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The offical maya manual explains functions well, but leaves you guessing as to when those functions can be actually used. I suppose that is part of the challenge of being a 3d artist, but if you're lazy like me and like to be held by the hand of professionals instead of wasting many hours/days experimenting, get this book. you'll cover ALOT of ground in very little time(compared to A/W's expensive maya encyclopedia).
I'm looking forward for the 3.5 Complete revision from the authors!
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The book is very well organized and each chapter (that I've worked through so far) has lots of examples of how to apply the techniques described in the book.
It is excellent with respect to teaching you how to do things in Maya, but it lacks in general 3D design principals, which is to be expected from a book with the word Mastering in its title.
Now, if I could just find some good books on basic techniques (ie. when to use NURBS over polygons), etc. I'd be set!
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Mastering Maya Complete 2 is a well rounded, well written presentation of maya that goes far beyond simple instruction. The authors offer that (unfortunately) rare commodity in books of this type: insight.
It is obvious that the authors have sorted through maya's extensive tool set and found what works ELEGANTLY. We are the beneficiaries.