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Grouped into four sections: "The Real and the Ideal", "The Body and the Machine", "The Medium and the Message", and "The World and the Screen", this collection explores the new way of being and thinking that digital technology elicits. An important work that refuses to slip into pedanticism; thought provoking and entertaining. A must read for anyone who wants to be a subject rather than an object in the Information Age.
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Particularly exciting (for me) is the point that virtual reality is only significantly present as an "object to think with", a sort of prophetic idea which influenced society greatly without ever being fully acheived. Its a more productive look in the mirror instead of the usual look to the supposed future.
Important distinctions are made between traditional chemical photography and digital photography, as well as between the telephone and the world wide web. Also very interresting is the discouse on digital media's influence on architecture, with several eye-opening examples.
Obviously I was most intrigued by the discussions on media, but there are two more sections, one on cultures, the other on makers. The culture part focuses on "technocultures", the demo, and the aesthetics neccesary in this environment; the makers part on the work of specific artists and their cultural importance. Several examples are given to show what results in this electronic culture solidly reinforcing each argument.
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The premises or hidden background of ~{!0~}dialectics~{!1~} is somewhat cynical sociological-philosophical interpretation of concepts. I believe it is an antidote for techies – even it simply means you have~~ to put some thinking on it.
I love it, because it force me to prove it is incorrect!~