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Second, I liked the later Foundation novels by Asimov almost as much as I liked the orginal three novels.
Third, I didn't like Gregory Benford's first novel expanding into Foundation terrotory. I did like Greg Bears second novel of this newer Foundation series. And I like this treatment by Brin the best of the new series of Foundation material.
Now... It really isn't the good Doctor's writing style. But then, the Good Doctor had that styleless style that never gets in the way of the Story. But, Brin has one of the better writing styles in modern SF/F. Which makes this very much worth reading. It is pretty much required that you have read both Benford's and Bear's books in the series first. But then, that is why it is called a "series".
Hugo and Nebula award winner David Brin seems to be the man to continue the saga !
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According to psychohistory a tiny colony of mathematicians and psychologists, the Foundation, should take over when the old empire crumples and dies.
Unfortunately, pertubations will nudge the psychohistorical parameters - knocking the Seldon plan off course. For that purpose a shadowy elite of "demigods" is set up to protect the plan. And beyond all that yet another layer for the future of humanity.
The plan set up by R. Daneel Olivaw. A plan that uses the other plans to buy time before this master plan can come into effect. In the Olivaw master plan humanity is changed into a GAIA like structure called the Galaxia superorganism - Every human soul in contact with every other one. All knowledge shared instantly. All misunderstandings erased. All unified into the vast unified web.
But there are snakes in paradise : "..... that is the essential horror of the Zeroth law, serve abstract humnity while allowing trillions of real people to die...", said R. Lodovic.
The real reason the empire is falling is because you, Daneel, wants to get rid of the Galactic bureaucracy. - the grey class. No small meddlers to interfere with Olivaw's masterplan that turns humanity into Galaxia.
And in the end Brin even tells us what it all ends with. Simply, this book couldn't have been any better !
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Instead of being a collaborative novel, "Murasaki" is a mixed bag of science fiction stories that share a setting, each written by a different award-winning author. Mind the fact that the only interesting part is the fairly in-depth world-creation notes (included as appendices), and that the stories are pathetically shallow and lead virtually nowhere...
...That is precisely what I though about this "science fiction novel in six parts" prior to reading the last two parts, which are so refreshingly, profoundly excellent that I almost wept with awe. A mystery of interplanetary proportions is suddenly built up and then revealed in flying colors.
It's really a pity that the rest of Murasaki doesn't follow suit.
All in all, I would definitely recommend this book for anyone who likes the work of Brin, Bear, Anderson, Pohl, Kress etc etc etc.. They all wrote parts of it.
A good read.
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The "Uplift" novels are centered around the idea of "uplifting," which is one of the most original ideas I've come across in science-fiction. I won't go into detail about uplifting, but I will say it sets the stage for some interesting ideas that can be(and, for the most part, were) used in the novel.
However, this is probably where the only gripe I had with the book comes into play. Instead of concentrating on the idea of uplifting, "Sundiver" focuses more on a mystery being played out and how the various aliens in the story are involved. Uplifting takes a backseat in the story and is usually used as reasoning behind why events occur.
But that really doesn't matter, because I feel that "Sundiver" is a book used to introduce the reader to the "Uplift" universe and set the stage for the next few novels to follow. If "Sundiver" had been a lone book, it would've been a major disappointment. Luckily, that's not the case.
The story itself in "Sundiver" is beautifully played out and very well-constructed, although it does tend to move a little fast at times, particularly in the beginning. The aliens in Brin's world are alone worth getting the book, because Brin, who knows his stuff, makes them interesting yet believable at the same time. Of course, it's not the best story in the world, but it's definately worth any science-fiction fan's time to look into it.
All in all, "Sundiver" acts as a good starting point to the rest of the "Uplift" series, which will most likely play upon the idea of uplifting a great deal more. Combined with a pretty good story and a terrific, original environment, "Sundiver" demands to be given a chance.
Brin's physicist training really shines through in his descriptions of the Sun and its various phenomena. If you like your Science Fiction sprinkled with actual plausible science, then you should enjoy this book as well as the rest of Brin's writings.
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How did human cultures and mores arise? _Tribes_, a specialized sort of roleplaying game, attempts to answer it through play and experimentation.
_Tribes_ was created by SF author David Brin, and game designing legend Steve Jackson. It's a physically minimal game, with paper components. If you're interested in PLAY of game, and don't mind the lack of slick or commercial production, add a half-star!
The players -- I'd say you need at least six, while twelve is too many -- represent members of a tribe of early humans. The winners (one male, one female) are the ones who end the game with the most surviving children. (An early version of the game was called "Darwinopoly.")
The game is played on a very simple board with four regions (plains, hills, swamp, forest) each of which has a different variety of plants and animals to hunt or gather. Much of the playing surface is occupied by charts and tables, e.g., a timeline to determine how far along your kids are toward maturity.
In each round, players decide whether they're going to spend their time hunting, gathering, guarding children (there are hyeanas about), and making craft items (baskets or spear points). Also, they decide who they're going to sleep with! Successful mating means the female character gets pregnant, of course.
This is a VERY social game. Lots of arguing and bargaining occur. The games I've played (I was a playtester) were all VERY enjoyable. The game is successfull in that, from a simple set of game rules, _social_ rules emerge.
_Tribes_ isn't something you'll play super-often. It's something to have fun with once in a while. The good news is it's easy to learn, so you can spring it on friends and acquaintances who might not normally be into a role-playing game. Add another half-star if this doesn't bother you.
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The drawings appear rather juvenile and provide no depth or interest. They contribute nothing to the image of the exotics that populate Brin's novels...
For someone who doesn't know the novels this book must be quite bewildering - especially because of the pictures. So the only use I foresee for this book is if there is a "Trivial Pursuit - Uplift Universe Edition", then it will be essential. Other than that I agree with others reviewers (and quote the Stones): I can't get no satisfaction either.
The artwork is not phenomenal like you might get from, say, Jim Burns or some of today's prominent artists from graphic novels, but it's got a sly and impudent sense of humor in my opinion. This fits well with the overall tone of the book, which purports to be a field guide for agents of the Terran Clan, i.e. good ol' Mother Earth. So the text often offers up tips on which races are friendly to humans, which want to destroy us, and which are indifferent, and provides hints on how to deal with some of these. (Of a particularly violent and prosletyzing race of religious zealots, the book notes that an agent's only two options are to flee or "to convert [them] to some less noxious creed".)
Also, there are some interesting "real world" web resources listed at the back of the book.
As a general refesher for the fan of Brin's work, this works well, but it's not likely to succeed in attracting new readers to the saga. Really, it's a solid supplement to the accumulated material of the novels and can be of some use, but it's not critical to own.
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What really makes this book not so good is the fact that the reader must engage in a huge amount of "willing sense of disbelief" when it comes to an 80 year old scientist trapsing around the galaxy one last time. And there are simply too many pat plot devices to get around this plain fact. Plus, we're now expected to believe that mankind's 12K years of lassitude was once again brought about by massive behind the scenes efforts of robots.
At the same time, Brin does an excellent job of exploring the entire "robot sect" theory--that in itself makes the book a worthwhile read.
Like many of the other reviewers, I hope that we've now explored Hari Seldon's life for the absolute last time. The whole Foundation Universe would have been better off with less detail about Seldon's "adventures" and more work on other interesting aspects of the story.
Is this book worth purchasing? Not in hard copy it isn't. Go to your library. If you want all the Foundation/Robot books on one shelf, wait for the paperback version.