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He spent twenty years as Government Anthropologist in the Australian Territory of Papua.
Between 1922 and 1939, Williams took photographs in about eighteen different ethnographic locations throughout the eight administrative divisions of the territory.
235 images are printed in large format and beautiful quality, about 200 appear in print for the first time.
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Although this book is aimed at teen-agers, adults will like reading this book to help their teen-agers through some of tough times teens face.
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Sure, it's easy for us to listen to the good readers, the ones who zipped through "Lord of the Rings" in 5th grade, who devour books. But when do we really listen and respond to the needs of those kids--particularly, as the authors point out, boys--who never read, who say they hate to read?
The authors studied, and carried on extensive dialogues, with 49 boys in grades 7-12. What they found will shock and dismay some readers. To others, it will come as no surprise. Still others may see it as a call to action: Increasingly, many children--and boys in particular--fail to make any significant connection with what goes on in the language arts classroom. Even passionate teachers may be of little help, so long as they insist on imposing the conventional canon of "great literature" on all students. What's more, students who resist traditional reading are by no means necessarily illiterate. Many are highly competent readers of computer manuals, sports magazines, graphic novels and internet communications--to name just a few. Many are passionate about these alternative literary activities. But they find no reinforcement for them in school; often, it is quite the opposite.
The authors argue that we must reach students first through the literate activities they already know and value, and tap into these interests, these sometimes unconventional literacies, as ways to engage them in meaningful, real activities. Then, if all goes well, they will begin to seek out wonder and meaning in ways that go deeper than the surface, and the door may open, for some, on that world of symbolic, philosophical, emotional meaning that is so valued by teachers and other lifelong readers.
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Hands down he said this was perhaps the best book he has ever read in his 73 years. For as many times as he has read and loved the Jean Auel series that is saying a lot.
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Basically, the Rogues are asked to go looking for a Bothan passenger liner which has dissappeared. They follow it's hyperspace trajectory, and find it landed on a planet. When they touch down, they find the Captain was killed in the "crash," but things also look very suspicious -- the Rogues suspect that the crash was actually sabotage." It turns out that there's an ancient Sith temple here, one which Palpatine was planning to turn into a base, that of course has a stockpile of hundreds of TIEs, and things get ugly from there.
Many of the plotlines and ideas really stretch my ability to suspend disbelief in this comic, but there are a few surprises. And the writing is OK, just not the best. Overall, I think this is probably the worst book in the Rogue Squadron series.
The art by Gary Erksine is very detailed, but senses of movement are pretty much lost. The work has an overall 'dirty' look to it, which works well considering the circumstances. Forests and trees and brush and such are well done, which is good considering the setting. His people seem a bit, well, ugly, but one can get around that. His non-humans, like Ibtisam, Nrin, and the numerous Bothans, are well-done. Although his style does have problems, it works better overall with 'Requiem' than it would for any other arc. David Nestelle works magic with the colors, enhancing the art and giving it a bit of a three-dimensional quality. Possibly the best coloring in the series.
Jan Strand return from 'Battleground: Tatooine' to script this one, and the quality is pretty much the same. The elements of stuff like Sith magic may not bode well with many a fan, but it does tend to work in the sense that this planet of Malrev 4 is Force-potent, most likely resulting from its past. Such things have been seen on other worlds in other series, so its not too far-fetched. The dogfights are well-written and interesting, which is good because 'Requiem' has more of them than any other XWRS story arc. Like a lot of other XWRS story arcs, 'Requiem' suffers a bit because of length restrictions. The scenes between the characters in between the fighting are good, but it seems like more is needed. A similar situation comes up later in 'Mandatory Retirement', but in that case proof is given of what kind of scenes can come out of such situations.
Overall, its is recommended. While not the quality of most of the other story arcs, it has a well-built climax and sets the stage for the second act of the XWRS series.
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Stackpole brilliantly shows the past carrer of Fel in the Imperial Navy, how he met Syal Antilles, Wedge's sister, and how it comes to be that Fel defects to the Rebels.
The story falls short in the cofusing final third, however. Not much happens and what does happen is very jumbled and not thought through. Then again, Stackpole isn't exactly the Master of the Hidden Plot. But it is well worth its cost in dollars in the first two-thirds; after all, I bought it.
The first part, 'The Making of Baron Fel', is definitely one of the most unique pieces of SW ever assembled. Picking up right where 'In the Empire's Service' ended, Baron Fel is in Rebel hands and through the interrogation chair reveals his life in service to the Empire in a mix of narration and flashbacks that could only be achieved in comic book format. Fel's story is indeed a compelling one and does the rare feat of presenting a clear philosophical case against the Empire.
It has also been both praised and criticized for its extensive use of cameos. I, for one, will do some praising, as it does help to tie the SW galaxy together. Appearances by people such as Tarkin, Thrawn, Derricote, Isard, and so forth are key to the story, while people like Post ('Family Ties')and Turr Phennir ('In the Empire's Service') serve to tie together pieces of Fel's life and the over all XWRS story.
The art by Steve Crespo is good, with well-done people and a good amount of realism. The spacecraft, while reasonably detailed, are nowhere near those of John Nadeau and his wizardry with technology. The whole thing, for better or for worse, has a rather crisp look to it, as opposed to the very dirty style of Gary Erksine.
The slightly longer second part, 'Family Ties' is a little of a letdown. The art has little detail and the movement isn't very fluid either. The story itself is alright, a bit of a nice breakaway after 'In the Empire's Service'. It opens in the aftermath of the Brentaal Campaign, where General Salm gives a little eulogy for the dead Aggressors and Rogues. Following is Fel's introduction to the rogues and greeting that is not too kind. Then Wedge send Plourr, Hobbie, and Janson to Corellia on a mission that takes up the rest of the story. The appearance by Kirtan Loor was a nice touch, enhanced even more so when Corran Horn and Iella Wessiri from Stackpole's novels take on roles as co-stars.
'Family Ties' was colored by Perry McNamee instead of the usual David Nestelle, and, call me spoiled, but it shows. One particular scene, if you read the dialogue, takes place at night, but you couldn't tell that by simply looking at it.
Overall, its is a key link to the rest of the series and is recommended for that and because of the very interesting look into the Empire provided by 'The Making of Baron Fel.'
The Making of Baron Fel is simply an outstanding comic. Basically it is, as the cover implies, the life story of the Empire's greatest pilot. It is told by Fel as he sits in a Rebel interrogation room, and really takes the guy from "Imperial pilot extraordinaire" to one of the most sympathetic characters to show up in the Star Wars mythos. The art suits the story perfectly, and we get to see a ton of familiar faces. There are cameos by Isard, Derricote, Thrawn, and Hal Horn, as well as a bunch of Rebels before they defected from the Empire. This comic also gives us a good look at how truly corrupted the Empire was, and why so many people were so willing to serve under it. There are also several surprises, including the identity of Fel's wife, as well as Fel's offer to the Rebels. This comic alone is worth the cover price of Blood and Honor.
Unfortunately, Family Ties does not fare so well. Janson, Hobbie and Plourr (shouldn't she be back on Eiattu by now?) go on a mission to Corellia to ensure the safety of Baron Fel's family. Along the way they bump into a few familiar faces (including Corran Horn and Iella Wessiri in their CorSec days, as well as their Imperial liaison and nemesis, Kirtan Loor), as well as a few old enemies of Fel's. I didn't mind the art style, except that the characters were changed. Plourr was never before a buxom, spandex-wearing type, and Horn's X-wing as well as Horn himself and several other characters were also somewhat butchered. There were a couple funny running jokes, but no particularly wonderful dialogue, and there was only one space battle, thrown in at the end almost obligatorily, and then only to show off Corran's skills in a fighter so that the Rogue could make some jokes about how he'd never be a Rogue.
The Making of Baron Fel was exceedingly good and definitely worth reading. Family Ties was not. I definitely recommend this comic for the one, if not the other.
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