Excellent, just the book I've been waiting for. We are now very keen to try CBR (case-based reasoning) on one of our next projects and this book gives lots of practical advice as well as telling us where to go for further information.
All the case studies use a technique called case-based reasoning that I'd never heard of before. I was fascinated to come across a business intelligence technique I'd never seen mentioned before that actually seems so simple and usable (I've just read the author's previous book on CBR which is also very good).
The book gives you plenty of practical ideas of how to implement a successful CBR KM system and I've been able to pursuade my mangers to start a KM project. This book is currently doing the rounds at work and (almost) everyone loves it.
I've bought too many of these books before which have disapointed because either they are just full of management speak and guru-buzzwords or they are so techie you need a PhD to understand them. Basically this book is practical, sensible and above all useful.
Not a travel guide, but a book anyone planning a trip would find interesting, or anyone interested in this great city.
I studied with Peruvianist Edward Putnam Lanning, Ph.D. and Richard Patch, Ph.D. or (was it Hatch) at Stony Brook and at Buffalo universities in New York State. Unfortunately both gentleman are deceased from the rigors of their work there I believe. Joel Grossman, Ph.D. who I worked for was a UNESCO archaeologist in Peru from Berkeley U is not despite "The Shining Path". This book is very good and has a high excitement factor. The annual day of agrarian reform, when the "latifundias" (read "plantations") were broken up in 1969, "The Day of the Condor," was celebrated just a few days ago. Long live the Andean condor and please help support the return of the American condor. This book inspires respect for them and the people of Peru. Free Lori Berenson!
Over the 12+ years that it has existed, the Warhammer 40,000 universe has become one of the most detailed science fiction/fantasy/horror settings ever created, via the massive amounts of flavor text contained in all of the publications. The monstrously over-populated hive worlds, the steaming alien jungles, the towering titans, the clunky war machines, the war-loving Orks, the hideous Tyranids, the cthulan Chaos Gods, and the terrifying fascist theocracy of the human Imperium have become a permanent part of my mentality.
Ian Watson, in a dense, poetic stylie, brings this universe to life better than anyone else. His protagonist is Jaq Draco who, after a long career of mercilessly slaughtering the Emperor's "enemies", has stumbled upon a horrifying conspiracy to overthrow the Imperium. He must stop it, but is not quite sure where to start... Along the way, Draco begins to develop a conscience. For a man who lives to kill and destroy, this is the worst thing that could possibly happen... Draco's slow, painful transformation from an unfeeling killing machine to a feeling (and internally tormented) killing machine is one of the best parts of the story (which continues in Harlequin and Chaos Child, both highly recommended).
One of the coolest (and scariest) parts of the Warhammer 40,000 game setting is that there are no good guys. The Tyranids and the Chaos Gods may be terrible, but it is hard to say that the human Imperium is any better. The horribly mutated Judeo-Christian religion which has sprung up around the Emperor is completely and utterly intolerant, calling for the brutal extermination of even the slightest heresy. In order to defend "national security", the Imperial defense forces are perfectly willing to destroy entire inhabited planets. This situation, also, is brilliantly handled by Watson. At the beginning, it is clear that no one has any freedom of thought whatsoever. Only slowly and painfully does Draco begin to develop this freedom, and it does not make him a happy man... And although this Imperium spans a million stars, it is obvious throughout that there is nothing even slightly progressive about it. From the absolute thought control, to the suffocatingly over-crowded cities, to the povery-stricken masses, the overall feeling is that of a reactionary empire in a state of unending decay. Late in the book, Draco visits the Imperial capital on Ancient Earth. Here, in the glorious human homeland, he finds a horribly polluted, horribly crowded world-spanning city, where gang members struggle in vain for meagre civil-service positions, where endless rows of scribes spend their entire lives copying records with simple pens, where people happily kill their neighbors as heretics, and cybernetically-modified cripples live in permanent darkness, knee-deep in sludge, struggling to maintain the city's rusting infrastructure. Next to this life, being enslaved by the Draka seems like Shangri-La.
Since reading this book, I have read many of Ian Watson's other novels, and have loved them all. None, however, have compared to the style, dark poetry, and utter nastiness of Inquisitor. More than any other novel, this one truly proves that game-related fiction can stand its ground against the best the mainstream has to offer. And the sequels are just as good. If remorseless pessimism doesn't bother you, it is hard to imagine a better read.