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The numerical methods applied with the help of Excel are useful to understand the various facets of Financial Engineering.
The salient aspects are
- provides the VBA introduction along with the features of Excel
- Equities Risk management and portfolio optimization
- Option pricing using Binomial trees and Black Scholes formula applied in Excel
- Bond option Valuation Formula using the Vasicek, Cox Ingersoll and Ross using the assumptions of Risk neutral process are easily worked out and the examples elucidate the readers understanding
- Interest rate models, valuation of Bond options using the different approaches are done well.
I also highly recommend Tavakoli's "Credit Derivatives" (Second Edition) for product descriptions and performance characteristics.
This limited series is not the first appearance of the Squadron Supreme; they had shown up in several issues of THE AVENGERS, parodying DC's trademark heroes and "proving" that the Avengers would beat them.
But it was the late, great Mr. Gruenwald who took them and placed them in a superb mini-series that combined comedy, drama, and action with moral arguments.
Even to this day, the questions remain. Who was right--Hyperion or Nighthawk? Where EITHER of them right? And so forth.
Rest in peace, Mr. Gruenwald. After writing this, you've earned it.
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As earlier mentioned the feel of the book is PERFECT--the whole sourcebook feels like a BPRD report, and the Hellboy story and comic included in the 200 page sourcebook help give those unfamiliar with Mignola's work an idea of what Hellboy is like. Bios on almost every important character/villian/supernatural and a great timeline help to familiarize players with the Hellboy world. Also included is a section on how to run the game in the Hellboy fashion to help adventures more closely resemble those found in the comics. This book is really for hardcore fans of the series and not someone looking for a new innovative RPS, because as a system it is just a retelling of the GURPSLite rules. The book has a great dark sense of humor and feels as though it were a Hellboy comic, because of this it is a very enjoyable read and the loads of Hellboy information make it a great sourcebook for the Hellboy world.
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This is a handy book about weapons up through the 20th century, but not much else.
There are a few peices of information that could be useful to a campaign in here, but mostly it is just background material, and is more geared towards being interesting reading than essential game rules. If you like this kind of GURPS book, you would probably give it more stars than I did.
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