time greatest ERB adventures, but he never wrote more than the first of four installments. Our hero resolves a major conflict and the reader is not left wondering if John Carter and Dejah Thoris survive, but their adventure is nonetheless incomplete.
Fans eager to read more about Carter's adventures need to get this book, but let the reader beware, it can only be unsatisfying. One is left with a sense of wonder, for Burroughs is said to have been burned out near the end of his life, but there is much about this story which is fresh and engrossing.
The "Skeleton Men..." tale is much better. This novella was written by ERB himself, and is a real return to form. In this one, Carter and his mate are kidnapped by the Morgors of the planet Jupiter, who intend to study them preparatory to their invasion of the Red Planet. This is the first Carter tale to take place on a planet other than Earth or Mars, and so Burroughs is given free rein to let his imagination fly. This story features some good scientific speculation on what that giant world might be like, and for once Burroughs makes no slips as far as inconsistencies are concerned. However, the story ends right in the middle of Carter's adventure; apparently, Burroughs intended this to be a multipart saga, but never did get around to finishing it. Talk about leaving the reader wanting more! But at least the story of John Carter ends on a high note here, bringing to a conclusion one of the best swashbuckling fantasy series of all time.
Perhaps this is as good a place as any to note that the 11 Carter books that I have just read were the Ballantine/DelRey paperbacks of the late '70s to early '80s. These are the ones that feature beautifully imaginative yet faithful-to-the-story cover art by Michael Whelan. Sad to say, these paperbacks are quite a mess. I have never seen books with more typographical errors in my life. It is painfully obvious that these books were never proofread. This is surprising, given the sterling job that Ballantine/DelRey did with their "Best of" series of 21 great sci-fi authors around that same time. Still, the power of Edgar Rice Burroughs' vision shines through, so that even in these poorly put-together editions, the saga of John Carter on the planet Barsoom manages to captivate the reader, even after all these years.
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The second section covers the works of the three writers. While there is certainly a wealth of sources that give critical insights into Beat writing, this section brings them together into an often detailed, more often general study of Beat themes, styles, and voices. The Ginsberg section is particularly detailed in its analysis of Ginsberg's long lines and mysticism. Though Kerouac and Burroughs receive their share of treatment, the Burroughs section lacks the further illumination provided by Burroughs over the last twenty years of his life. And the Kerouac section hits only the high points, simply because it would be too difficult to cover every aspect of this prolific writer's work in a mere 70 pages.
This book is a solid overview of the core Beats and their seminal works. Its age shows at times, but it's worth a read as a well-written and well-thought treatment of Beat literature.
The Land That Time Forgot is a great adventure by a very good fantasy writer. Check it out while it's still in print.
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There are some minor problems of inconsistency and fuzzy writing, however, although not as prevalent as in previous entries. For example, in one scene, Carthoris is said to be fighting a force of a dozen Dusarians; three of these are killed, and so three are left. Huh? Carthoris seems to know exactly where to find water in the dead city of Aaanthor, despite the fact that he has never been there before. Wha? Vas Kor, one of Carthoris' chief enemies, fails to recognize him merely because Carthoris is dirty, tired and covered with blood; this is just a bit hard to swallow. Perhaps worst of all, the book ends extremely abruptly, just as all of Barsoom is about to be plunged into that world war. We never learn the fate of several of the main villains, nor do we see the end of hostilities as the realization of the true facts becomes known. This is a short book, and would not have suffered by the addition of such scenes to make it more satisfying. Still, this is a fun entry in the John Carter series, one that all lovers of fast-moving fantasy should enjoy.