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For some reason, even though he's listed on the cover, Mr. DiPesa gets no credit with Amazon. What is the deal with that?
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That said, this book does focus on shamanic methods and viewpoints, and has a heavy emphasis on interaction with spirits. It's not a spirit compendium, unlike Werewolf's Axis Mundi, and though it touches on shamanic possibilities for all Traditions, it seems far less useful for non-shamanic groups like the Celestial Chorus and the Order of Hermes.
Outstanding features involve blessings and curses of being a shaman, new merits and flaws, the potential "catch-all" nature of Spirit magick, discussion of totems and the World Tree aspect of the Umbra, and finally a new collection of spirit-related rotes. It's all well-written and presents minimal rules-related content. The story is illustrative without being intrusive.
Bottom line was that this gave me a greatly expanded perspective on what it means to be a shaman, the responsibilities as well as the benefits. The only drawback for me was that the authors chose not to explore alternative visions of shamanism, such as technomancer or Hermetic possibilities. Consequently, the book will be primarily useful to chronicles featuring Dreamspeakers, Verbena, or Cultists.
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Part 2 (6 chapters) - Discusses on SOAP, UDDI and WSDL. The code discusses using a Older version of Apache SOAP and Apache Axis. The code needs a complete rewrite.
Part 3 - Discusses on JAXP, JAXB, JAXR, JAXM and JAXRPC. Good introductions but the JAXB chapter is based on DTD (which is obsoleted in the latest specs). JAXM and JAXRPC chapters just reproduces the Sun JWSDP tutorial...not much value addition.
Part 4 - Security, WSFL, WSIF (based on IBM Specs) currently these specs are obsolete no further releases.
It might've been a good book during 2002. The code and content needs an update to the latest specs and SOAP implementations.
I agree with a previous reviewer (John Sfikas) that this book alone isn't exactly an eye opener for experianced professionals who have been dabbling with all the tools mentioned in this book like Apache SOAP, Axis, WSTK, Tomcat, Jetty etc. and know the challenges facing B2B collaborations on the internet quite intimately, but this book combined with "Building Web Services with Java: Making Sense of XML, SOAP, WSDL and UDDI" will give a much needed practical grounding to start making sophisticated web services in the real world. I highly recommend getting both these books but be prepared to use your brain and further what is presented in these books to deploy web services satisfying your needs. They will certainly not amount to spoon feeding you a near solution to your collaboration problems.
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I expected to read about all Atari Products, both the good ones and all the flops they made, and the ones that never made public light. I expected a trip down memory lane. I expected too see at least a couple of pictures and photos to complement the book and what it talked about...
Yet, the book mostly talks about Nolan Bushnell, the guy who founded Atari, and it talks about the VCS. The Atari 5200, Atari 400 and Atari 800 are mentioned briefly (1 or 2 instances), there is no talk about all the other computers that followed (XE, XL, etc), the Atari's ST, the Lynx, the Jaguar, the Atari Portfolio (remember those?)...
ZAP! The Rise and Fall of the People at Atari, or ZAP! The Rise and Fall of the Atari VCS is a more accurate title.
I know the book was written in 1984, but it could have been revised... even as today, Atari is still kicking a little making video games alone.
In retrospect, it is fun to read the author's predictions when he wrote the book in the fall of 1983. The videogame market had not yet collapsed completely. Nintendo had not arrived, and Warner had not sold off Atari. Cohen discusses Atari's potential bright future with telecommunications projects, the likelihood that computers will make videogame systems obsolete, possible competition with Nolan Bushnell, and videodisk arcade games becoming the wave of the future. Now that we are actually in the future, we know that none of these things came to fruition.
Zap! is still a good reference and an interesting read for those who are curious about the beginnings of the videogame industry's once-dominant company, Atari. However, since the manuscript was written some 18 years ago, don't expect a lot of revelations or anecdotes that haven't already been written about in many subsequent books.
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Harriet Klausner
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